Player Matchup

Anubis
Anubis
LazyTown42_
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Atlas
Atlas
Sbutler95-
Atlas
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
108W - 107L
1,498 Elo+
Solo
Fenrir
Fenrir
SerbianWarriior
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
Serbiensolid
Bellona
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Apollo
Apollo
Xx_Marcutio_xX
Apollo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,607 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,521 Elo+

VS

Team Averages
Level 54
1,396 SR
1,330 Elo+
Awilix
Awilix
ERYK32
Awilix
Level 66
God Stats
2W - 1L
1,295 SR
Queue Stats
30W - 36L
1,296 Elo+
Solo
Chang'e
Chang'e
Fer_Lux_789
Chang'e
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,249 Elo+
Party 1
Chiron
Chiron
Meyukii
Chiron
Level 89
God Stats
6W - 2L
1,185 SR
Queue Stats
169W - 155L
1,582 Elo+
Solo
Mulan
Mulan
TTV-Mister_H14
Mulan
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 16L
1,249 Elo+
Party 1
Chaac
Chaac
undertaker1281
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 4 / 1
5,434
494
3,042
5,820
2,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
9
2 / 1 / 0
5,577
507
4,667
7,312
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 2 / 1
5,627
512
2,408
7,654
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Serbiensolid
Bellona
9
2 / 2 / 0
5,562
506
2,137
7,643
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
4,860
442
1,483
7,675
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ERYK32
Awilix
9
2 / 2 / 2
5,744
522
4,936
7,237
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Fer_Lux_789
Chang'e
11
5 / 2 / 0
6,608
601
4,235
7,746
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Meyukii
Chiron
10
5 / 0 / 0
6,150
559
6,316
5,799
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 1 / 2
7,003
637
6,161
5,329
2,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 5
5,530
503
3,579
6,190
3,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
14
14
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
ERYK32
Awilix
2
2
2
1.5
W
Chang'e
Fer_Lux_789
Chang'e
5
2
0
2.5
L
Anubis
1
4
1
0.38
W
Chiron
Meyukii
Chiron
5
0
0
5
L
Atlas
2
1
0
2
L
1
2
1
0.75
L
Bellona
Serbiensolid
Bellona
2
2
0
1
W
2
1
2
3
L
0
5
1
0.1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,737
Damage
25,227
36,104
Taken
32,301
15,698
Mitigated
11,197
11,548
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ERYK32
Awilix
4,936
1,828
0
3,051
7,237
1,942
0
798
6,439
0
24,123
W
Chang'e
Fer_Lux_789
Chang'e
4,235
524
186
2,722
7,746
1,642
100
3,558
4,188
28,541
0
L
Anubis
3,042
534
0
980
5,820
2,399
155
2,539
3,113
17,112
0
W
Chiron
Meyukii
Chiron
6,316
2,367
342
3,713
5,799
1,609
838
1,425
4,374
0
37,688
L
Atlas
4,667
1,954
295
2,912
7,312
5,636
0
590
6,666
21,023
0
L
2,408
568
0
2,711
7,654
2,330
0
1,130
6,369
0
26,214
L
Bellona
Serbiensolid
Bellona
2,137
757
0
2,764
7,643
3,491
910
0
7,256
0
19,451
W
6,161
1,169
0
2,015
5,329
2,517
306
223
5,106
631
35,808
L
1,483
943
153
1,733
7,675
1,842
0
0
7,675
0
17,679
W
3,579
714
121
935
6,190
3,487
42
1,705
4,485
0
17,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
31,035
204
Minions Killed
292
0
Camps Cleared
0
976,193
Distance Traveled
1,072,171
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,744
522
49
4
0
225,799
0
W
Chang'e
6,608
601
63
6
0
198,779
0
L
Anubis
5,434
494
29
3
0
137,646
0
W
Chiron
6,150
559
65
6
0
209,304
4
L
Atlas
5,577
507
33
3
0
210,141
0
L
Fenrir
5,627
512
59
5
0
214,620
0
L
Bellona
5,562
506
44
4
0
229,377
0
W
Mulan
7,003
637
87
8
0
202,718
1
L
Apollo
4,860
442
39
4
0
184,409
3
W
Chaac
5,530
503
28
3
0
235,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role