Player Matchup

Apollo
Apollo
Atakmasiv
Apollo
Level 34
God Stats
4W - 0L
1,673 SR
Queue Stats
6W - 1L
1,406 Elo+
Party 1
Poseidon
Poseidon
Jimboka
Poseidon
Level 125
God Stats
9W - 5L
1,500 SR
Queue Stats
100W - 118L
1,202 Elo+
Solo
Nike
Nike
yasinelmoro
Nike
Level 68
God Stats
2W - 2L
1,464 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 1
Team Averages
Level 76
1,546 SR
1,323 Elo+

VS

Team Averages
Level 78
1,572 SR
1,381 Elo+
Zhong Kui
Zhong Kui
CommonPriest
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 65L
1,322 Elo+
Party 2
Bakasura
Bakasura
DivinePlayer
Bakasura
Level 85
God Stats
3W - 5L
1,715 SR
Queue Stats
33W - 71L
1,322 Elo+
Party 2
Athena
Athena
GołodupiecMarek
Athena
Level 125
God Stats
8W - 18L
1,500 SR
Queue Stats
165W - 169L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atakmasiv
Apollo
16
6 / 4 / 9
12,013
751
17,633
14,533
5,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Jimboka
Poseidon
18
5 / 0 / 8
12,238
765
30,352
8,817
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 4 / 10
11,255
703
14,167
15,149
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CommonPriest
Zhong Kui
15
4 / 7 / 4
10,825
677
14,885
22,482
12,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
DivinePlayer
Bakasura
14
2 / 6 / 3
9,988
624
5,688
17,202
6,700
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 6
11,426
714
8,171
30,967
29,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
8
8
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Atakmasiv
Apollo
6
4
9
2.63
L
Zhong Kui
CommonPriest
Zhong Kui
4
7
4
0.86
L
Bakasura
DivinePlayer
Bakasura
2
6
3
0.58
L
2
2
6
2.5
W
Poseidon
Jimboka
Poseidon
5
0
8
9
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,152
Damage
28,744
38,499
Taken
70,651
19,733
Mitigated
49,578
12,040
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Atakmasiv
Apollo
17,633
12,131
0
3,741
14,533
5,259
737
9,196
5,181
0
41,441
L
Zhong Kui
CommonPriest
Zhong Kui
14,885
1,651
312
7,972
22,482
12,981
0
6,662
15,419
44,820
0
L
Bakasura
DivinePlayer
Bakasura
5,688
3,654
0
2,849
17,202
6,700
0
8,340
8,583
0
19,055
L
8,171
1,732
0
8,469
30,967
29,897
52
16,277
13,944
23,289
0
W
Poseidon
Jimboka
Poseidon
30,352
4,661
51
5,006
8,817
3,382
1,125
5,877
2,940
90,781
0
W
14,167
4,127
499
2,743
15,149
11,092
478
8,488
5,953
0
31,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
32,239
200
Minions Killed
148
8
Camps Cleared
6
859,024
Distance Traveled
912,985
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,013
751
44
3
1
284,806
5
L
Zhong Kui
10,825
677
76
5
3
245,513
4
L
Bakasura
9,988
624
51
3
3
326,152
7
L
Athena
11,426
714
21
1
0
341,320
2
W
Poseidon
12,238
765
119
7
7
309,246
6
W
Nike
11,255
703
37
2
0
264,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role