Player Matchup

Rama
Rama
Chubzilla20012
Rama
Level 99
God Stats
7W - 8L
1,580 SR
Queue Stats
256W - 270L
1,537 Elo+
Solo
Nemesis
Nemesis
H3Pr0
Nemesis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HeroicAlpaca561
Nu Wa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,814 Elo+
Solo
Bacchus
Bacchus
silvareithor
Bacchus
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 48L
1,190 Elo+
Solo
Bellona
Bellona
xxpipo99xx
Bellona
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 26L
1,828 Elo+
Solo
Team Averages
Level 91
1,516 SR
1,574 Elo+

VS

Team Averages
Level 112
1,438 SR
1,543 Elo+
Kukulkan
Kukulkan
BigPapaEwok
Kukulkan
Level 78
God Stats
0W - 5L
1,500 SR
Queue Stats
66W - 80L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GhostNDaRain
Sun Wukong
Level 67
God Stats
4W - 17L
1,500 SR
Queue Stats
221W - 283L
1,500 Elo+
Solo
Hachiman
Hachiman
Lil Muzi
Hachiman
Level 149
God Stats
7W - 2L
1,191 SR
Queue Stats
143W - 132L
1,714 Elo+
Solo
Achilles
Achilles
Shadow Dragon M
Achilles
Level 157
God Stats
16W - 15L
1,500 SR
Queue Stats
461W - 514L
1,500 Elo+
Solo
Arachne
Arachne
TheIrishman118
Arachne
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
11,818
537
13,178
15,705
6,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
H3Pr0
Nemesis
15
4 / 7 / 3
9,968
453
13,750
16,598
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 2
9,220
419
5,087
5,742
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
silvareithor
Bacchus
16
3 / 2 / 5
11,189
509
14,772
21,845
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
xxpipo99xx
Bellona
18
3 / 0 / 6
11,190
509
10,390
14,189
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigPapaEwok
Kukulkan
18
8 / 3 / 1
11,299
514
11,517
14,142
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GhostNDaRain
Sun Wukong
10
0 / 4 / 1
7,528
342
4,179
12,876
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hachiman
Lil Muzi
Hachiman
19
1 / 3 / 0
10,404
473
7,957
14,622
5,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
15
1 / 4 / 5
9,438
429
16,038
19,790
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 3 / 7
9,969
453
9,401
21,163
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
13
13
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigPapaEwok
Kukulkan
8
3
1
2.83
W
5
2
3
3.25
L
Sun Wukong
GhostNDaRain
Sun Wukong
0
4
1
0.13
W
Nemesis
H3Pr0
Nemesis
4
7
3
0.79
W
2
2
2
1.5
L
Hachiman
Lil Muzi
Hachiman
1
3
0
0.33
L
Achilles
1
4
5
0.88
L
3
3
7
2.17
W
Bacchus
silvareithor
Bacchus
3
2
5
2.75
W
Bellona
xxpipo99xx
Bellona
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,177
Damage
49,092
74,079
Taken
82,593
48,913
Mitigated
50,037
25,425
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigPapaEwok
Kukulkan
11,517
438
50
4,343
14,142
6,632
682
6,758
7,290
77,345
0
W
13,178
9,917
974
7,598
15,705
6,807
2,003
1,902
13,803
0
90,151
L
Sun Wukong
GhostNDaRain
Sun Wukong
4,179
601
171
3,326
12,876
8,327
0
2,278
10,456
1,712
22,539
W
Nemesis
H3Pr0
Nemesis
13,750
6,379
0
2,186
16,598
8,295
0
1,654
14,833
0
72,894
W
5,087
314
0
741
5,742
1,837
5
930
4,772
37,848
0
L
Hachiman
Lil Muzi
Hachiman
7,957
3,659
0
2,636
14,622
5,508
84
2,391
12,195
0
102,598
L
Achilles
16,038
3,600
0
3,677
19,790
22,151
29
6,432
12,999
2,665
46,499
L
9,401
6,713
0
8,700
21,163
7,419
0
2,709
18,328
0
70,006
W
Bacchus
silvareithor
Bacchus
14,772
1,234
931
8,502
21,845
20,038
0
5,067
16,778
48,740
0
W
Bellona
xxpipo99xx
Bellona
10,390
1,550
0
4,493
14,189
11,936
650
3,028
10,612
8,685
68,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
48,638
563
Minions Killed
506
0
Camps Cleared
0
1,902,303
Distance Traveled
1,808,658
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,299
514
139
6
0
384,728
5
W
Rama
11,818
537
154
7
0
377,583
1
L
Sun Wukong
7,528
342
47
2
0
280,124
3
W
Nemesis
9,968
453
103
5
0
423,793
5
W
Nu Wa
9,220
419
81
4
0
224,107
0
L
Hachiman
10,404
473
157
7
0
403,059
1
L
Achilles
9,438
429
58
3
0
366,321
3
L
Arachne
9,969
453
105
5
0
374,426
0
W
Bacchus
11,189
509
76
3
0
416,879
5
W
Bellona
11,190
509
149
7
0
459,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role