Player Matchup

Cabrakan
Cabrakan
Auwee
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,430 Elo+
Solo
Persephone
Persephone
CartopBark26042
Persephone
Level 28
God Stats
24W - 20L
1,290 SR
Queue Stats
99W - 104L
1,325 Elo+
Solo
Loki
Loki
ChuzzinBruzzin
Loki
Level 22
God Stats
0W - 2L
1,262 SR
Queue Stats
19W - 21L
1,099 Elo+
Solo
Neith
Neith
PetiteGraine314
Neith
Level 23
God Stats
30W - 39L
1,833 SR
Queue Stats
100W - 133L
1,781 Elo+
Solo
Tyr
Tyr
WereLock344
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Team Averages
Level 30
1,477 SR
1,427 Elo+

VS

Team Averages
Level 78
1,550 SR
1,427 Elo+
Medusa
Medusa
Henry_gr
Medusa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,355 Elo+
Party 1
Arachne
Arachne
KillJoys_Love
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vulcan
Vulcan
MadBows420
Vulcan
Level 98
God Stats
7W - 13L
1,500 SR
Queue Stats
369W - 425L
1,423 Elo+
Solo
Ra
Ra
TheReal_Vas
Ra
Level 90
God Stats
3W - 0L
1,751 SR
Queue Stats
7W - 6L
1,355 Elo+
Party 1
Hel
Hel
Xzeror
Hel
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Auwee
Cabrakan
18
4 / 8 / 4
11,598
725
10,856
26,321
37,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
CartopBark26042
Persephone
18
3 / 8 / 7
11,979
749
20,295
15,647
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 4 / 10
11,139
696
10,172
16,546
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 7 / 4
11,898
744
14,114
17,366
6,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 5
10,335
646
3,264
17,472
14,830
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Henry_gr
Medusa
20
13 / 1 / 12
13,855
866
21,919
16,764
7,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
16
1 / 12 / 4
10,662
666
5,315
18,793
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
MadBows420
Vulcan
20
9 / 2 / 12
13,196
825
19,865
10,184
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 1 / 13
13,057
816
10,793
13,690
10,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Xzeror
Hel
20
6 / 0 / 12
12,516
782
14,929
14,413
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
16
Kills
31
31
Deaths
16
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Auwee
Cabrakan
4
8
4
0.75
L
Persephone
CartopBark26042
Persephone
3
8
7
0.81
L
3
4
10
2
W
Medusa
Henry_gr
Medusa
13
1
12
19
W
Arachne
1
12
4
0.25
W
Vulcan
MadBows420
Vulcan
9
2
12
7.5
L
4
7
4
0.86
W
2
1
13
8.5
L
2
4
5
1.13
W
Hel
Xzeror
Hel
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,701
Damage
72,821
93,352
Taken
73,844
72,332
Mitigated
35,120
15,691
Healing
31,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Auwee
Cabrakan
10,856
1,518
278
3,229
26,321
37,025
0
12,346
13,975
26,587
0
L
Persephone
CartopBark26042
Persephone
20,295
184
0
2,245
15,647
5,593
0
9,282
6,357
62,748
0
L
10,172
2,368
0
744
16,546
8,183
0
9,559
6,987
0
34,470
W
Medusa
Henry_gr
Medusa
21,919
10,025
0
1,311
16,764
7,173
6,032
7,068
9,696
0
63,485
W
Arachne
5,315
4,733
206
1,099
18,793
7,344
0
6,704
12,089
0
11,300
W
Vulcan
MadBows420
Vulcan
19,865
9,388
873
1,487
10,184
4,363
392
6,253
3,931
53,002
0
L
14,114
5,546
183
5,597
17,366
6,701
328
6,409
10,957
0
55,855
W
10,793
1,007
2,140
6,842
13,690
10,152
556
4,485
9,205
74,570
0
L
3,264
738
336
3,079
17,472
14,830
161
7,986
9,486
0
35,374
W
Hel
Xzeror
Hel
14,929
45
7,975
9,290
14,413
6,088
707
6,641
7,772
46,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,949
Gold Earned
63,286
285
Minions Killed
349
0
Camps Cleared
0
1,473,551
Distance Traveled
1,698,655
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,598
725
25
2
0
254,668
0
L
Persephone
11,979
749
98
6
0
292,042
0
L
Loki
11,139
696
44
3
0
338,269
5
W
Medusa
13,855
866
78
5
0
358,510
0
W
Arachne
10,662
666
13
1
0
276,407
1
W
Vulcan
13,196
825
74
5
0
370,804
2
L
Neith
11,898
744
67
4
0
274,284
5
W
Ra
13,057
816
124
8
0
340,018
7
L
Tyr
10,335
646
51
3
0
314,288
2
W
Hel
12,516
782
60
4
0
352,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role