Player Matchup

Anhur
Anhur
Loki_02200
Anhur
Level 99
God Stats
0W - 3L
1,301 SR
Queue Stats
62W - 71L
1,382 Elo+
Party 3
Loki
Loki
Marti129129
Loki
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
197W - 213L
1,416 Elo+
Party 2
Bellona
Bellona
Proliix_moloko
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,791 Elo+
Party 3
Merlin
Merlin
marc10149
Merlin
Level 62
God Stats
10W - 14L
1,188 SR
Queue Stats
143W - 154L
1,315 Elo+
Party 2
Ra
Ra
noel13072002
Ra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,112 Elo+
Solo
Team Averages
Level 54
1,398 SR
1,403 Elo+

VS

Team Averages
Level 78
1,459 SR
1,416 Elo+
Sobek
Sobek
BiggieCheese148
Sobek
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 35L
1,710 Elo+
Solo
Neith
Neith
Gilguob
Neith
Level 86
God Stats
4W - 2L
1,502 SR
Queue Stats
7W - 7L
1,271 Elo+
Solo
Kali
Kali
Nick_Sr4
Kali
Level 136
God Stats
8W - 4L
1,228 SR
Queue Stats
43W - 35L
1,309 Elo+
Party 1
Ra
Ra
PaTos0
Ra
Level 75
God Stats
36W - 32L
1,250 SR
Queue Stats
343W - 348L
1,387 Elo+
Party 1
King Arthur
King Arthur
XxPablo_rcdxX
King Arthur
Level 28
God Stats
4W - 1L
1,816 SR
Queue Stats
29W - 22L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
1 / 5 / 0
4,891
489
2,963
5,448
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,071
507
1,718
6,795
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,660
566
1,280
5,449
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
marc10149
Merlin
9
0 / 3 / 0
5,235
524
4,558
3,534
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,476
448
2,333
5,354
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
6,240
624
2,536
8,249
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Gilguob
Neith
11
7 / 0 / 4
6,724
672
5,982
5,588
1,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
11
2 / 0 / 4
6,477
648
3,066
6,920
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
10
0 / 0 / 2
5,854
585
518
3,303
1,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
XxPablo_rcdxX
King Arthur
11
3 / 1 / 0
6,304
630
3,643
5,984
2,210
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Neith
Gilguob
Neith
7
0
4
9
L
Anhur
1
5
0
0.2
L
0
2
0
0
W
Kali
2
0
4
4
W
Ra
0
0
2
1
L
1
2
0
0.5
W
King Arthur
XxPablo_rcdxX
King Arthur
3
1
0
3
L
Merlin
marc10149
Merlin
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,852
Damage
15,745
26,580
Taken
30,044
8,259
Mitigated
12,119
4,324
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,536
302
0
3,046
8,249
5,130
251
1,414
6,835
7,671
0
W
Neith
Gilguob
Neith
5,982
2,090
648
3,264
5,588
1,524
1,394
2,317
3,271
0
35,678
L
Anhur
2,963
1,072
0
707
5,448
1,246
0
903
4,545
0
15,676
L
1,718
738
0
410
6,795
1,698
0
1,097
5,698
0
29,795
W
Kali
3,066
1,121
0
3,843
6,920
2,156
0
1,590
5,330
0
34,916
W
Ra
518
0
531
1,530
3,303
1,099
241
1,570
1,733
27,973
0
L
1,280
429
0
1,864
5,449
2,966
433
0
5,449
0
25,842
W
King Arthur
XxPablo_rcdxX
King Arthur
3,643
168
0
1,958
5,984
2,210
30
0
5,984
0
26,060
L
Merlin
marc10149
Merlin
4,558
194
0
352
3,534
977
0
256
3,278
30,952
0
L
2,333
33
57
934
5,354
1,372
0
798
4,556
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
31,599
240
Minions Killed
272
0
Camps Cleared
0
951,134
Distance Traveled
1,040,817
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,240
624
11
1
0
200,611
8
W
Neith
6,724
672
62
6
0
163,731
4
L
Anhur
4,891
489
37
4
0
173,373
0
L
Loki
5,071
507
58
6
0
207,045
0
W
Kali
6,477
648
77
8
0
235,245
4
W
Ra
5,854
585
66
7
0
208,357
3
L
Bellona
5,660
566
66
7
0
219,210
1
W
King Arthur
6,304
630
56
6
0
232,873
0
L
Merlin
5,235
524
52
5
0
166,522
4
L
Ra
4,476
448
27
3
0
184,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role