Player Matchup

Nu Wa
Nu Wa
Bronze III
HeniL
Nu Wa
Bronze III
Level 122
God Stats
15W - 12L
1,500 SR
Queue Stats
253W - 317L
1,402 MMR
Solo
Ullr
Ullr
Silver V
Janskamanska
Ullr
Silver V
Level 104
God Stats
1W - 9L
1,176 SR
Queue Stats
178W - 204L
1,299 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
MeatballCat
Kuzenbo
Silver V
Level 112
God Stats
2W - 8L
1,107 SR
Queue Stats
178W - 206L
1,229 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,261 SR
1,310 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,572 SR
1,419 MMR
Anhur
Anhur
Bronze III
DoggedOsprey312
Anhur
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,437 MMR
Party 1
Anubis
Anubis
Bronze III
leache21
Anubis
Bronze III
Level 46
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,437 MMR
Party 1
Ganesha
Ganesha
Bronze III
minimkidd
Ganesha
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HeniL
Nu Wa
15
1 / 5 / 4
10,339
646
12,229
10,811
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 1
10,086
630
10,171
13,908
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
MeatballCat
Kuzenbo
14
1 / 4 / 3
10,594
662
10,484
17,791
21,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AtlasGebThothKumbhakarnaGilgamesh

VS

Bans
MedusaHorusTerraAresYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 3
12,876
805
20,281
15,205
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
leache21
Anubis
15
4 / 3 / 4
11,057
691
9,571
10,486
4,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
minimkidd
Ganesha
17
0 / 1 / 13
11,899
744
8,253
14,985
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
15
15
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
L
Nu Wa
HeniL
Nu Wa
1
5
4
0.6
L
3
6
1
0.58
L
Kuzenbo
MeatballCat
Kuzenbo
1
4
3
0.63
W
Anubis
leache21
Anubis
4
3
4
2
W
Ganesha
minimkidd
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
38,105
42,510
Taken
40,676
26,992
Mitigated
30,808
5,208
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,281
12,625
0
7,080
15,205
7,904
1,369
9,135
6,070
0
74,758
L
Nu Wa
HeniL
Nu Wa
12,229
1,871
0
849
10,811
1,883
0
7,507
3,304
48,517
0
L
10,171
5,762
0
2,682
13,908
3,401
495
5,331
8,577
0
31,545
L
Kuzenbo
MeatballCat
Kuzenbo
10,484
3,594
0
1,677
17,791
21,708
50
5,755
12,036
23,974
0
W
Anubis
leache21
Anubis
9,571
373
0
3,507
10,486
4,908
822
6,270
4,216
33,177
0
W
Ganesha
minimkidd
Ganesha
8,253
497
428
2,105
14,985
17,996
326
7,400
7,585
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
35,832
167
Minions Killed
203
8
Camps Cleared
5
807,765
Distance Traveled
818,907
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,876
805
133
8
3
266,476
3
L
Nu Wa
10,339
646
82
5
2
258,928
1
L
Ullr
10,086
630
62
4
5
254,194
4
L
Kuzenbo
10,594
662
23
1
1
294,643
2
W
Anubis
11,057
691
68
4
2
247,346
1
W
Ganesha
11,899
744
2
0
0
305,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role