Player Matchup

Cerberus
Cerberus
Blacky081
Cerberus
Level 148
God Stats
9W - 8L
1,769 SR
Queue Stats
23W - 23L
1,268 Elo+
Solo
Osiris
Osiris
Haron5087
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,449 Elo+
Party 1
Poseidon
Poseidon
JettyArt1
Poseidon
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,275 Elo+
Solo
Izanami
Izanami
SolSahar1
Izanami
Level 107
God Stats
22W - 19L
1,702 SR
Queue Stats
242W - 240L
1,395 Elo+
Solo
Chang'e
Chang'e
WaxenNine5
Chang'e
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 51L
1,433 Elo+
Party 1
Team Averages
Level 87
1,594 SR
1,364 Elo+

VS

Team Averages
Level 45
1,495 SR
1,455 Elo+
Chaac
Chaac
Antho_Ekinox01
Chaac
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 23L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HJF No0b123
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Keszei930525
Olorun
Level 5
God Stats
2W - 3L
1,476 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Rama
Rama
Yo_Smoker420
Rama
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
llamaelada
Nu Wa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blacky081
Cerberus
16
6 / 0 / 8
9,708
809
9,197
7,767
9,215
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Haron5087
Osiris
16
6 / 3 / 4
9,790
816
11,078
14,026
14,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
JettyArt1
Poseidon
16
3 / 0 / 6
9,135
761
6,050
5,845
2,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SolSahar1
Izanami
16
4 / 1 / 6
9,583
799
8,977
9,022
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
WaxenNine5
Chang'e
17
3 / 2 / 5
10,027
836
7,990
8,631
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
8,497
708
9,927
14,310
9,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tsukuyomi
HJF No0b123
Tsukuyomi
15
1 / 5 / 2
8,150
679
7,292
11,625
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
11
0 / 4 / 0
6,814
568
733
3,866
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 0
8,741
728
4,916
8,001
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
14
0 / 7 / 3
7,822
652
7,086
13,778
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
6
6
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cerberus
Blacky081
Cerberus
6
0
8
10
L
Tsukuyomi
HJF No0b123
Tsukuyomi
1
5
2
0.4
W
Osiris
Haron5087
Osiris
6
3
4
2.67
W
Poseidon
JettyArt1
Poseidon
3
0
6
6
L
Olorun
0
4
0
0
W
Izanami
SolSahar1
Izanami
4
1
6
7
W
Chang'e
WaxenNine5
Chang'e
3
2
5
2.75
L
3
3
0
1
L
Nu Wa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
29,954
45,291
Taken
51,580
32,285
Mitigated
24,227
16,178
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,927
2,182
0
2,997
14,310
9,473
0
6,730
7,264
0
29,325
W
Cerberus
Blacky081
Cerberus
9,197
241
0
2,203
7,767
9,215
337
1,438
6,329
26,618
0
L
Tsukuyomi
HJF No0b123
Tsukuyomi
7,292
1,390
0
609
11,625
7,300
0
3,034
8,301
0
24,627
W
Osiris
Haron5087
Osiris
11,078
5,045
0
1,455
14,026
14,168
283
1,254
12,772
0
25,851
W
Poseidon
JettyArt1
Poseidon
6,050
319
796
2,498
5,845
2,120
287
2,044
3,801
21,734
0
L
Olorun
733
679
0
291
3,866
824
0
1,536
2,185
2,581
0
W
Izanami
SolSahar1
Izanami
8,977
5,418
0
2,586
9,022
3,414
1,265
1,978
7,044
0
49,880
W
Chang'e
WaxenNine5
Chang'e
7,990
1,498
2,103
4,537
8,631
3,368
3,788
1,105
7,526
44,935
0
L
4,916
4,042
0
0
8,001
2,923
0
2,309
5,533
0
24,120
L
Nu Wa
7,086
2,047
57
1,293
13,778
3,707
0
8,372
4,987
31,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
40,024
300
Minions Killed
155
0
Camps Cleared
0
1,156,733
Distance Traveled
910,122
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,497
708
37
3
0
228,219
0
W
Cerberus
9,708
809
44
4
0
226,409
2
L
Tsukuyomi
8,150
679
38
3
0
229,651
0
W
Osiris
9,790
816
40
3
0
246,427
0
W
Poseidon
9,135
761
41
3
0
270,906
0
L
Olorun
6,814
568
3
0
0
45,409
1
W
Izanami
9,583
799
81
7
0
197,010
5
W
Chang'e
10,027
836
94
8
0
215,981
1
L
Rama
8,741
728
43
4
0
221,289
3
L
Nu Wa
7,822
652
34
3
0
185,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role