Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HaZe Jojo420
Chaac
Level 37
God Stats
5W - 3L
1,714 SR
Queue Stats
7W - 12L
1,582 Elo+
Party 1
Kali
Kali
Jamie Vardie
Kali
Level 113
God Stats
5W - 4L
1,598 SR
Queue Stats
24W - 23L
1,719 Elo+
Party 1
Cthulhu
Cthulhu
rob4657
Cthulhu
Level 17
God Stats
4W - 4L
1,497 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 1
Scylla
Scylla
stnced
Scylla
Level 123
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 15L
1,315 Elo+
Party 1
Team Averages
Level 74
1,562 SR
1,504 Elo+

VS

Team Averages
Level 26
1,412 SR
1,406 Elo+
Ratatoskr
Ratatoskr
EEEEEEE1245
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Bacchus
Bacchus
Hellmoonek
Bacchus
Level 40
God Stats
1W - 6L
1,472 SR
Queue Stats
204W - 216L
1,753 Elo+
Solo
Zeus
Zeus
domi00
Zeus
Level 41
God Stats
5W - 3L
1,285 SR
Queue Stats
26W - 45L
1,495 Elo+
Solo
He Bo
He Bo
magicnicer
He Bo
Level 3
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
King Arthur
King Arthur
xxlokixxmain
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 1 / 8
8,811
881
7,839
9,126
6,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 7
7,429
743
5,398
11,606
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 4 / 6
8,856
886
10,323
10,000
4,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
rob4657
Cthulhu
14
2 / 0 / 7
8,008
801
5,737
8,109
7,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
stnced
Scylla
17
6 / 0 / 6
9,470
947
7,400
3,250
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EEEEEEE1245
Ratatoskr
12
1 / 5 / 5
7,386
739
4,298
8,733
3,059
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Hellmoonek
Bacchus
15
6 / 4 / 1
8,873
887
11,794
9,247
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
domi00
Zeus
13
0 / 6 / 2
7,071
707
4,952
9,405
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
13
0 / 5 / 3
6,985
699
4,416
6,460
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xxlokixxmain
King Arthur
12
0 / 4 / 3
6,576
658
4,192
8,693
6,586
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
24
Kills
7
7
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
8
8
L
Ratatoskr
EEEEEEE1245
Ratatoskr
1
5
5
0.7
W
2
2
7
2.75
L
Bacchus
Hellmoonek
Bacchus
6
4
1
1.63
W
10
4
6
3.25
L
Zeus
domi00
Zeus
0
6
2
0.17
L
He Bo
0
5
3
0.3
W
Cthulhu
rob4657
Cthulhu
2
0
7
5.5
W
Scylla
stnced
Scylla
6
0
6
9
L
King Arthur
xxlokixxmain
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
29,652
42,091
Taken
42,538
31,516
Mitigated
19,446
10,975
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,839
729
1,172
2,130
9,126
6,996
96
4,512
4,614
5,405
20,796
L
Ratatoskr
EEEEEEE1245
Ratatoskr
4,298
845
0
511
8,733
3,059
0
3,203
5,501
0
9,988
W
5,398
815
121
2,124
11,606
10,835
260
4,937
6,669
0
12,652
L
Bacchus
Hellmoonek
Bacchus
11,794
1,388
0
310
9,247
5,149
0
2,649
6,343
20,265
0
W
10,323
4,833
0
3,293
10,000
4,456
409
4,557
5,443
0
18,699
L
Zeus
domi00
Zeus
4,952
308
0
1,137
9,405
2,703
0
2,585
6,693
25,171
0
L
He Bo
4,416
286
0
107
6,460
1,949
0
2,397
3,945
13,218
0
W
Cthulhu
rob4657
Cthulhu
5,737
229
359
924
8,109
7,951
279
5,372
2,737
19,824
0
W
Scylla
stnced
Scylla
7,400
655
0
852
3,250
1,278
458
1,784
1,466
40,690
0
L
King Arthur
xxlokixxmain
King Arthur
4,192
934
0
0
8,693
6,586
78
3,380
5,244
0
6,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
36,891
192
Minions Killed
107
0
Camps Cleared
0
1,095,817
Distance Traveled
986,362
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,811
881
52
5
0
228,553
4
L
Ratatoskr
7,386
739
10
1
0
218,192
0
W
Chaac
7,429
743
12
1
0
235,811
1
L
Bacchus
8,873
887
22
2
0
215,078
0
W
Kali
8,856
886
15
2
0
227,615
1
L
Zeus
7,071
707
45
5
0
169,619
0
L
He Bo
6,985
699
25
3
0
171,088
1
W
Cthulhu
8,008
801
40
4
0
188,414
1
W
Scylla
9,470
947
73
7
0
215,424
0
L
King Arthur
6,576
658
5
1
0
212,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role