Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Jefaffa
Kumbhakarna
Gold V
Level 149
God Stats
9W - 9L
1,500 SR
Queue Stats
97W - 99L
1,612 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Vincevl
Ah Muzen Cab
Gold IV
Level 156
God Stats
19W - 10L
1,500 SR
Queue Stats
90W - 85L
1,681 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,500 SR
1,598 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,500 SR
1,516 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Bronze III
瀚海浸月
Yemoja
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 0 / 5
9,348
719
12,279
8,842
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
Jefaffa
Kumbhakarna
14
2 / 0 / 6
9,917
763
5,234
13,081
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Muzen Cab
Vincevl
Ah Muzen Cab
15
3 / 2 / 5
9,578
737
21,071
12,552
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebFenrirOdinBastetGilgamesh

VS

Bans
SolBacchusAresSobekAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 4 / 0
8,275
637
9,681
13,106
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
 
Hou Yi
12
0 / 2 / 2
7,752
596
9,683
14,087
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
0 / 2 / 1
8,176
629
2,069
15,769
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
5
5.5
L
Olorun
 
Olorun
2
4
0
0.5
L
Hou Yi
 
Hou Yi
0
2
2
0.5
W
Kumbhakarna
Jefaffa
Kumbhakarna
2
0
6
5
W
Ah Muzen Cab
Vincevl
Ah Muzen Cab
3
2
5
2.75
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
21,433
34,475
Taken
42,962
24,375
Mitigated
22,269
10,502
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,279
111
0
3,103
8,842
4,214
250
3,571
4,992
39,578
0
L
Olorun
 
Olorun
9,681
3,342
1,390
4,294
13,106
4,722
384
6,080
6,492
39,137
2,905
L
Hou Yi
 
Hou Yi
9,683
2,887
0
1,987
14,087
4,962
0
5,362
8,443
0
26,002
W
Kumbhakarna
Jefaffa
Kumbhakarna
5,234
149
906
3,162
13,081
15,214
428
3,611
9,019
17,467
0
W
Ah Muzen Cab
Vincevl
Ah Muzen Cab
21,071
5,663
0
3,331
12,552
4,947
2,297
3,904
8,384
0
65,178
L
Yemoja
2,069
330
3,258
3,205
15,769
12,585
0
5,163
10,242
6,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
24,203
169
Minions Killed
156
8
Camps Cleared
3
783,728
Distance Traveled
673,432
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,348
719
67
5
0
264,199
2
L
Olorun
8,275
637
79
6
2
212,521
1
L
Hou Yi
7,752
596
68
5
1
230,020
3
W
Kumbhakarna
9,917
763
18
1
1
261,913
1
W
Ah Muzen Cab
9,578
737
84
6
7
257,616
5
L
Yemoja
8,176
629
9
1
0
230,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role