Player Matchup

Vamana
Vamana
 
Vamana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Aytop
Medusa
Level 24
God Stats
2W - 4L
1,361 SR
Queue Stats
17W - 17L
1,517 Elo+
Party 3
Khepri
Khepri
LeetCaine
Khepri
Level 55
God Stats
3W - 1L
1,881 SR
Queue Stats
28W - 21L
1,571 Elo+
Party 3
Hun Batz
Hun Batz
xBaryon
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,660 Elo+
Party 1
Zhong Kui
Zhong Kui
xXAleksAXx
Zhong Kui
Level 45
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 21L
1,709 Elo+
Solo
Team Averages
Level 41
1,589 SR
1,591 Elo+

VS

Team Averages
Level 59
1,463 SR
1,396 Elo+
Fenrir
Fenrir
Aquadoorjke
Fenrir
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,385 Elo+
Solo
Ravana
Ravana
Gar0sh88
Ravana
Level 88
God Stats
3W - 2L
1,516 SR
Queue Stats
134W - 135L
1,443 Elo+
Party 2
Anubis
Anubis
Hortrax
Anubis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,450 Elo+
Party 2
Vamana
Vamana
Kaskafi
Vamana
Level 101
God Stats
10W - 9L
1,298 SR
Queue Stats
142W - 139L
1,200 Elo+
Party 4
Chiron
Chiron
snusredbull
Chiron
Level 12
God Stats
4W - 8L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 1 / 1
6,508
542
6,271
9,147
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Aytop
Medusa
10
2 / 4 / 0
5,945
495
4,319
5,488
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
LeetCaine
Khepri
9
0 / 2 / 2
5,923
494
2,077
5,649
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
xBaryon
Hun Batz
11
1 / 1 / 1
6,278
523
2,373
7,756
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
xXAleksAXx
Zhong Kui
10
1 / 4 / 0
5,869
489
6,213
7,476
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 1 / 6
6,286
524
4,656
7,096
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
Gar0sh88
Ravana
11
4 / 0 / 3
6,879
573
4,687
4,932
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
Hortrax
Anubis
11
2 / 1 / 3
6,642
554
3,284
5,100
2,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Kaskafi
Vamana
11
1 / 2 / 2
6,864
572
7,274
9,673
3,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
12
2 / 1 / 4
6,850
571
3,924
6,865
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
12
12
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
1
1.5
W
Fenrir
3
1
6
6
L
Medusa
Aytop
Medusa
2
4
0
0.5
W
Ravana
Gar0sh88
Ravana
4
0
3
5.5
W
Anubis
Hortrax
Anubis
2
1
3
3.5
W
Vamana
Kaskafi
Vamana
1
2
2
1
L
Khepri
LeetCaine
Khepri
0
2
2
0.5
W
Chiron
2
1
4
4
L
Hun Batz
xBaryon
Hun Batz
1
1
1
1.5
L
Zhong Kui
xXAleksAXx
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
23,825
35,516
Taken
33,666
15,648
Mitigated
13,172
10,254
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,271
1,743
0
3,493
9,147
4,508
371
187
8,960
0
35,189
W
Fenrir
4,656
1,636
189
2,249
7,096
3,476
0
2,223
4,799
0
10,750
L
Medusa
Aytop
Medusa
4,319
1,757
0
540
5,488
1,564
538
39
5,449
0
32,333
W
Ravana
Gar0sh88
Ravana
4,687
1,154
0
2,156
4,932
1,677
0
990
3,665
0
39,305
W
Anubis
Hortrax
Anubis
3,284
238
0
3,403
5,100
2,121
0
2,862
2,238
35,225
0
W
Vamana
Kaskafi
Vamana
7,274
2,243
0
3,800
9,673
3,992
264
735
8,212
1,611
41,175
L
Khepri
LeetCaine
Khepri
2,077
239
102
983
5,649
2,892
0
794
4,855
18,700
0
W
Chiron
3,924
1,088
185
4,042
6,865
1,906
1,019
1,079
5,786
0
43,195
L
Hun Batz
xBaryon
Hun Batz
2,373
639
0
3,270
7,756
2,421
247
538
7,218
0
30,533
L
Zhong Kui
xXAleksAXx
Zhong Kui
6,213
1,353
0
1,866
7,476
4,263
0
2,288
5,188
29,542
4,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
33,521
321
Minions Killed
325
0
Camps Cleared
0
1,139,167
Distance Traveled
1,158,279
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,508
542
74
6
0
235,982
0
W
Fenrir
6,286
524
9
1
0
216,384
1
L
Medusa
5,945
495
70
6
0
214,102
3
W
Ravana
6,879
573
78
7
0
269,047
4
W
Anubis
6,642
554
75
6
0
216,900
1
W
Vamana
6,864
572
92
8
0
256,289
5
L
Khepri
5,923
494
35
3
0
221,939
5
W
Chiron
6,850
571
71
6
0
199,659
4
L
Hun Batz
6,278
523
72
6
0
265,563
1
L
Zhong Kui
5,869
489
70
6
0
201,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role