Player Matchup

Guan Yu
Guan Yu
Silver I
Jeram1ahh
Guan Yu
Silver I
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
299W - 292L
1,486 MMR
Solo
Izanami
Izanami
Bronze III
LF_JOKER
Izanami
Bronze III
Level 156
God Stats
4W - 9L
1,500 SR
Queue Stats
114W - 127L
1,500 MMR
Solo
Janus
Janus
Bronze III
SLAYDOHH
Janus
Bronze III
Level 140
God Stats
4W - 10L
1,500 SR
Queue Stats
97W - 94L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
The111one1216
The Morrigan
Silver I
Level 160
God Stats
73W - 75L
1,786 SR
Queue Stats
551W - 553L
1,490 MMR
Solo
Hun Batz
Hun Batz
Bronze III
scorpiez
Hun Batz
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,557 SR
1,495 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,500 SR
1,498 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Cmoney2025
Skadi
Bronze III
Level 111
God Stats
67W - 68L
1,500 SR
Queue Stats
141W - 146L
1,500 MMR
Solo
Sol
Sol
Bronze III
LandexBR
Sol
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
PENATRATOR01
Zeus
Bronze III
Level 159
God Stats
8W - 4L
1,500 SR
Queue Stats
239W - 258L
1,500 MMR
Solo
Thor
Thor
Bronze III
TGR DarthGERSON
Thor
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 258L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jeram1ahh
Guan Yu
5
1 / 0 / 0
3,222
644
734
1,755
731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LF_JOKER
Izanami
6
0 / 0 / 1
3,724
745
2,237
2,542
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
SLAYDOHH
Janus
7
2 / 1 / 0
4,260
852
1,312
2,747
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
The111one1216
The Morrigan
7
0 / 1 / 0
3,801
760
1,758
2,442
898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
scorpiez
Hun Batz
1
0 / 0 / 0
2,571
514
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
BastetArachneFenrirCabrakan

VS

Bans
ApolloMulanArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 0
3,439
688
513
3,464
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
6
0 / 0 / 0
3,226
645
1,209
1,478
186
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,492
698
1,004
1,776
454
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 2 / 0
3,934
787
1,526
2,146
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,617
723
400
3,031
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
0
0
W
Skadi
0
0
0
0
L
Guan Yu
Jeram1ahh
Guan Yu
1
0
0
1
L
Izanami
LF_JOKER
Izanami
0
0
1
0.5
W
1
0
0
1
W
1
2
0
0.5
L
Janus
SLAYDOHH
Janus
2
1
0
2
W
0
0
0
0
L
The Morrigan
The111one1216
The Morrigan
0
1
0
0
L
Hun Batz
scorpiez
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,041
Damage
4,652
9,486
Taken
11,895
3,191
Mitigated
3,227
4,113
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
513
61
0
1,187
3,464
1,117
0
0
3,464
5,969
0
W
Skadi
1,209
567
0
657
1,478
186
0
0
1,478
0
15,475
L
Guan Yu
Jeram1ahh
Guan Yu
734
85
338
842
1,755
731
0
228
1,527
0
4,627
L
Izanami
LF_JOKER
Izanami
2,237
1,557
0
1,163
2,542
784
20
285
2,257
0
22,991
W
1,004
197
0
838
1,776
454
0
904
637
7,802
0
W
1,526
641
0
195
2,146
489
0
948
1,062
17,122
0
L
Janus
SLAYDOHH
Janus
1,312
179
0
750
2,747
778
0
1,526
1,221
18,732
0
W
400
62
0
1,604
3,031
981
0
589
2,314
0
15,022
L
The Morrigan
The111one1216
The Morrigan
1,758
677
0
1,020
2,442
898
54
1,004
1,352
16,691
130
L
Hun Batz
scorpiez
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,578
Gold Earned
17,708
121
Minions Killed
147
0
Camps Cleared
0
419,509
Distance Traveled
489,043
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,439
688
15
3
0
101,931
1
W
Skadi
3,226
645
31
6
0
90,343
1
L
Guan Yu
3,222
644
12
2
0
102,917
2
L
Izanami
3,724
745
40
8
0
98,436
2
W
Sol
3,492
698
21
4
0
82,842
1
W
Zeus
3,934
787
39
8
0
106,753
4
L
Janus
4,260
852
40
8
0
116,927
1
W
Thor
3,617
723
41
8
0
107,174
0
L
The Morrigan
3,801
760
29
6
0
90,302
0
L
Hun Batz
2,571
514
0
0
0
10,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role