Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hibfinite
Jormungandr
Level 152
God Stats
4W - 4L
1,715 SR
Queue Stats
112W - 101L
1,489 Elo+
Solo
Eset
Eset
Hige33
Eset
Level 66
God Stats
2W - 2L
1,285 SR
Queue Stats
79W - 85L
1,441 Elo+
Solo
Fenrir
Fenrir
Kurhea
Fenrir
Level 119
God Stats
7W - 5L
1,715 SR
Queue Stats
515W - 457L
1,214 Elo+
Party 1
Anhur
Anhur
SirAliMrEnno
Anhur
Level 105
God Stats
58W - 63L
1,278 SR
Queue Stats
323W - 291L
1,256 Elo+
Party 1
Team Averages
Level 114
1,499 SR
1,380 Elo+

VS

Team Averages
Level 94
1,553 SR
1,453 Elo+
Amaterasu
Amaterasu
Canubry
Amaterasu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,403 Elo+
Solo
Ymir
Ymir
Gazzellen
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Thor
Thor
Hornfisken
Thor
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
WarriorHocK
Baron Samedi
Level 103
God Stats
21W - 3L
1,765 SR
Queue Stats
186W - 193L
1,575 Elo+
Solo
Neith
Neith
Xhandhur
Neith
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 48L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 6
7,866
605
4,756
12,261
13,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Hibfinite
Jormungandr
14
3 / 0 / 0
8,446
650
7,467
6,495
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
Hige33
Eset
12
0 / 3 / 3
7,446
573
2,618
5,511
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Kurhea
Fenrir
13
8 / 1 / 3
8,488
653
8,804
9,440
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 4
7,998
615
10,254
10,633
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Canubry
Amaterasu
12
0 / 3 / 0
5,790
445
2,773
11,051
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 4 / 2
5,721
440
4,664
11,482
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 2
7,059
543
5,077
9,876
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
WarriorHocK
Baron Samedi
13
2 / 3 / 1
7,555
581
3,550
8,035
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Xhandhur
Neith
12
3 / 4 / 2
7,226
556
8,116
9,312
2,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
6
5
L
Amaterasu
Canubry
Amaterasu
0
3
0
0
L
Ymir
0
4
2
0.25
W
Jormungandr
Hibfinite
Jormungandr
3
0
0
3
W
Eset
Hige33
Eset
0
3
3
0.5
L
3
2
2
2
W
Fenrir
Kurhea
Fenrir
8
1
3
9.5
W
3
4
4
1.25
L
Baron Samedi
WarriorHocK
Baron Samedi
2
3
1
0.83
L
Neith
Xhandhur
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
24,180
44,340
Taken
49,756
27,642
Mitigated
22,329
14,334
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,756
1,296
2,454
4,562
12,261
13,433
44
2,121
10,140
17,974
0
L
Amaterasu
Canubry
Amaterasu
2,773
1,183
0
4,020
11,051
8,108
0
6,196
4,855
0
28,596
L
Ymir
4,664
562
352
2,669
11,482
6,305
0
2,856
8,616
12,723
1,481
W
Jormungandr
Hibfinite
Jormungandr
7,467
2,072
186
2,322
6,495
4,074
0
641
5,461
54,208
0
W
Eset
Hige33
Eset
2,618
128
321
695
5,511
2,127
0
1,806
3,705
43,386
0
L
5,077
612
0
4,495
9,876
2,916
0
1,730
8,076
0
39,480
W
Fenrir
Kurhea
Fenrir
8,804
2,539
0
1,762
9,440
4,386
482
1,756
7,650
0
47,981
W
10,254
5,350
0
2,032
10,633
3,622
665
1,053
9,580
0
53,231
L
Baron Samedi
WarriorHocK
Baron Samedi
3,550
406
646
1,874
8,035
2,852
0
1,431
6,438
53,142
0
L
Neith
Xhandhur
Neith
8,116
1,923
0
2,873
9,312
2,148
0
2,332
6,930
0
51,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
33,351
431
Minions Killed
363
0
Camps Cleared
0
1,163,961
Distance Traveled
1,208,023
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,866
605
24
2
0
245,881
4
L
Amaterasu
5,790
445
46
4
0
235,553
2
L
Ymir
5,721
440
17
1
0
241,955
5
W
Jormungandr
8,446
650
118
9
0
243,505
3
W
Eset
7,446
573
103
8
0
221,194
0
L
Thor
7,059
543
81
6
0
261,271
3
W
Fenrir
8,488
653
79
6
0
230,676
2
W
Anhur
7,998
615
107
8
0
222,705
1
L
Baron Samedi
7,555
581
105
8
0
244,581
3
L
Neith
7,226
556
114
9
0
224,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role