Player Matchup

Charybdis
Charybdis
BloodBath12
Charybdis
Level 66
God Stats
0W - 2L
1,700 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hades
Hades
Bragerus46
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
MrI3lacKy
Thanatos
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Team Averages
Level 88
1,567 SR
1,500 Elo+

VS

Team Averages
Level 97
1,518 SR
1,501 Elo+
Ganesha
Ganesha
MigueMacias
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Penxis
Izanami
Level 128
God Stats
2W - 1L
1,701 SR
Queue Stats
60W - 38L
1,500 Elo+
Party 2
Sol
Sol
Pepiyo
Sol
Level 98
God Stats
5W - 7L
1,354 SR
Queue Stats
151W - 142L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BloodBath12
Charybdis
13
3 / 8 / 2
9,549
682
6,057
13,695
3,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
12
1 / 10 / 5
9,072
648
10,383
15,352
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MrI3lacKy
Thanatos
13
3 / 8 / 3
9,611
687
5,390
11,359
3,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MigueMacias
Ganesha
15
1 / 1 / 18
10,648
761
6,002
9,072
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Penxis
Izanami
18
14 / 4 / 8
12,576
898
15,103
10,183
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Pepiyo
Sol
15
11 / 2 / 9
11,268
805
13,496
9,911
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
26
26
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BloodBath12
Charybdis
3
8
2
0.5
L
Hades
1
10
5
0.35
W
Ganesha
MigueMacias
Ganesha
1
1
18
10
L
Thanatos
MrI3lacKy
Thanatos
3
8
3
0.56
W
Izanami
Penxis
Izanami
14
4
8
4.5
W
Sol
Pepiyo
Sol
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,830
Damage
34,601
40,406
Taken
29,166
14,271
Mitigated
17,809
5,889
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BloodBath12
Charybdis
6,057
3,032
0
301
13,695
3,833
0
6,884
6,583
0
33,293
L
Hades
10,383
849
0
2,733
15,352
6,935
36
6,040
9,051
22,418
0
W
Ganesha
MigueMacias
Ganesha
6,002
484
600
2,628
9,072
10,190
193
2,604
6,297
20,294
0
L
Thanatos
MrI3lacKy
Thanatos
5,390
550
0
2,855
11,359
3,503
0
5,957
5,154
0
12,649
W
Izanami
Penxis
Izanami
15,103
12,239
0
1,419
10,183
4,164
1,467
3,472
6,447
0
58,397
W
Sol
Pepiyo
Sol
13,496
4,936
0
3,149
9,911
3,455
1,520
4,161
5,603
33,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
34,492
112
Minions Killed
168
0
Camps Cleared
12
613,017
Distance Traveled
662,764
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,549
682
63
5
0
218,411
3
L
Hades
9,072
648
40
3
0
178,614
2
W
Ganesha
10,648
761
7
1
0
230,495
1
L
Thanatos
9,611
687
9
1
0
215,992
4
W
Izanami
12,576
898
114
8
5
225,641
1
W
Sol
11,268
805
47
3
7
206,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role