Player Matchup

Terra
Terra
AliGotRange
Terra
Level 106
God Stats
13W - 9L
1,508 SR
Queue Stats
164W - 103L
1,745 Elo+
Party 1
Apollo
Apollo
DontBanHachiman
Apollo
Level 3
God Stats
2W - 3L
1,318 SR
Queue Stats
20W - 17L
1,338 Elo+
Party 1
Bastet
Bastet
holbetom
Bastet
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
41W - 51L
1,269 Elo+
Solo
Hades
Hades
ttv_red_rum
Hades
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,338 Elo+
Party 1
Heimdallr
Heimdallr
ur_Amer
Heimdallr
Level 143
God Stats
2W - 8L
1,500 SR
Queue Stats
233W - 202L
1,485 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,435 Elo+

VS

Team Averages
Level 90
1,388 SR
1,527 Elo+
Anhur
Anhur
SoeurMarie_Yohan
Anhur
Level 155
God Stats
9W - 9L
1,378 SR
Queue Stats
115W - 105L
1,600 Elo+
Party 2
Guan Yu
Guan Yu
Sr___P0R0NGA
Guan Yu
Level 47
God Stats
12W - 9L
1,326 SR
Queue Stats
104W - 61L
1,544 Elo+
Solo
Ares
Ares
Trafalgar_D_Kory
Ares
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 269L
1,542 Elo+
Solo
Olorun
Olorun
coucoucedric
Olorun
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 209L
1,756 Elo+
Party 2
Fenrir
Fenrir
t3am-Merguez83
Fenrir
Level 88
God Stats
1W - 6L
1,237 SR
Queue Stats
193W - 197L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 14
7,625
508
6,549
9,418
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 1 / 4
9,521
635
14,368
8,840
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
holbetom
Bastet
14
5 / 1 / 6
8,459
564
7,497
11,169
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 0 / 3
9,055
604
7,970
9,139
5,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ur_Amer
Heimdallr
15
2 / 5 / 2
8,921
595
6,193
10,697
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,918
528
6,035
9,057
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Sr___P0R0NGA
Guan Yu
14
2 / 4 / 0
8,513
568
8,117
16,641
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 4
6,738
449
5,071
10,652
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
0 / 6 / 3
6,551
437
4,328
10,171
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 2
7,514
501
3,851
12,807
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
7
7
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
W
9
1
4
11
L
4
3
1
1.5
L
Guan Yu
Sr___P0R0NGA
Guan Yu
2
4
0
0.5
L
0
3
4
0.67
L
Olorun
0
6
3
0.25
W
Bastet
holbetom
Bastet
5
1
6
8
L
1
3
2
0.67
W
3
0
3
4.5
W
Heimdallr
ur_Amer
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,577
Damage
27,402
49,263
Taken
59,328
23,586
Mitigated
28,768
23,315
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,549
586
1,602
3,743
9,418
8,786
0
3,093
6,239
18,186
0
W
14,368
9,261
0
3,710
8,840
3,349
58
2,013
6,691
0
69,005
L
6,035
2,559
0
2,809
9,057
2,647
30
764
8,293
0
52,816
L
Guan Yu
Sr___P0R0NGA
Guan Yu
8,117
2,833
170
5,095
16,641
11,119
0
6,661
9,980
0
48,864
L
5,071
168
444
2,084
10,652
7,021
0
1,954
8,698
19,499
0
L
Olorun
4,328
1,503
200
1,480
10,171
3,979
0
3,375
6,796
33,172
4,441
W
Bastet
holbetom
Bastet
7,497
1,518
0
5,540
11,169
3,420
0
1,455
9,618
0
53,667
L
3,851
404
0
2,341
12,807
4,002
0
1,765
11,042
0
45,305
W
7,970
1,594
423
6,025
9,139
5,979
308
863
7,713
57,551
0
W
Heimdallr
ur_Amer
Heimdallr
6,193
2,776
0
2,272
10,697
2,052
1,218
1,611
9,041
0
59,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
37,234
487
Minions Killed
381
0
Camps Cleared
0
1,514,982
Distance Traveled
1,477,871
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,625
508
18
1
0
323,582
1
W
Apollo
9,521
635
134
9
0
299,868
5
L
Anhur
7,918
528
100
7
0
306,624
0
L
Guan Yu
8,513
568
103
7
0
293,934
4
L
Ares
6,738
449
31
2
0
298,839
9
L
Olorun
6,551
437
61
4
0
246,808
2
W
Bastet
8,459
564
77
5
0
359,238
2
L
Fenrir
7,514
501
86
6
0
331,666
3
W
Hades
9,055
604
136
9
0
284,222
2
W
Heimdallr
8,921
595
122
8
0
248,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role