Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
PhuckJob
Arachne
Level 29
God Stats
4W - 2L
1,824 SR
Queue Stats
515W - 466L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PooDuz
Kumbhakarna
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 195L
1,497 Elo+
Party 1
Olorun
Olorun
isp4ffonurnan
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 49L
1,215 Elo+
Party 2
Rama
Rama
syssyy
Rama
Level 116
God Stats
4W - 6L
1,759 SR
Queue Stats
502W - 469L
1,505 Elo+
Party 1
Team Averages
Level 69
1,616 SR
1,445 Elo+

VS

Team Averages
Level 55
1,526 SR
1,546 Elo+
Vamana
Vamana
Kaskafi
Vamana
Level 101
God Stats
10W - 9L
1,569 SR
Queue Stats
142W - 139L
1,595 Elo+
Party 3
Raijin
Raijin
Syronzz
Raijin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 163L
1,432 Elo+
Party 4
Bastet
Bastet
TriangularEars
Bastet
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 156L
1,432 Elo+
Party 4
Chang'e
Chang'e
Yaminodani
Chang'e
Level 20
God Stats
2W - 6L
1,299 SR
Queue Stats
160W - 200L
1,432 Elo+
Party 4
Chiron
Chiron
snusredbull
Chiron
Level 12
God Stats
4W - 8L
1,762 SR
Queue Stats
18W - 26L
1,836 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
11 / 1 / 8
13,027
592
30,109
17,605
17,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
PhuckJob
Arachne
18
4 / 3 / 4
11,136
506
12,626
20,326
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
PooDuz
Kumbhakarna
15
2 / 2 / 13
10,346
470
4,497
19,806
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 8 / 8
10,976
499
10,320
17,574
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
syssyy
Rama
20
6 / 2 / 7
12,673
576
13,371
18,236
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kaskafi
Vamana
15
1 / 6 / 4
9,865
448
14,069
26,523
18,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Syronzz
Raijin
16
3 / 7 / 6
10,440
475
12,011
16,863
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 7 / 7
10,920
496
13,928
19,432
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Yaminodani
Chang'e
14
2 / 4 / 8
9,107
414
13,112
13,842
6,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
17
3 / 3 / 1
10,365
471
14,260
16,910
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
26
Kills
16
16
Deaths
27
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
1
8
15
L
Vamana
Kaskafi
Vamana
1
6
4
0.5
W
Arachne
PhuckJob
Arachne
4
3
4
2
W
Kumbhakarna
PooDuz
Kumbhakarna
2
2
13
4.25
L
Raijin
Syronzz
Raijin
3
7
6
0.86
L
7
7
7
1.5
L
Chang'e
Yaminodani
Chang'e
2
4
8
1.5
W
3
8
8
0.88
L
Chiron
3
3
1
1.17
W
Rama
syssyy
Rama
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,923
Damage
67,380
93,547
Taken
93,570
61,464
Mitigated
42,947
37,834
Healing
31,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
30,109
2,515
549
9,626
17,605
17,069
1,013
3,844
13,547
94,521
0
L
Vamana
Kaskafi
Vamana
14,069
5,269
191
8,091
26,523
18,196
0
11,073
15,450
0
71,579
W
Arachne
PhuckJob
Arachne
12,626
9,541
0
6,784
20,326
8,565
0
3,329
16,957
0
89,697
W
Kumbhakarna
PooDuz
Kumbhakarna
4,497
172
1,197
3,733
19,806
20,456
217
7,579
10,557
21,085
0
L
Raijin
Syronzz
Raijin
12,011
1,029
0
1,831
16,863
6,031
270
8,594
8,269
64,561
0
L
13,928
3,559
0
4,964
19,432
5,851
0
10,874
8,558
0
54,751
L
Chang'e
Yaminodani
Chang'e
13,112
2,154
3,739
4,545
13,842
6,884
0
6,932
6,910
38,158
0
W
10,320
4,500
0
4,747
17,574
8,176
0
6,453
10,869
65,500
5,891
L
Chiron
14,260
6,267
889
7,635
16,910
5,985
0
6,581
10,329
0
92,141
W
Rama
syssyy
Rama
13,371
11,080
0
11,198
18,236
7,198
2,448
2,912
15,230
0
117,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,158
Gold Earned
50,697
628
Minions Killed
537
0
Camps Cleared
0
2,055,556
Distance Traveled
2,001,559
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,027
592
149
7
0
406,729
1
L
Vamana
9,865
448
125
6
0
440,219
6
W
Arachne
11,136
506
124
6
0
472,132
12
W
Kumbhakarna
10,346
470
26
1
0
433,234
6
L
Raijin
10,440
475
134
6
0
320,806
3
L
Bastet
10,920
496
74
3
0
419,647
5
L
Chang'e
9,107
414
42
2
0
422,650
6
W
Olorun
10,976
499
127
6
0
368,683
0
L
Chiron
10,365
471
162
7
0
398,237
6
W
Rama
12,673
576
202
9
0
374,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role