Player Matchup

Hercules
Hercules
Gold V
ArribaAbajo
Hercules
Gold V
Level 86
God Stats
7W - 3L
1,569 SR
Queue Stats
69W - 71L
1,519 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,569 SR
1,519 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,500 SR
1,500 MMR
Nemesis
Nemesis
Bronze III
Oreonixori
Nemesis
Bronze III
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArribaAbajo
Hercules
17
5 / 1 / 0
11,399
950
9,481
15,269
14,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabGilgameshSkadiKaliSol

VS

Bans
ChronosOlorunHe BoBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oreonixori
Nemesis
14
1 / 5 / 0
8,987
749
8,723
14,310
11,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArribaAbajo
Hercules
5
1
0
5
L
Nemesis
Oreonixori
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,481
Damage
8,723
15,269
Taken
14,310
14,961
Mitigated
11,473
8,282
Healing
1,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArribaAbajo
Hercules
9,481
4,529
0
8,282
15,269
14,961
1,945
525
14,509
0
63,276
L
Nemesis
Oreonixori
Nemesis
8,723
4,085
0
1,272
14,310
11,473
0
89
13,923
0
48,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,399
Gold Earned
8,987
119
Minions Killed
88
7
Camps Cleared
1
235,768
Distance Traveled
251,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,399
950
119
10
7
235,768
3
L
Nemesis
8,987
749
88
7
1
251,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role