Player Matchup

Anhur
Anhur
Jimmyxr
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,360 Elo+
Party 1
Janus
Janus
NemoBot
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,178 Elo+
Party 1
Hercules
Hercules
kortem
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,299 Elo+

VS

Team Averages
Level 98
1,584 SR
1,456 Elo+
Fenrir
Fenrir
PowerOfNow
Fenrir
Level 139
God Stats
26W - 19L
1,752 SR
Queue Stats
171W - 211L
1,583 Elo+
Solo
Charybdis
Charybdis
RexTantum
Charybdis
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 91L
1,709 Elo+
Solo
He Bo
He Bo
Salem71
He Bo
Level 88
God Stats
14W - 7L
1,500 SR
Queue Stats
578W - 535L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jimmyxr
Anhur
17
6 / 8 / 6
13,387
744
12,550
19,410
5,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
NemoBot
Janus
18
4 / 7 / 5
13,053
725
11,914
14,107
4,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
kortem
Hercules
17
4 / 5 / 6
13,665
759
16,105
28,850
36,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PowerOfNow
Fenrir
17
1 / 5 / 17
13,489
749
15,936
24,972
29,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
RexTantum
Charybdis
19
5 / 5 / 7
13,422
746
15,160
15,970
6,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Salem71
He Bo
20
14 / 4 / 5
14,674
815
24,226
10,825
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
20
20
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Jimmyxr
Anhur
6
8
6
1.13
L
Janus
NemoBot
Janus
4
7
5
0.93
W
Fenrir
PowerOfNow
Fenrir
1
5
17
1.9
W
Charybdis
RexTantum
Charybdis
5
5
7
1.7
W
He Bo
Salem71
He Bo
14
4
5
4.13
L
Hercules
kortem
Hercules
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
55,322
62,367
Taken
51,767
47,289
Mitigated
39,852
10,977
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Jimmyxr
Anhur
12,550
4,965
0
1,004
19,410
5,857
1,437
10,738
8,672
0
34,187
L
Janus
NemoBot
Janus
11,914
1,270
0
1,618
14,107
4,923
512
4,742
9,365
57,255
0
W
Fenrir
PowerOfNow
Fenrir
15,936
1,739
0
7,918
24,972
29,543
791
6,989
17,983
11,182
17,595
W
Charybdis
RexTantum
Charybdis
15,160
11,006
0
5,650
15,970
6,506
1,521
3,786
12,184
0
71,356
W
He Bo
Salem71
He Bo
24,226
1,247
0
1,479
10,825
3,803
1,132
2,162
8,663
72,251
0
L
Hercules
kortem
Hercules
16,105
3,834
0
8,355
28,850
36,509
416
13,164
15,686
765
23,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
41,585
171
Minions Killed
218
4
Camps Cleared
12
953,111
Distance Traveled
966,160
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,387
744
58
3
2
293,520
6
L
Janus
13,053
725
98
5
1
303,803
1
W
Fenrir
13,489
749
24
1
1
340,305
1
W
Charybdis
13,422
746
104
6
7
294,604
3
W
He Bo
14,674
815
90
5
4
331,251
5
L
Hercules
13,665
759
15
1
1
355,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role