Player Matchup

Ra
Ra
Aldin900
Ra
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 40L
1,870 Elo+
Solo
Hou Yi
Hou Yi
gans16
Hou Yi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
titobellota
Mulan
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 53L
1,500 Elo+
Solo
Chaac
Chaac
wavy-hay7
Chaac
Level 74
God Stats
2W - 3L
1,285 SR
Queue Stats
212W - 193L
1,669 Elo+
Solo
Kukulkan
Kukulkan
ЕдрёнБатон
Kukulkan
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 170L
1,084 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,525 Elo+

VS

Team Averages
Level 72
1,500 SR
1,308 Elo+
Fenrir
Fenrir
Gashman
Fenrir
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
250W - 222L
1,199 Elo+
Party 1
Nemesis
Nemesis
Ninjamouse
Nemesis
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
245W - 212L
1,199 Elo+
Party 1
Anhur
Anhur
Null85zehn
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,479 Elo+
Solo
Atlas
Atlas
SuperBaca
Atlas
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 28L
1,512 Elo+
Solo
Chang'e
Chang'e
iXs_BaBuSH_Fr
Chang'e
Level 145
God Stats
8W - 5L
1,500 SR
Queue Stats
382W - 448L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 6
12,604
741
19,389
18,179
7,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
gans16
Hou Yi
19
5 / 10 / 6
11,787
693
13,597
18,963
7,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 9 / 6
9,962
586
8,760
19,152
19,970
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
wavy-hay7
Chaac
20
3 / 5 / 8
12,244
720
14,566
23,280
27,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 7 / 3
10,194
600
13,636
12,626
5,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gashman
Fenrir
20
19 / 4 / 14
14,003
824
18,417
18,441
19,220
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Ninjamouse
Nemesis
19
8 / 2 / 21
12,456
733
19,639
20,632
11,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
20
5 / 3 / 21
12,775
751
14,363
13,973
6,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
SuperBaca
Atlas
20
4 / 4 / 28
13,114
771
18,294
28,292
36,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
16
2 / 3 / 20
10,810
636
13,333
16,566
11,747
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
142
16
Kills
38
38
Deaths
16
29
Assists
104
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Fenrir
Gashman
Fenrir
19
4
14
6.5
W
Nemesis
Ninjamouse
Nemesis
8
2
21
9.25
W
Anhur
5
3
21
5.17
W
Atlas
SuperBaca
Atlas
4
4
28
4.5
L
Hou Yi
gans16
Hou Yi
5
10
6
0.8
W
Chang'e
2
3
20
4
L
0
9
6
0.33
L
Chaac
wavy-hay7
Chaac
3
5
8
1.4
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,948
Damage
84,046
92,200
Taken
97,904
67,775
Mitigated
85,622
27,211
Healing
46,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,389
1,955
6,140
6,377
18,179
7,914
0
7,131
11,048
42,107
0
W
Fenrir
Gashman
Fenrir
18,417
2,972
1,271
2,683
18,441
19,220
901
4,079
14,362
1,703
27,465
W
Nemesis
Ninjamouse
Nemesis
19,639
8,705
2,112
9,154
20,632
11,392
1,495
8,646
11,316
0
26,619
W
Anhur
14,363
5,478
1,526
2,668
13,973
6,605
2,830
3,341
10,632
0
43,361
W
Atlas
SuperBaca
Atlas
18,294
6,212
1,355
7,359
28,292
36,658
714
11,136
17,156
45,044
0
L
Hou Yi
gans16
Hou Yi
13,597
8,350
0
1,836
18,963
7,724
864
7,404
11,559
0
23,949
W
Chang'e
13,333
374
10,318
7,822
16,566
11,747
950
6,321
10,245
24,897
0
L
8,760
1,155
1,151
2,534
19,152
19,970
267
7,895
11,257
498
17,430
L
Chaac
wavy-hay7
Chaac
14,566
1,344
610
6,901
23,280
27,101
659
5,515
17,765
0
36,644
L
13,636
939
313
1,349
12,626
5,066
46
4,958
7,668
26,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,791
Gold Earned
63,158
152
Minions Killed
152
0
Camps Cleared
0
1,272,951
Distance Traveled
1,495,543
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,604
741
52
3
0
267,250
4
W
Fenrir
14,003
824
19
1
0
331,363
0
W
Nemesis
12,456
733
29
2
0
355,522
2
W
Anhur
12,775
751
55
3
0
254,795
4
W
Atlas
13,114
771
37
2
0
305,007
1
L
Hou Yi
11,787
693
18
1
0
214,913
0
W
Chang'e
10,810
636
12
1
0
248,856
1
L
Mulan
9,962
586
20
1
0
227,739
3
L
Chaac
12,244
720
42
2
0
284,114
0
L
Kukulkan
10,194
600
20
1
0
278,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role