Player Matchup

Fenrir
Fenrir
Heeeeeeep
Fenrir
Level 7
God Stats
0W - 7L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Arachne
Arachne
McOoEy
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Supersix1984
Fafnir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,548 Elo+
Solo
Chiron
Chiron
Wolf of Stark
Chiron
Level 82
God Stats
5W - 3L
1,713 SR
Queue Stats
35W - 32L
1,714 Elo+
Party 1
Eset
Eset
zZHorrorQueenZz
Eset
Level 106
God Stats
9W - 8L
1,712 SR
Queue Stats
185W - 163L
1,669 Elo+
Party 1
Team Averages
Level 48
1,585 SR
1,586 Elo+

VS

Team Averages
Level 34
1,437 SR
1,539 Elo+
Agni
Agni
Demolition6317
Agni
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,723 Elo+
Solo
Chernobog
Chernobog
ROY ROCK 2016
Chernobog
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Bellona
Bellona
THEFORBIDDEN193
Bellona
Level 47
God Stats
1W - 3L
1,183 SR
Queue Stats
31W - 38L
1,255 Elo+
Party 2
Bastet
Bastet
WandererDrac0
Bastet
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 53L
1,715 Elo+
Solo
Ra
Ra
jimcolosimo1930
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heeeeeeep
Fenrir
19
3 / 8 / 4
12,781
673
7,113
23,548
13,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
McOoEy
Arachne
17
0 / 9 / 2
10,772
567
296
18,084
6,995
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
15
0 / 7 / 3
10,586
557
709
19,616
23,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 6 / 7
13,782
725
25,780
23,796
10,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

20
7 / 5 / 6
14,424
759
20,148
16,709
7,662
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
14,706
774
18,693
14,735
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ROY ROCK 2016
Chernobog
20
0 / 2 / 10
12,505
658
5,065
8,668
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 0 / 18
15,320
806
16,140
23,640
23,674
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
20 / 9 / 8
16,259
856
38,687
29,487
13,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 1
10,212
537
9
1,419
377
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
16
Kills
35
35
Deaths
19
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
6
8
2.17
L
Fenrir
Heeeeeeep
Fenrir
3
8
4
0.63
L
Arachne
McOoEy
Arachne
0
9
2
0.11
W
Chernobog
ROY ROCK 2016
Chernobog
0
2
10
2.5
L
Fafnir
0
7
3
0.21
W
6
0
18
15
W
20
9
8
2.67
L
6
6
7
1.58
W
0
2
1
0.25
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
78,594
101,753
Taken
77,949
62,612
Mitigated
44,621
13,589
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,693
1,243
78
440
14,735
4,574
1,623
5,029
9,640
57,202
0
L
Fenrir
Heeeeeeep
Fenrir
7,113
1,386
0
2,451
23,548
13,981
171
4,961
18,587
261
31,234
L
Arachne
McOoEy
Arachne
296
208
0
627
18,084
6,995
671
3,849
14,235
0
12,580
W
Chernobog
ROY ROCK 2016
Chernobog
5,065
2,753
96
2,167
8,668
2,942
1,062
1,526
7,142
0
35,141
L
Fafnir
709
85
0
200
19,616
23,958
0
2,852
16,764
8,917
0
W
16,140
6,935
363
9,275
23,640
23,674
1,219
7,666
15,974
0
55,890
W
38,687
12,864
116
10,713
29,487
13,054
1,218
6,551
22,871
0
79,656
L
25,780
4,918
779
5,508
23,796
10,016
1,428
3,406
20,238
0
71,672
W
9
9
0
0
1,419
377
0
208
1,211
457
0
L
20,148
906
958
3,066
16,709
7,662
0
3,634
13,075
67,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,345
Gold Earned
69,002
284
Minions Killed
285
0
Camps Cleared
0
1,581,340
Distance Traveled
1,516,779
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,706
774
81
4
0
343,429
0
L
Fenrir
12,781
673
47
2
0
308,249
1
L
Arachne
10,772
567
26
1
0
307,699
1
W
Chernobog
12,505
658
55
3
0
355,617
0
L
Fafnir
10,586
557
2
0
0
265,555
0
W
Bellona
15,320
806
68
4
0
386,533
1
W
Bastet
16,259
856
78
4
0
375,735
2
L
Chiron
13,782
725
104
5
0
361,534
1
W
Ra
10,212
537
3
0
0
55,465
0
L
Eset
14,424
759
105
6
0
338,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role