Player Matchup

King Arthur
King Arthur
Arithons
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,693 Elo+
Party 3
Ullr
Ullr
Kifwêt
Ullr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 35L
1,148 Elo+
Party 1
Tiamat
Tiamat
MoonlightKiana
Tiamat
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,020 Elo+
Solo
Chaac
Chaac
Ognyx
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 3
Sol
Sol
SmahBeat
Sol
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,226 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,245 Elo+

VS

Team Averages
Level 144
1,500 SR
1,490 Elo+
Mercury
Mercury
Borosha
Mercury
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 84L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
I-AKD-I
Zhong Kui
Level 160
God Stats
51W - 38L
1,500 SR
Queue Stats
2,349W - 2,451L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
Level 148
God Stats
32W - 14L
1,500 SR
Queue Stats
587W - 452L
1,533 Elo+
Party 2
Freya
Freya
oGER Eddy
Freya
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 195L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
oGER McRappit
Cthulhu
Level 109
God Stats
9W - 1L
1,500 SR
Queue Stats
632W - 483L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arithons
King Arthur
15
1 / 5 / 12
9,184
656
5,958
16,011
17,472
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
Kifwêt
Ullr
16
5 / 5 / 9
9,851
704
13,032
13,788
5,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 10
10,104
722
11,408
10,735
8,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ognyx
Chaac
18
2 / 2 / 12
10,735
767
11,310
19,617
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
4 / 5 / 5
9,588
685
13,907
11,231
4,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Borosha
Mercury
15
1 / 6 / 9
9,476
677
7,030
12,430
5,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
I-AKD-I
Zhong Kui
18
10 / 4 / 5
11,397
814
16,788
13,560
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
17
4 / 2 / 5
10,615
758
16,739
11,692
4,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
oGER Eddy
Freya
17
3 / 1 / 6
10,175
727
9,343
10,076
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
18
1 / 2 / 11
10,194
728
13,558
16,452
15,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
15
Kills
19
20
Deaths
15
48
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arithons
King Arthur
1
5
12
1.4
W
Mercury
Borosha
Mercury
1
6
9
0.92
W
Zhong Kui
I-AKD-I
Zhong Kui
10
4
5
3.13
W
Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
4
2
5
3.25
L
Ullr
Kifwêt
Ullr
5
5
9
1.9
L
3
3
10
2.67
L
Chaac
Ognyx
Chaac
2
2
12
4
L
4
5
5
1.3
W
Freya
oGER Eddy
Freya
3
1
6
6
W
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,615
Damage
63,458
71,382
Taken
64,210
54,574
Mitigated
41,511
30,022
Healing
19,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arithons
King Arthur
5,958
88
2,467
1,573
16,011
17,472
79
9,080
6,850
1,142
12,319
W
Mercury
Borosha
Mercury
7,030
1,464
873
1,700
12,430
5,286
877
5,115
7,315
0
19,211
W
Zhong Kui
I-AKD-I
Zhong Kui
16,788
972
485
1,511
13,560
10,896
697
4,918
8,642
20,778
0
W
Ah Muzen Cab
KaugummiAutomat
Ah Muzen Cab
16,739
4,270
1,268
3,611
11,692
4,975
1,944
3,114
8,578
0
34,432
L
Ullr
Kifwêt
Ullr
13,032
4,578
2,596
2,681
13,788
5,754
1,174
8,164
5,399
0
25,935
L
11,408
1,122
2,121
3,414
10,735
8,057
546
5,228
5,404
30,051
0
L
Chaac
Ognyx
Chaac
11,310
1,971
1,398
8,506
19,617
18,444
11
8,695
10,762
0
19,783
L
13,907
1,394
2,908
2,358
11,231
4,847
726
7,708
3,278
28,922
0
W
Freya
oGER Eddy
Freya
9,343
2,426
1,819
3,276
10,076
4,656
1,449
4,442
5,634
29,779
0
W
Cthulhu
13,558
189
2,737
2,159
16,452
15,698
398
8,454
7,998
32,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
51,857
167
Minions Killed
147
0
Camps Cleared
0
1,317,584
Distance Traveled
1,380,202
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,184
656
20
1
0
250,492
0
W
Mercury
9,476
677
26
2
0
278,188
0
W
Zhong Kui
11,397
814
19
1
0
238,707
0
W
Ah Muzen Cab
10,615
758
37
3
0
292,603
0
L
Ullr
9,851
704
32
2
0
256,437
0
L
Tiamat
10,104
722
61
4
0
265,755
4
L
Chaac
10,735
767
12
1
0
290,384
0
L
Sol
9,588
685
42
3
0
254,516
0
W
Freya
10,175
727
42
3
0
274,104
1
W
Cthulhu
10,194
728
23
2
0
296,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role