Player Matchup

Vamana
Vamana
Raideki
Vamana
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Susano
Susano
SNEGGYWEGGY
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,276 Elo+
Solo
Nu Wa
Nu Wa
beskeered
Nu Wa
Level 128
God Stats
8W - 4L
1,519 SR
Queue Stats
22W - 27L
900 Elo+
Solo
Chang'e
Chang'e
dothestankyleg
Chang'e
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 238L
1,500 Elo+
Solo
Charybdis
Charybdis
mhx091125
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,534 Elo+
Solo
Team Averages
Level 71
1,504 SR
1,342 Elo+

VS

Team Averages
Level 57
1,569 SR
1,504 Elo+
Bakasura
Bakasura
Navyr
Bakasura
Level 120
God Stats
12W - 13L
1,238 SR
Queue Stats
20W - 23L
1,116 Elo+
Party 1
Nu Wa
Nu Wa
Nimsypixie
Nu Wa
Level 107
God Stats
17W - 14L
1,769 SR
Queue Stats
18W - 17L
1,693 Elo+
Party 1
Bellona
Bellona
Sinllock
Bellona
Level 45
God Stats
2W - 1L
1,833 SR
Queue Stats
2W - 1L
1,731 Elo+
Solo
Tiamat
Tiamat
UNDFTDxROB
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Neith
Neith
snoozy-salad0
Neith
Level 7
God Stats
3W - 4L
1,506 SR
Queue Stats
4W - 7L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Raideki
Vamana
16
1 / 3 / 7
11,020
735
5,765
18,162
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
17
2 / 5 / 9
10,723
715
12,787
15,565
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
beskeered
Nu Wa
19
8 / 1 / 4
13,178
879
15,988
9,187
3,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 7
10,950
730
14,345
13,993
6,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
mhx091125
Charybdis
19
3 / 3 / 4
11,832
789
4,699
11,556
5,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Navyr
Bakasura
19
4 / 1 / 4
11,854
790
6,684
14,769
9,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
19
1 / 1 / 3
11,615
774
9,052
9,891
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Sinllock
Bellona
19
8 / 3 / 4
12,176
812
20,872
20,551
24,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
UNDFTDxROB
Tiamat
16
1 / 10 / 2
9,710
647
8,365
18,157
8,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 6 / 0
8,905
594
1,198
10,046
3,621

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
20
Kills
14
14
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Navyr
Bakasura
4
1
4
6
L
Nu Wa
1
1
3
2.5
W
Vamana
Raideki
Vamana
1
3
7
1.5
W
Susano
2
5
9
1.3
L
Bellona
Sinllock
Bellona
8
3
4
3.33
L
Tiamat
UNDFTDxROB
Tiamat
1
10
2
0.2
W
Nu Wa
beskeered
Nu Wa
8
1
4
10
W
6
2
7
4.75
W
Charybdis
mhx091125
Charybdis
3
3
4
1.67
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
46,171
68,463
Taken
73,414
37,230
Mitigated
48,652
24,363
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Navyr
Bakasura
6,684
4,178
0
6,318
14,769
9,193
1,287
4,935
9,834
0
34,280
L
Nu Wa
9,052
2,965
0
3,736
9,891
3,363
5,124
4,885
5,006
62,547
0
W
Vamana
Raideki
Vamana
5,765
2,135
2,127
5,895
18,162
15,166
299
3,978
13,414
123
21,710
W
Susano
12,787
3,464
501
971
15,565
6,519
1,063
3,988
11,437
0
34,612
L
Bellona
Sinllock
Bellona
20,872
5,633
319
2,521
20,551
24,426
0
9,099
11,452
0
58,902
L
Tiamat
UNDFTDxROB
Tiamat
8,365
1,296
0
3,013
18,157
8,049
0
9,258
8,899
26,967
0
W
Nu Wa
beskeered
Nu Wa
15,988
5,800
1,722
2,394
9,187
3,962
1,365
2,535
6,512
51,190
0
W
14,345
3,021
3,221
6,960
13,993
6,101
1,350
5,264
8,449
39,457
0
W
Charybdis
mhx091125
Charybdis
4,699
1,192
0
572
11,556
5,482
2,382
1,652
9,901
0
60,427
L
1,198
84
0
87
10,046
3,621
718
2,198
7,848
0
3,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,703
Gold Earned
54,260
316
Minions Killed
301
0
Camps Cleared
0
1,444,409
Distance Traveled
1,359,301
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,854
790
83
6
0
329,645
1
L
Nu Wa
11,615
774
114
8
0
273,686
4
W
Vamana
11,020
735
33
2
0
318,268
0
W
Susano
10,723
715
54
4
0
294,531
5
L
Bellona
12,176
812
70
5
0
312,953
1
L
Tiamat
9,710
647
31
2
0
233,218
0
W
Nu Wa
13,178
879
71
5
0
271,078
0
W
Chang'e
10,950
730
41
3
0
274,978
2
W
Charybdis
11,832
789
117
8
0
285,554
0
L
Neith
8,905
594
3
0
0
209,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role