Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hephaestus97206
Ares
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 43L
1,809 Elo+
Party 1
Artemis
Artemis
LordRaj972
Artemis
Level 49
God Stats
3W - 6L
1,268 SR
Queue Stats
28W - 41L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Xnuub
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,385 Elo+
Solo
Chronos
Chronos
hidude843
Chronos
Level 134
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 86L
1,609 Elo+
Party 1
Team Averages
Level 80
1,454 SR
1,561 Elo+

VS

Team Averages
Level 132
1,510 SR
1,583 Elo+
Cthulhu
Cthulhu
Marland17
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,915 Elo+
Solo
Geb
Geb
MschesBit
Geb
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,528 Elo+
Solo
Hachiman
Hachiman
TaupeDragon
Hachiman
Level 128
God Stats
4W - 4L
1,290 SR
Queue Stats
39W - 32L
1,602 Elo+
Solo
Olorun
Olorun
Zeithgeits
Olorun
Level 158
God Stats
1W - 0L
1,761 SR
Queue Stats
8W - 8L
1,512 Elo+
Solo
Arachne
Arachne
persepheone
Arachne
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 63L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 1
7,579
583
2,446
4,892
3,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 0
8,632
664
7,244
14,955
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
LordRaj972
Artemis
15
0 / 6 / 3
8,539
657
5,591
10,651
4,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Xnuub
Ne Zha
12
0 / 2 / 2
7,649
588
320
2,800
1,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
hidude843
Chronos
18
3 / 3 / 1
10,393
799
14,231
14,080
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marland17
Cthulhu
18
4 / 1 / 6
10,625
817
10,908
12,906
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 0 / 9
11,111
855
5,999
11,728
12,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
TaupeDragon
Hachiman
16
1 / 0 / 3
10,106
777
3,768
4,436
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Zeithgeits
Olorun
18
7 / 3 / 3
11,341
872
12,290
13,591
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
persepheone
Arachne
17
3 / 1 / 6
10,232
787
7,820
11,066
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
3
Kills
16
16
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
L
0
4
0
0
L
Artemis
LordRaj972
Artemis
0
6
3
0.25
W
Cthulhu
Marland17
Cthulhu
4
1
6
7
W
1
0
9
5.5
W
Hachiman
TaupeDragon
Hachiman
1
0
3
2.5
L
Ne Zha
Xnuub
Ne Zha
0
2
2
0.5
W
Olorun
Zeithgeits
Olorun
7
3
3
2.83
L
Chronos
hidude843
Chronos
3
3
1
1.17
W
Arachne
persepheone
Arachne
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
40,785
47,378
Taken
53,727
31,648
Mitigated
33,223
6,865
Healing
22,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,446
913
426
1,272
4,892
3,237
0
2,814
1,858
0
4,461
L
7,244
326
0
770
14,955
16,135
0
7,355
7,355
24,622
0
L
Artemis
LordRaj972
Artemis
5,591
2,323
0
200
10,651
4,526
0
8,415
2,156
0
21,913
W
Cthulhu
Marland17
Cthulhu
10,908
566
251
3,662
12,906
7,205
983
2,716
10,095
42,277
0
W
5,999
565
2,915
4,909
11,728
12,837
1,390
4,624
6,902
22,131
0
W
Hachiman
TaupeDragon
Hachiman
3,768
2,002
0
1,433
4,436
1,743
1,611
2,306
2,088
0
38,189
L
Ne Zha
Xnuub
Ne Zha
320
91
30
211
2,800
1,199
0
1,539
1,254
0
1,509
W
Olorun
Zeithgeits
Olorun
12,290
5,484
1,099
5,109
13,591
6,039
5,911
6,518
6,949
43,563
0
L
Chronos
hidude843
Chronos
14,231
3,922
0
3,956
14,080
6,551
0
8,417
5,537
62,584
0
W
Arachne
persepheone
Arachne
7,820
5,087
0
3,324
11,066
5,399
1,516
4,658
6,218
0
40,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,792
Gold Earned
53,415
162
Minions Killed
294
0
Camps Cleared
0
880,132
Distance Traveled
1,279,474
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,579
583
6
0
0
158,762
0
L
Ares
8,632
664
25
2
0
222,406
2
L
Artemis
8,539
657
22
2
0
184,152
0
W
Cthulhu
10,625
817
64
5
0
240,906
0
W
Geb
11,111
855
20
2
0
286,242
3
W
Hachiman
10,106
777
71
5
0
223,487
2
L
Ne Zha
7,649
588
1
0
0
66,391
0
W
Olorun
11,341
872
85
7
0
238,286
3
L
Chronos
10,393
799
108
8
0
248,421
3
W
Arachne
10,232
787
54
4
0
290,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role