Player Matchup

Zeus
Zeus
Akylla77
Zeus
Level 41
God Stats
7W - 6L
1,715 SR
Queue Stats
232W - 228L
1,500 Elo+
Solo
Neith
Neith
Crozariol
Neith
Level 37
God Stats
3W - 10L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kakaroto_097
Nu Wa
Level 124
God Stats
19W - 22L
1,500 SR
Queue Stats
299W - 338L
1,365 Elo+
Solo
Bastet
Bastet
pantruccg
Bastet
Level 133
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 12L
1,234 Elo+
Solo
Ra
Ra
vetake
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,173 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,354 Elo+

VS

Team Averages
Level 63
1,543 SR
1,560 Elo+
Tyr
Tyr
 
Tyr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Agiara
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 1
Ra
Ra
BloodBorn24
Ra
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Solo
Apollo
Apollo
DID4
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,500 Elo+
Party 1
Terra
Terra
TheFrog6969
Terra
Level 87
God Stats
25W - 27L
1,715 SR
Queue Stats
779W - 778L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 5 / 1
9,796
490
12,750
16,213
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Crozariol
Neith
11
1 / 6 / 0
7,200
360
4,588
8,939
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 5
8,899
445
14,531
13,049
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
pantruccg
Bastet
15
6 / 6 / 1
9,762
488
12,453
14,253
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
13
0 / 7 / 1
8,582
429
7,362
16,228
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 5 / 6
9,990
500
11,377
21,205
19,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Agiara
Neith
16
3 / 2 / 9
10,302
515
7,119
9,134
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 4 / 2
10,482
524
9,962
14,933
6,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
DID4
Apollo
20
16 / 0 / 5
13,358
668
17,709
21,785
8,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 16
9,987
499
5,374
15,980
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
10
Kills
29
30
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
5
6
1
W
Neith
Agiara
Neith
3
2
9
3.75
L
Zeus
3
5
1
0.7
W
6
4
2
1.75
L
Neith
Crozariol
Neith
1
6
0
0.17
W
Apollo
DID4
Apollo
16
0
5
18.5
L
0
6
5
0.42
W
2
0
16
10
L
Bastet
pantruccg
Bastet
6
6
1
1.08
L
Ra
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,684
Damage
51,541
68,682
Taken
83,037
33,887
Mitigated
56,395
18,810
Healing
33,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,377
707
0
7,357
21,205
19,654
184
8,086
12,961
0
66,667
W
Neith
Agiara
Neith
7,119
846
0
2,024
9,134
3,266
3,589
4,315
4,559
0
61,486
L
Zeus
12,750
2,330
0
6,783
16,213
7,306
0
544
15,669
64,156
5,860
W
9,962
1,259
1,606
5,324
14,933
6,494
666
5,825
8,773
81,506
0
L
Neith
Crozariol
Neith
4,588
1,289
0
1,905
8,939
2,484
861
1,553
7,332
0
22,987
W
Apollo
DID4
Apollo
17,709
10,973
0
10,644
21,785
8,922
186
6,884
14,655
0
144,984
L
14,531
2,888
113
1,804
13,049
4,744
731
4,736
8,085
56,085
0
W
5,374
766
1,135
5,473
15,980
18,059
59
6,711
8,905
19,044
0
L
Bastet
pantruccg
Bastet
12,453
2,364
0
3,734
14,253
4,923
0
1,915
12,196
0
52,997
L
Ra
7,362
777
328
4,143
16,228
14,430
0
5,943
10,064
48,043
3,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
54,119
436
Minions Killed
601
0
Camps Cleared
0
1,622,759
Distance Traveled
1,964,413
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,990
500
108
5
0
393,640
4
W
Neith
10,302
515
134
7
0
358,986
0
L
Zeus
9,796
490
113
6
0
333,999
4
W
Ra
10,482
524
147
7
0
389,288
4
L
Neith
7,200
360
53
3
0
266,116
4
W
Apollo
13,358
668
195
10
0
427,923
3
L
Nu Wa
8,899
445
92
5
0
327,077
4
W
Terra
9,987
499
17
1
0
394,576
0
L
Bastet
9,762
488
97
5
0
386,104
4
L
Ra
8,582
429
81
4
0
309,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role