Player Matchup

Aphrodite
Aphrodite
IronArcher08
Aphrodite
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
118W - 144L
1,107 Elo+
Party 3
Atlas
Atlas
Midsanity
Atlas
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 58L
1,326 Elo+
Party 2
Fenrir
Fenrir
Rooi Strepe
Fenrir
Level 147
God Stats
6W - 11L
1,500 SR
Queue Stats
316W - 320L
1,573 Elo+
Solo
Eset
Eset
SharkVenom01
Eset
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 136L
1,107 Elo+
Party 3
Ganesha
Ganesha
vc venom369
Ganesha
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 120L
1,693 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,361 Elo+

VS

Team Averages
Level 150
1,500 SR
1,562 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AUicee
Merlin
Level 160
God Stats
19W - 4L
1,500 SR
Queue Stats
999W - 439L
1,582 Elo+
Party 1
Achilles
Achilles
Zcyth3
Achilles
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 24L
1,647 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZombeeSnax
Tsukuyomi
Level 154
God Stats
21W - 2L
1,500 SR
Queue Stats
574W - 209L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IronArcher08
Aphrodite
14
0 / 4 / 8
7,925
660
4,414
12,951
10,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Midsanity
Atlas
15
3 / 4 / 4
9,092
758
9,117
15,326
14,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
16
4 / 3 / 4
9,209
767
7,735
16,035
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 4 / 7
8,700
725
6,256
8,475
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
vc venom369
Ganesha
14
0 / 4 / 8
8,644
720
5,217
15,974
21,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
0 / 0 / 16
9,884
824
5,378
9,619
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
14
0 / 3 / 16
9,100
758
5,826
10,628
11,813
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
AUicee
Merlin
17
6 / 1 / 12
10,047
837
20,521
4,856
2,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Zcyth3
Achilles
16
6 / 3 / 8
9,951
829
8,559
13,913
21,921
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Tsukuyomi
ZombeeSnax
Tsukuyomi
17
7 / 3 / 11
10,274
856
23,630
9,941
4,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
9
Kills
19
19
Deaths
10
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
16
8
W
Bacchus
 
Bacchus
0
3
16
2.67
W
Merlin
AUicee
Merlin
6
1
12
12
L
Aphrodite
IronArcher08
Aphrodite
0
4
8
1
L
Atlas
Midsanity
Atlas
3
4
4
1.25
L
Fenrir
4
3
4
2
L
2
4
7
1.38
W
Achilles
Zcyth3
Achilles
6
3
8
3.33
W
Tsukuyomi
ZombeeSnax
Tsukuyomi
7
3
11
4.17
L
Ganesha
vc venom369
Ganesha
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
63,914
68,761
Taken
48,957
64,099
Mitigated
45,915
23,376
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,378
722
7,328
6,733
9,619
5,292
945
4,431
4,916
24,435
0
W
Bacchus
 
Bacchus
5,826
345
651
1,807
10,628
11,813
685
5,824
4,577
9,548
0
W
Merlin
AUicee
Merlin
20,521
295
1,661
595
4,856
2,126
1,171
2,232
2,551
45,205
0
L
Aphrodite
IronArcher08
Aphrodite
4,414
563
8,200
5,139
12,951
10,434
542
5,385
7,566
10,964
0
L
Atlas
Midsanity
Atlas
9,117
3,045
1,147
611
15,326
14,726
0
6,378
8,948
19,295
0
L
Fenrir
7,735
1,844
186
1,518
16,035
12,683
244
8,437
7,598
0
10,881
L
6,256
263
2,149
734
8,475
4,398
587
4,200
4,275
19,887
0
W
Achilles
Zcyth3
Achilles
8,559
1,483
407
2,863
13,913
21,921
604
7,699
5,840
0
11,390
W
Tsukuyomi
ZombeeSnax
Tsukuyomi
23,630
6,007
166
842
9,941
4,763
1,388
4,409
5,496
0
41,572
L
Ganesha
vc venom369
Ganesha
5,217
141
1,720
1,972
15,974
21,858
274
7,325
8,649
19,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
49,256
115
Minions Killed
141
0
Camps Cleared
0
1,121,907
Distance Traveled
1,172,806
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,884
824
43
4
0
244,718
0
W
Bacchus
9,100
758
6
1
0
223,381
5
W
Merlin
10,047
837
47
4
0
239,246
2
L
Aphrodite
7,925
660
17
1
0
238,116
6
L
Atlas
9,092
758
28
2
0
227,176
1
L
Fenrir
9,209
767
18
2
0
209,125
0
L
Eset
8,700
725
52
4
0
227,417
2
W
Achilles
9,951
829
10
1
0
203,376
0
W
Tsukuyomi
10,274
856
35
3
0
262,085
4
L
Ganesha
8,644
720
0
0
0
220,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role