Player Matchup

Thoth
Thoth
 
Thoth
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
FireIordAzula
Hel
Level 68
God Stats
2W - 1L
1,823 SR
Queue Stats
50W - 55L
1,731 Elo+
Solo
Neith
Neith
IN4rcoxI
Neith
Level 61
God Stats
0W - 4L
1,297 SR
Queue Stats
7W - 14L
1,193 Elo+
Party 1
Geb
Geb
Kruios
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,424 Elo+
Solo
Nemesis
Nemesis
l Show eGirls
Nemesis
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 55L
1,192 Elo+
Solo
Team Averages
Level 69
1,524 SR
1,408 Elo+

VS

Team Averages
Level 126
1,454 SR
1,537 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DandyDino
Sobek
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 242L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheeMattPhoenix
Nu Wa
Level 106
God Stats
12W - 1L
1,500 SR
Queue Stats
50W - 50L
1,661 Elo+
Solo
King Arthur
King Arthur
ZerGulM
King Arthur
Level 129
God Stats
4W - 6L
1,268 SR
Queue Stats
39W - 46L
1,587 Elo+
Solo
Da Ji
Da Ji
xDre_2Xx
Da Ji
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 94L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 1 / 0
4,497
562
1,899
3,438
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 0
4,245
531
1,320
6,342
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
IN4rcoxI
Neith
7
0 / 2 / 0
4,223
528
1,819
4,741
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
Kruios
Geb
6
0 / 3 / 1
4,258
532
1,551
5,972
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
4
0 / 1 / 0
3,714
464
553
3,489
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 1
5,849
731
3,023
2,992
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
DandyDino
Sobek
9
1 / 0 / 3
5,529
691
2,762
6,003
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 1
5,208
651
3,424
2,751
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ZerGulM
King Arthur
11
5 / 0 / 1
6,276
785
5,224
4,288
2,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
xDre_2Xx
Da Ji
10
1 / 1 / 2
5,854
732
1,420
5,779
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
W
Artemis
 
Artemis
3
0
1
3.5
W
Sobek
DandyDino
Sobek
1
0
3
2.5
L
0
5
0
0
L
Neith
IN4rcoxI
Neith
0
2
0
0
L
Geb
Kruios
Geb
0
3
1
0.17
W
1
1
1
1.5
W
King Arthur
ZerGulM
King Arthur
5
0
1
5.5
L
Nemesis
0
1
0
0
W
Da Ji
xDre_2Xx
Da Ji
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,142
Damage
15,853
23,982
Taken
21,813
8,699
Mitigated
9,248
6,841
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,899
40
0
1,144
3,438
892
0
1,533
1,783
26,499
0
W
Artemis
 
Artemis
3,023
642
0
1,362
2,992
758
41
264
2,728
0
28,196
W
Sobek
DandyDino
Sobek
2,762
235
266
3,833
6,003
3,448
31
1,073
4,930
15,507
0
L
1,320
75
0
1,815
6,342
2,113
0
280
5,998
17,604
0
L
Neith
IN4rcoxI
Neith
1,819
994
0
1,492
4,741
989
0
897
3,780
0
19,284
L
Geb
Kruios
Geb
1,551
507
0
1,452
5,972
3,959
0
2,205
3,671
5,155
0
W
3,424
941
194
340
2,751
724
448
1,106
1,645
25,752
0
W
King Arthur
ZerGulM
King Arthur
5,224
1,765
0
1,842
4,288
2,381
0
1,574
2,533
0
33,229
L
Nemesis
553
161
0
938
3,489
746
0
867
2,564
0
9,242
W
Da Ji
xDre_2Xx
Da Ji
1,420
19
0
2,933
5,779
1,937
47
572
5,207
0
30,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,937
Gold Earned
28,716
140
Minions Killed
249
0
Camps Cleared
0
737,287
Distance Traveled
856,890
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,497
562
43
5
0
168,126
5
W
Artemis
5,849
731
60
8
0
144,864
2
W
Sobek
5,529
691
26
3
0
183,617
2
L
Hel
4,245
531
40
5
0
130,961
0
L
Neith
4,223
528
33
4
0
148,833
1
L
Geb
4,258
532
5
1
0
160,820
2
W
Nu Wa
5,208
651
43
5
0
167,515
4
W
King Arthur
6,276
785
47
6
0
177,945
3
L
Nemesis
3,714
464
19
2
0
128,547
0
W
Da Ji
5,854
732
73
9
0
182,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role