Player Matchup

Eset
Eset
BIGBOYCREETZ
Eset
Level 145
God Stats
4W - 0L
1,285 SR
Queue Stats
17W - 22L
1,609 Elo+
Party 2
Mulan
Mulan
Braads
Mulan
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 7L
1,698 Elo+
Party 2
Arachne
Arachne
ChaacTheRipr
Arachne
Level 45
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 8L
1,562 Elo+
Party 2
Rama
Rama
Hillly93
Rama
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,531 Elo+
Party 2
Atlas
Atlas
SolOrTroll8965
Atlas
Level 24
God Stats
3W - 0L
1,837 SR
Queue Stats
9W - 8L
1,821 Elo+
Party 2
Team Averages
Level 91
1,611 SR
1,644 Elo+

VS

Team Averages
Level 26
1,492 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Ignaaax
Olorun
Level 28
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 3
Ymir
Ymir
ImMariius
Ymir
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 3
Bastet
Bastet
XxMortal08xX
Bastet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,321 Elo+
Party 3
Sylvanus
Sylvanus
gépiscine
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
9,709
809
15,520
7,690
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Braads
Mulan
15
3 / 4 / 7
8,945
745
7,217
15,981
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ChaacTheRipr
Arachne
16
3 / 2 / 8
9,087
757
8,624
10,610
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
16
4 / 3 / 6
8,886
741
7,922
10,160
3,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 11
8,957
746
11,096
11,694
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 2 / 8
8,277
690
7,768
9,174
3,198
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
Ignaaax
Olorun
14
1 / 3 / 3
7,962
664
5,442
8,315
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 6 / 3
8,171
681
6,041
18,476
13,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
16
7 / 5 / 4
9,357
780
13,568
13,141
4,264
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
gépiscine
Sylvanus
16
4 / 2 / 7
8,870
739
9,077
9,456
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
18
Kills
13
13
Deaths
18
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
8
2
W
6
3
9
3.5
W
Mulan
Braads
Mulan
3
4
7
1.63
W
Arachne
ChaacTheRipr
Arachne
3
2
8
3.5
W
Rama
4
3
6
2.33
L
Olorun
Ignaaax
Olorun
1
3
3
0.83
L
Ymir
1
6
3
0.42
W
2
1
11
7.5
L
Bastet
7
5
4
1.8
L
Sylvanus
gépiscine
Sylvanus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,379
Damage
41,896
56,135
Taken
58,562
34,133
Mitigated
28,665
16,316
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,768
1,254
248
1,950
9,174
3,198
0
3,714
5,372
34,051
0
W
15,520
1,681
1,103
1,140
7,690
3,317
384
4,126
3,564
41,050
0
W
Mulan
Braads
Mulan
7,217
1,052
452
3,712
15,981
10,921
0
6,006
9,975
0
22,049
W
Arachne
ChaacTheRipr
Arachne
8,624
6,685
0
2,977
10,610
4,841
11
3,994
6,616
0
33,212
W
Rama
7,922
6,832
0
3,914
10,160
3,894
2,006
6,823
3,337
0
26,058
L
Olorun
Ignaaax
Olorun
5,442
2,035
41
1,037
8,315
3,416
0
3,143
5,061
19,860
1,149
L
Ymir
6,041
606
1,385
1,794
18,476
13,014
4
8,821
9,584
19,402
0
W
11,096
3,726
516
2,502
11,694
11,160
98
6,358
5,336
24,997
0
L
Bastet
13,568
4,240
0
1,560
13,141
4,264
0
6,297
6,560
0
31,168
L
Sylvanus
gépiscine
Sylvanus
9,077
1,387
3,547
4,195
9,456
4,773
833
4,641
4,765
23,420
3,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
42,637
230
Minions Killed
201
0
Camps Cleared
0
1,131,630
Distance Traveled
1,153,316
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,277
690
62
5
0
235,850
0
W
Eset
9,709
809
63
5
0
238,596
0
W
Mulan
8,945
745
33
3
0
220,448
1
W
Arachne
9,087
757
51
4
0
251,341
1
W
Rama
8,886
741
55
5
0
193,023
0
L
Olorun
7,962
664
35
3
0
237,918
0
L
Ymir
8,171
681
23
2
0
217,204
0
W
Atlas
8,957
746
28
2
0
228,222
1
L
Bastet
9,357
780
41
3
0
254,263
1
L
Sylvanus
8,870
739
40
3
0
208,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role