Player Matchup

Agni
Agni
BenMGH
Agni
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 100L
1,494 Elo+
Party 2
Nike
Nike
Fer_Lux_789
Nike
Level 43
God Stats
1W - 2L
1,715 SR
Queue Stats
18W - 16L
1,350 Elo+
Party 1
Ares
Ares
K1ll3r987
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 2
Loki
Loki
TTV-Mister_H14
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
edefessio
Danzaburou
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 24L
1,276 Elo+
Party 1
Team Averages
Level 62
1,543 SR
1,363 Elo+

VS

Team Averages
Level 104
1,389 SR
1,448 Elo+
Ares
Ares
MountainDrew428
Ares
Level 136
God Stats
8W - 7L
1,500 SR
Queue Stats
296W - 265L
1,500 Elo+
Party 3
Merlin
Merlin
PappaNoaey
Merlin
Level 158
God Stats
26W - 11L
1,477 SR
Queue Stats
345W - 293L
1,715 Elo+
Party 3
Bastet
Bastet
T_ine_
Bastet
Level 108
God Stats
5W - 2L
1,258 SR
Queue Stats
21W - 17L
1,201 Elo+
Solo
Hou Yi
Hou Yi
The Juice 12
Hou Yi
Level 109
God Stats
17W - 7L
1,210 SR
Queue Stats
117W - 99L
1,324 Elo+
Party 3
Thor
Thor
stormy_bunny1
Thor
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BenMGH
Agni
7
0 / 3 / 0
4,617
462
661
3,547
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,782
578
3,572
8,001
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
7
0 / 3 / 3
4,916
492
1,641
7,355
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 2 / 2
5,447
545
3,460
6,044
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
edefessio
Danzaburou
9
4 / 4 / 0
5,663
566
5,415
7,037
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,252
625
3,688
7,384
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
PappaNoaey
Merlin
12
8 / 0 / 2
7,461
746
6,377
3,250
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
T_ine_
Bastet
11
4 / 0 / 2
6,447
645
3,142
5,175
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
9
0 / 4 / 3
5,433
543
4,115
6,888
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
5,959
596
4,716
7,330
5,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
BenMGH
Agni
0
3
0
0
L
1
2
1
0.75
L
Ares
0
3
3
0.5
W
2
0
7
5.5
W
Merlin
PappaNoaey
Merlin
8
0
2
9
L
1
2
2
1
W
Bastet
T_ine_
Bastet
4
0
2
5
W
Hou Yi
0
4
3
0.38
L
Danzaburou
edefessio
Danzaburou
4
4
0
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
22,038
31,984
Taken
30,027
12,600
Mitigated
14,030
5,525
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BenMGH
Agni
661
60
0
487
3,547
846
0
1,440
2,107
18,567
0
L
3,572
663
0
2,106
8,001
3,906
0
417
7,584
0
25,505
L
Ares
1,641
241
0
803
7,355
4,685
0
3,587
3,768
5,262
0
W
3,688
345
411
2,491
7,384
4,626
0
1,086
6,298
15,079
0
W
Merlin
PappaNoaey
Merlin
6,377
572
0
548
3,250
1,072
0
271
2,979
47,552
0
L
3,460
898
0
550
6,044
1,369
0
1,833
4,211
0
23,629
W
Bastet
T_ine_
Bastet
3,142
473
0
3,194
5,175
1,349
22
214
4,961
0
31,109
W
Hou Yi
4,115
2,263
0
1,478
6,888
1,711
0
731
6,157
0
29,785
L
Danzaburou
edefessio
Danzaburou
5,415
1,664
0
1,579
7,037
1,794
0
2,788
4,249
0
28,221
W
4,716
840
0
945
7,330
5,272
0
0
6,757
0
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
31,552
234
Minions Killed
303
0
Camps Cleared
0
965,335
Distance Traveled
1,051,864
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,617
462
42
4
0
138,539
2
L
Nike
5,782
578
68
7
0
211,538
1
L
Ares
4,916
492
9
1
0
205,105
3
W
Ares
6,252
625
20
2
0
216,282
4
W
Merlin
7,461
746
99
10
0
214,440
2
L
Loki
5,447
545
53
5
0
223,158
0
W
Bastet
6,447
645
64
6
0
239,498
3
W
Hou Yi
5,433
543
65
7
0
189,963
3
L
Danzaburou
5,663
566
62
6
0
186,995
0
W
Thor
5,959
596
55
6
0
191,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role