Player Matchup

Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
AkumaLiebe
Set
Gold I
Level 122
God Stats
12W - 9L
1,955 SR
Queue Stats
64W - 62L
1,915 MMR
Solo
Thanatos
Thanatos
Gold II
Elijаh
Thanatos
Gold II
Level 160
God Stats
72W - 38L
1,396 SR
Queue Stats
234W - 177L
1,783 MMR
Solo
Bacchus
Bacchus
Gold II
Mr-Bahi
Bacchus
Gold II
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 174L
1,732 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,570 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,627 SR
1,791 MMR
Chaac
Chaac
Gold IV
MBH
Chaac
Gold IV
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 54L
1,731 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
Panjanko
Morgan Le Fay
Platinum III
Level 116
God Stats
2W - 2L
1,879 SR
Queue Stats
199W - 126L
1,933 MMR
Party 2
Ullr
Ullr
Platinum I
Sahоta
Ullr
Platinum I
Level 128
God Stats
16W - 6L
1,971 SR
Queue Stats
48W - 31L
2,060 MMR
Party 2
Artio
Artio
Gold II
Serenίty
Artio
Gold II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Xyalo
Awilix
Gold IV
Level 152
God Stats
16W - 17L
1,285 SR
Queue Stats
71W - 60L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 3 / 16
13,988
636
15,849
18,522
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
 
Scylla
20
6 / 4 / 5
13,226
601
15,697
11,293
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 4 / 15
13,526
615
13,908
19,945
14,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Elijаh
Thanatos
20
20 / 3 / 7
15,422
701
22,215
19,462
8,458
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Mr-Bahi
Bacchus
17
4 / 4 / 21
12,458
566
16,149
24,838
39,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebAchillesMedusaOsiris

VS

Bans
AthenaSolAtlasCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MBH
Chaac
17
2 / 7 / 6
10,926
497
11,935
19,563
26,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Panjanko
Morgan Le Fay
20
8 / 7 / 7
12,877
585
21,236
15,503
5,605
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Sahоta
Ullr
19
3 / 9 / 5
11,811
537
11,024
17,115
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Serenίty
Artio
15
1 / 9 / 12
10,068
458
7,625
27,580
25,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Xyalo
Awilix
19
4 / 7 / 7
11,926
542
11,571
21,166
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
39
Kills
18
18
Deaths
39
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
16
5
W
Scylla
 
Scylla
6
4
5
2.13
W
2
4
15
2.38
W
Thanatos
Elijаh
Thanatos
20
3
7
7.83
L
Chaac
MBH
Chaac
2
7
6
0.71
W
Bacchus
Mr-Bahi
Bacchus
4
4
21
3.63
L
Morgan Le Fay
Panjanko
Morgan Le Fay
8
7
7
1.64
L
Ullr
Sahоta
Ullr
3
9
5
0.61
L
Artio
Serenίty
Artio
1
9
12
0.78
L
Awilix
Xyalo
Awilix
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,818
Damage
63,391
94,060
Taken
100,927
72,201
Mitigated
66,810
39,371
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,849
8,508
0
10,055
18,522
6,277
2,902
3,854
14,202
0
120,658
W
Scylla
 
Scylla
15,697
1,733
0
1,814
11,293
3,467
0
5,450
5,548
105,012
0
W
13,908
6,066
872
3,241
19,945
14,930
2,547
4,537
14,703
0
97,457
W
Thanatos
Elijаh
Thanatos
22,215
7,040
0
20,768
19,462
8,458
1,619
5,994
13,257
0
101,082
L
Chaac
MBH
Chaac
11,935
1,689
0
5,864
19,563
26,572
0
3,445
16,058
0
63,881
W
Bacchus
Mr-Bahi
Bacchus
16,149
1,589
0
2,621
24,838
39,069
94
9,026
15,682
39,128
9,098
L
Morgan Le Fay
Panjanko
Morgan Le Fay
21,236
1,367
0
2,910
15,503
5,605
94
3,841
11,632
99,771
0
L
Ullr
Sahоta
Ullr
11,024
5,856
0
1,303
17,115
3,290
0
5,123
11,929
0
88,142
L
Artio
Serenίty
Artio
7,625
851
1,557
6,240
27,580
25,384
0
10,892
16,426
21,207
0
L
Awilix
Xyalo
Awilix
11,571
4,473
0
3,754
21,166
5,959
54
6,471
14,597
0
77,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,620
Gold Earned
57,608
668
Minions Killed
634
0
Camps Cleared
0
2,190,109
Distance Traveled
2,015,538
15
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,988
636
149
7
0
418,248
2
W
Scylla
13,226
601
177
8
0
411,700
3
W
Set
13,526
615
170
8
0
433,541
2
W
Thanatos
15,422
701
118
5
0
513,794
5
L
Chaac
10,926
497
128
6
0
407,596
6
W
Bacchus
12,458
566
54
2
0
412,826
3
L
Morgan Le Fay
12,877
585
168
8
0
381,391
13
L
Ullr
11,811
537
177
8
0
354,445
6
L
Artio
10,068
458
29
1
0
411,339
12
L
Awilix
11,926
542
132
6
0
460,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role