Player Matchup

King Arthur
King Arthur
Bootn
King Arthur
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Rama
Rama
pieeeeeeeeeee
Rama
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Ares
Ares
stewiepewie44
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,500 Elo+

VS

Team Averages
Level 47
1,365 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Kapelias09
Chaac
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Sodrik
Cliodhna
Level 35
God Stats
0W - 2L
1,096 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bootn
King Arthur
11
1 / 1 / 2
6,527
653
1,190
4,345
1,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
7,548
755
5,410
4,279
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 3
6,923
692
1,446
4,317
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 2 / 3
6,634
663
3,839
4,579
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
6
0 / 1 / 2
5,559
556
1,131
1,631
892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Sodrik
Cliodhna
12
3 / 2 / 0
6,930
693
3,803
5,314
2,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
3
3
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
3
0.75
W
King Arthur
Bootn
King Arthur
1
1
2
2
L
Chaac
0
1
2
1
L
Cliodhna
Sodrik
Cliodhna
3
2
0
1.5
W
3
1
2
4
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,046
Damage
8,773
12,941
Taken
11,524
6,927
Mitigated
5,173
3,783
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,839
357
231
703
4,579
1,757
0
879
3,700
27,054
0
W
King Arthur
Bootn
King Arthur
1,190
59
623
1,038
4,345
1,609
0
1,298
3,016
0
17,628
L
Chaac
1,131
85
0
238
1,631
892
0
8
1,623
0
1,980
L
Cliodhna
Sodrik
Cliodhna
3,803
232
0
1,334
5,314
2,524
0
1,175
4,139
0
16,660
W
5,410
4,362
0
1,840
4,279
1,549
786
1,797
2,445
0
29,102
W
1,446
85
0
282
4,317
3,769
0
1,436
2,660
7,920
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,998
Gold Earned
19,123
120
Minions Killed
91
6
Camps Cleared
3
541,122
Distance Traveled
398,337
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,634
663
59
6
1
181,612
3
W
King Arthur
6,527
653
28
3
2
186,217
4
L
Chaac
5,559
556
3
0
0
32,543
0
L
Cliodhna
6,930
693
29
3
2
184,182
0
W
Rama
7,548
755
77
8
1
169,512
4
W
Ares
6,923
692
15
2
3
185,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role