Player Matchup

Yemoja
Yemoja
CruncheWater
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,237 Elo+
Party 1
Agni
Agni
Dark615
Agni
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,796 Elo+
Solo
Fenrir
Fenrir
GlIock
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,237 Elo+
Party 1
Rama
Rama
Glơck
Rama
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,237 Elo+
Party 1
Nike
Nike
shootshotshout
Nike
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,237 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,349 Elo+

VS

Team Averages
Level 105
1,342 SR
1,474 Elo+
Chaac
Chaac
Gaugs
Chaac
Level 149
God Stats
7W - 7L
1,439 SR
Queue Stats
178W - 177L
1,419 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GeneralTuffles
Ah Muzen Cab
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,500 Elo+
Party 3
Horus
Horus
MUFASA OK
Horus
Level 126
God Stats
3W - 7L
1,312 SR
Queue Stats
110W - 101L
1,189 Elo+
Party 2
Hades
Hades
Mumb0Wumb0
Hades
Level 111
God Stats
2W - 1L
1,285 SR
Queue Stats
88W - 85L
1,688 Elo+
Party 3
Kukulkan
Kukulkan
Tilek_Caesin
Kukulkan
Level 59
God Stats
5W - 2L
1,173 SR
Queue Stats
43W - 51L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 5 / 9
11,271
704
9,926
22,716
26,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Dark615
Agni
18
1 / 6 / 8
11,223
701
21,283
12,044
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GlIock
Fenrir
20
6 / 5 / 7
12,554
785
11,829
24,373
22,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Glơck
Rama
20
8 / 3 / 4
12,197
762
17,287
15,971
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 2 / 8
11,673
730
14,196
22,508
24,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gaugs
Chaac
19
4 / 1 / 8
12,061
754
24,864
26,716
29,527
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
GeneralTuffles
Ah Muzen Cab
19
6 / 7 / 7
12,575
786
18,212
18,136
8,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
MUFASA OK
Horus
18
1 / 3 / 13
11,350
709
7,834
18,451
18,447
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
20
8 / 3 / 8
13,059
816
19,053
18,799
20,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Tilek_Caesin
Kukulkan
17
2 / 6 / 5
11,462
716
11,346
12,995
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
20
Kills
21
21
Deaths
20
36
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
9
1.1
L
Agni
Dark615
Agni
1
6
8
0.83
W
Chaac
Gaugs
Chaac
4
1
8
8
W
Ah Muzen Cab
GeneralTuffles
Ah Muzen Cab
6
7
7
1.36
L
Fenrir
GlIock
Fenrir
6
5
7
1.9
L
Rama
Glơck
Rama
8
3
4
3.33
W
Horus
MUFASA OK
Horus
1
3
13
2.5
W
Hades
8
3
8
4
W
Kukulkan
Tilek_Caesin
Kukulkan
2
6
5
0.75
L
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,521
Damage
81,309
97,612
Taken
95,097
85,762
Mitigated
81,948
28,437
Healing
39,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,926
1,260
4,968
3,826
22,716
26,272
350
8,796
13,722
22,669
0
L
Agni
Dark615
Agni
21,283
1,018
0
1,458
12,044
4,468
0
4,612
7,366
54,679
0
W
Chaac
Gaugs
Chaac
24,864
5,633
1,883
11,881
26,716
29,527
1,168
8,310
16,837
1,116
55,145
W
Ah Muzen Cab
GeneralTuffles
Ah Muzen Cab
18,212
5,978
0
2,924
18,136
8,091
5,180
3,517
13,888
0
61,355
L
Fenrir
GlIock
Fenrir
11,829
4,356
0
5,582
24,373
22,401
0
6,074
18,171
0
48,899
L
Rama
Glơck
Rama
17,287
11,844
0
3,404
15,971
8,269
1,807
5,890
9,983
0
49,699
W
Horus
MUFASA OK
Horus
7,834
3,220
4,558
8,252
18,451
18,447
631
7,905
9,599
519
22,103
W
Hades
19,053
3,051
2,481
7,220
18,799
20,336
1,701
5,714
12,268
53,251
0
W
Kukulkan
Tilek_Caesin
Kukulkan
11,346
1,101
0
636
12,995
5,547
2,285
3,764
8,570
43,332
0
L
14,196
1,788
1,176
8,023
22,508
24,352
769
5,193
17,043
0
40,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,918
Gold Earned
60,507
342
Minions Killed
314
0
Camps Cleared
0
1,496,339
Distance Traveled
1,750,741
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,271
704
20
1
0
301,993
2
L
Agni
11,223
701
99
6
0
270,659
1
W
Chaac
12,061
754
71
4
0
376,114
5
W
Ah Muzen Cab
12,575
786
87
5
0
332,769
2
L
Fenrir
12,554
785
68
4
0
300,610
0
L
Rama
12,197
762
91
6
0
288,290
0
W
Horus
11,350
709
16
1
0
376,931
3
W
Hades
13,059
816
68
4
0
323,495
2
W
Kukulkan
11,462
716
72
5
0
341,432
2
L
Nike
11,673
730
64
4
0
334,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role