Player Matchup

Hera
Hera
OGJeebusPrice
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,057 Elo+
Party 1
Mulan
Mulan
Papa_Jew659
Mulan
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 49L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PsychonauticApe
Danzaburou
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 1L
1,057 Elo+
Party 1
Bacchus
Bacchus
eldergoddragon
Bacchus
Level 47
God Stats
37W - 41L
1,309 SR
Queue Stats
408W - 425L
1,324 Elo+
Solo
Anubis
Anubis
goodie_googz4
Anubis
Level 36
God Stats
4W - 8L
1,500 SR
Queue Stats
57W - 86L
1,500 Elo+
Party 2
Team Averages
Level 50
1,505 SR
1,288 Elo+

VS

Team Averages
Level 18
1,500 SR
1,438 Elo+
Merlin
Merlin
DBorden
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,323 Elo+
Solo
Tyr
Tyr
Ettiene33G
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XxMegatron20xX
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Vamana
Vamana
merkapy
Vamana
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 55L
1,698 Elo+
Solo
Olorun
Olorun
yaelin
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
10,251
789
7,026
6,589
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 6
11,179
860
10,531
15,483
17,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PsychonauticApe
Danzaburou
16
1 / 4 / 7
9,648
742
6,378
9,757
3,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 10
10,925
840
4,751
16,947
15,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 4 / 4
11,662
897
15,995
13,225
7,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DBorden
Merlin
17
2 / 5 / 6
9,351
719
9,065
10,774
4,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
7,312
562
230
2,790
1,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
XxMegatron20xX
Danzaburou
16
3 / 6 / 1
9,186
707
7,316
14,831
4,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
merkapy
Vamana
18
8 / 5 / 4
11,265
867
20,483
21,891
13,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
yaelin
Olorun
11
0 / 2 / 0
7,281
560
171
2,040
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
20
Kills
13
14
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
DBorden
Merlin
2
5
6
1
L
0
2
0
0
W
1
3
7
1.5
W
7
2
6
5
W
Danzaburou
PsychonauticApe
Danzaburou
1
4
7
1.13
L
Danzaburou
XxMegatron20xX
Danzaburou
3
6
1
0.58
W
2
1
10
7
W
9
4
4
2.75
L
Vamana
merkapy
Vamana
8
5
4
2
L
Olorun
yaelin
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,681
Damage
37,265
62,001
Taken
52,326
46,527
Mitigated
25,009
24,533
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DBorden
Merlin
9,065
873
466
838
10,774
4,892
0
6,319
4,455
32,408
0
L
230
124
0
3
2,790
1,195
0
1,474
1,316
0
754
W
7,026
1,383
394
450
6,589
2,706
4,688
1,063
5,526
35,283
0
W
10,531
1,367
1,012
6,570
15,483
17,430
377
2,688
12,795
0
45,047
W
Danzaburou
PsychonauticApe
Danzaburou
6,378
1,521
314
1,122
9,757
3,837
2,703
1,807
7,950
0
27,333
L
Danzaburou
XxMegatron20xX
Danzaburou
7,316
2,747
0
1,884
14,831
4,509
0
9,991
4,840
0
25,843
W
4,751
740
836
7,800
16,947
15,544
1,150
1,899
15,048
17,625
0
W
15,995
268
486
5,549
13,225
7,010
350
2,182
11,043
51,178
0
L
Vamana
merkapy
Vamana
20,483
11,000
838
3,543
21,891
13,898
0
9,201
12,690
505
38,802
L
Olorun
yaelin
Olorun
171
171
0
12
2,040
515
0
787
1,253
171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,665
Gold Earned
44,395
275
Minions Killed
108
0
Camps Cleared
0
1,273,602
Distance Traveled
793,151
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,351
719
40
3
0
250,239
2
L
Tyr
7,312
562
1
0
0
34,197
0
W
Hera
10,251
789
70
5
0
233,618
3
W
Mulan
11,179
860
59
5
0
280,475
0
W
Danzaburou
9,648
742
35
3
0
224,779
0
L
Danzaburou
9,186
707
34
3
0
219,614
1
W
Bacchus
10,925
840
27
2
0
304,610
0
W
Anubis
11,662
897
84
6
0
230,120
0
L
Vamana
11,265
867
33
3
0
258,367
1
L
Olorun
7,281
560
0
0
0
30,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role