Player Matchup

Mulan
Mulan
Merkl90
Mulan
Level 66
God Stats
28W - 33L
1,487 SR
Queue Stats
228W - 219L
1,581 Elo+
Solo
Ah Puch
Ah Puch
Okami Towns
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
486W - 494L
1,585 Elo+
Solo
Hercules
Hercules
boom fatty boom
Hercules
Level 120
God Stats
1W - 4L
1,266 SR
Queue Stats
6W - 13L
1,487 Elo+
Solo
Anhur
Anhur
iSinyz
Anhur
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 185L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
sleWitness
Gilgamesh
Level 67
God Stats
10W - 11L
1,493 SR
Queue Stats
283W - 331L
1,409 Elo+
Solo
Team Averages
Level 84
1,449 SR
1,496 Elo+

VS

Team Averages
Level 63
1,542 SR
1,646 Elo+
Chernobog
Chernobog
Jaylea_
Chernobog
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 23L
1,345 Elo+
Solo
Sylvanus
Sylvanus
Stydt
Sylvanus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 1
Fenrir
Fenrir
glame
Fenrir
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 0L
1,745 Elo+
Party 1
Hachiman
Hachiman
karchiron
Hachiman
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 1
Hel
Hel
maillooo18
Hel
Level 63
God Stats
13W - 5L
1,500 SR
Queue Stats
81W - 67L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Merkl90
Mulan
17
3 / 6 / 9
11,060
481
12,540
21,047
21,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
Okami Towns
Ah Puch
17
4 / 3 / 10
10,936
475
17,540
11,580
5,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
4
0 / 4 / 0
6,423
279
769
6,550
1,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
iSinyz
Anhur
17
4 / 9 / 5
10,371
451
12,645
19,988
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
sleWitness
Gilgamesh
18
7 / 3 / 4
11,391
495
13,682
17,352
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jaylea_
Chernobog
20
12 / 3 / 3
14,052
611
17,283
18,486
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
Stydt
Sylvanus
16
3 / 5 / 13
12,122
527
9,625
27,463
27,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
glame
Fenrir
18
5 / 4 / 4
12,244
532
12,029
17,067
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
karchiron
Hachiman
15
4 / 5 / 8
10,474
455
10,733
12,000
4,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 3 / 4
12,191
530
7,409
16,039
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
18
Kills
25
25
Deaths
20
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Jaylea_
Chernobog
12
3
3
4.5
L
Mulan
Merkl90
Mulan
3
6
9
1.25
L
Ah Puch
Okami Towns
Ah Puch
4
3
10
3
W
Sylvanus
Stydt
Sylvanus
3
5
13
1.9
L
Hercules
0
4
0
0
W
Fenrir
glame
Fenrir
5
4
4
1.75
L
Anhur
iSinyz
Anhur
4
9
5
0.72
W
Hachiman
karchiron
Hachiman
4
5
8
1.6
W
1
3
4
1
L
Gilgamesh
sleWitness
Gilgamesh
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,176
Damage
57,079
76,517
Taken
91,055
42,145
Mitigated
54,819
22,984
Healing
43,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Jaylea_
Chernobog
17,283
11,695
0
4,705
18,486
9,076
4,222
3,265
15,102
0
93,197
L
Mulan
Merkl90
Mulan
12,540
1,699
676
6,743
21,047
21,632
0
7,404
13,417
12,631
37,086
L
Ah Puch
Okami Towns
Ah Puch
17,540
812
1,067
4,655
11,580
5,016
72
2,260
9,176
66,542
0
W
Sylvanus
Stydt
Sylvanus
9,625
2,708
6,512
10,763
27,463
27,234
850
9,835
17,628
26,176
8,704
L
Hercules
769
190
0
641
6,550
1,894
0
0
6,550
0
5,197
W
Fenrir
glame
Fenrir
12,029
2,704
0
6,544
17,067
6,977
1,701
2,436
14,631
0
78,504
L
Anhur
iSinyz
Anhur
12,645
5,035
0
4,752
19,988
6,547
1,153
3,392
16,576
0
82,440
W
Hachiman
karchiron
Hachiman
10,733
5,881
0
992
12,000
4,204
1,856
3,117
8,883
0
45,771
W
7,409
58
4,311
9,208
16,039
7,328
1,081
5,210
10,829
86,991
0
L
Gilgamesh
sleWitness
Gilgamesh
13,682
3,383
0
4,450
17,352
7,056
0
2,394
14,878
0
82,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
61,083
451
Minions Killed
554
0
Camps Cleared
0
1,736,552
Distance Traveled
2,162,730
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,052
611
138
6
0
415,544
0
L
Mulan
11,060
481
77
3
0
405,205
1
L
Ah Puch
10,936
475
122
5
0
413,402
6
W
Sylvanus
12,122
527
57
2
0
408,625
1
L
Hercules
6,423
279
14
1
0
102,075
0
W
Fenrir
12,244
532
121
5
0
475,669
0
L
Anhur
10,371
451
120
5
0
331,612
0
W
Hachiman
10,474
455
61
3
0
400,577
0
W
Hel
12,191
530
177
8
0
462,315
0
L
Gilgamesh
11,391
495
118
5
0
484,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role