Player Matchup

Tsukuyomi
Tsukuyomi
Hercbraknmir
Tsukuyomi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 224L
1,500 Elo+
Solo
Medusa
Medusa
Logic_Phi
Medusa
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 38L
1,221 Elo+
Party 1
Agni
Agni
PeretontaXD
Agni
Level 69
God Stats
2W - 4L
1,089 SR
Queue Stats
82W - 61L
1,046 Elo+
Solo
Cabrakan
Cabrakan
SleezyCheetoxD
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Sun Wukong
Sun Wukong
dragon7masta45
Sun Wukong
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 149L
1,661 Elo+
Solo
Team Averages
Level 90
1,418 SR
1,330 Elo+

VS

Team Averages
Level 88
1,546 SR
1,533 Elo+
Kali
Kali
 
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TennesseeATC
Izanami
Level 67
God Stats
2W - 2L
1,712 SR
Queue Stats
48W - 43L
1,677 Elo+
Solo
Zeus
Zeus
ValkyriesEnd
Zeus
Level 117
God Stats
4W - 0L
1,518 SR
Queue Stats
50W - 46L
1,524 Elo+
Solo
Hercules
Hercules
VincentDragneel
Hercules
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 94L
1,581 Elo+
Solo
Sylvanus
Sylvanus
neroseptist
Sylvanus
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 34L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hercbraknmir
Tsukuyomi
11
1 / 1 / 2
6,185
515
2,256
4,451
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Logic_Phi
Medusa
10
3 / 3 / 3
6,369
531
7,508
8,687
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,445
204
0
0
0
Cabrakan
10
3 / 3 / 4
6,117
510
3,366
9,424
6,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
dragon7masta45
Sun Wukong
12
4 / 1 / 0
7,656
638
6,364
7,207
5,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 3 / 1
6,284
524
2,098
8,232
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
TennesseeATC
Izanami
10
3 / 3 / 1
6,449
537
7,461
7,849
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 0
7,654
638
2,994
4,186
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
0 / 2 / 1
6,295
525
3,738
7,036
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
neroseptist
Sylvanus
9
1 / 3 / 4
6,208
517
3,505
10,538
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
8
8
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
3
1
0.5
L
Tsukuyomi
Hercbraknmir
Tsukuyomi
1
1
2
2
L
Medusa
Logic_Phi
Medusa
3
3
3
1.5
L
0
0
0
0
L
Cabrakan
3
3
4
1.67
W
Izanami
TennesseeATC
Izanami
3
3
1
1.17
W
3
1
0
3
W
Hercules
0
2
1
0.25
L
Sun Wukong
dragon7masta45
Sun Wukong
4
1
0
4
W
Sylvanus
neroseptist
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
19,796
29,769
Taken
37,841
16,112
Mitigated
18,009
6,701
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,098
1,106
0
3,677
8,232
3,264
0
358
7,874
0
35,696
L
Tsukuyomi
Hercbraknmir
Tsukuyomi
2,256
441
0
2,320
4,451
1,269
0
815
3,550
0
28,623
L
Medusa
Logic_Phi
Medusa
7,508
3,673
0
1,364
8,687
2,547
0
2,997
5,610
0
39,042
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
3,366
746
726
1,198
9,424
6,915
0
2,136
7,206
10,904
0
W
Izanami
TennesseeATC
Izanami
7,461
5,138
0
3,212
7,849
1,962
265
1,045
6,804
0
48,122
W
2,994
54
0
702
4,186
1,155
0
0
4,186
46,518
1,318
W
Hercules
3,738
903
71
2,946
7,036
6,184
175
0
7,036
0
27,632
L
Sun Wukong
dragon7masta45
Sun Wukong
6,364
1,924
0
1,093
7,207
5,381
0
263
6,393
0
42,132
W
Sylvanus
neroseptist
Sylvanus
3,505
1,140
684
3,937
10,538
5,444
493
1,963
8,575
13,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
32,890
234
Minions Killed
335
0
Camps Cleared
0
814,437
Distance Traveled
1,129,869
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,284
524
60
5
0
263,562
5
L
Tsukuyomi
6,185
515
64
5
0
178,916
3
L
Medusa
6,369
531
63
5
0
200,334
0
L
Agni
2,445
204
0
0
0
0
0
L
Cabrakan
6,117
510
19
2
0
223,139
0
W
Izanami
6,449
537
89
7
0
195,633
3
W
Zeus
7,654
638
100
8
0
222,876
1
W
Hercules
6,295
525
68
6
0
229,377
0
L
Sun Wukong
7,656
638
88
7
0
212,048
2
W
Sylvanus
6,208
517
18
2
0
218,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role