Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chickoy
Sylvanus
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 80L
1,434 Elo+
Solo
Bellona
Bellona
Jreath
Bellona
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
PrinceBshop
Poseidon
Level 68
God Stats
1W - 0L
1,336 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo
Hachiman
Hachiman
naksri
Hachiman
Level 88
God Stats
4W - 1L
1,707 SR
Queue Stats
84W - 99L
1,619 Elo+
Solo
Team Averages
Level 100
1,509 SR
1,511 Elo+

VS

Team Averages
Level 76
1,497 SR
1,319 Elo+
Cernunnos
Cernunnos
Heavy___Weather_
Cernunnos
Level 107
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 3L
1,343 Elo+
Solo
Merlin
Merlin
SpennyDoinkers
Merlin
Level 98
God Stats
4W - 4L
1,717 SR
Queue Stats
121W - 147L
1,438 Elo+
Solo
Xing Tian
Xing Tian
Wattson6954
Xing Tian
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
434W - 448L
1,111 Elo+
Solo
He Bo
He Bo
dr201ago
He Bo
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 23L
1,500 Elo+
Solo
Guan Yu
Guan Yu
thedog14
Guan Yu
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 131L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 0 / 0
7,745
596
1,604
5,895
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Chickoy
Sylvanus
12
3 / 0 / 5
7,905
608
6,317
11,092
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jreath
Bellona
12
6 / 3 / 1
7,772
598
5,571
8,491
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
PrinceBshop
Poseidon
9
0 / 2 / 1
5,743
442
1,469
4,354
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
naksri
Hachiman
13
5 / 0 / 3
7,731
595
11,851
8,337
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
1 / 2 / 0
6,512
501
3,729
10,022
3,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,805
447
1,923
2,965
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Wattson6954
Xing Tian
7
0 / 1 / 0
5,074
390
3,088
8,989
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
dr201ago
He Bo
11
4 / 6 / 0
6,787
522
2,883
6,729
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
thedog14
Guan Yu
8
0 / 7 / 0
5,076
390
4,681
13,935
5,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
5
5
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
0
3
W
Sylvanus
Chickoy
Sylvanus
3
0
5
5.5
L
Cernunnos
1
2
0
0.5
W
Bellona
Jreath
Bellona
6
3
1
2.17
W
Poseidon
PrinceBshop
Poseidon
0
2
1
0.25
L
0
2
0
0
L
Xing Tian
Wattson6954
Xing Tian
0
1
0
0
L
He Bo
dr201ago
He Bo
4
6
0
0.67
W
Hachiman
naksri
Hachiman
5
0
3
6.5
L
Guan Yu
thedog14
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
16,304
38,169
Taken
42,640
21,792
Mitigated
14,463
16,821
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,604
240
0
3,200
5,895
1,891
1,460
307
5,468
0
41,649
W
Sylvanus
Chickoy
Sylvanus
6,317
2,279
878
5,421
11,092
9,251
197
2,093
8,889
32,534
0
L
Cernunnos
3,729
1,665
0
4,664
10,022
3,022
0
1,659
8,363
0
38,965
W
Bellona
Jreath
Bellona
5,571
1,141
0
1,118
8,491
6,757
116
2,028
6,267
0
25,517
W
Poseidon
PrinceBshop
Poseidon
1,469
348
0
1,394
4,354
1,149
524
696
3,594
22,896
0
L
1,923
145
0
250
2,965
687
186
661
2,304
20,933
0
L
Xing Tian
Wattson6954
Xing Tian
3,088
543
260
2,206
8,989
3,536
0
1,326
7,663
15,680
0
L
He Bo
dr201ago
He Bo
2,883
182
0
0
6,729
1,983
807
1,145
5,584
22,081
0
W
Hachiman
naksri
Hachiman
11,851
7,438
0
4,810
8,337
2,744
966
2,198
6,057
0
56,244
L
Guan Yu
thedog14
Guan Yu
4,681
1,206
569
2,685
13,935
5,235
0
2,995
10,940
0
18,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
29,254
326
Minions Killed
232
0
Camps Cleared
0
1,168,672
Distance Traveled
1,050,513
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,745
596
101
8
0
296,849
4
W
Sylvanus
7,905
608
52
4
0
220,195
2
L
Cernunnos
6,512
501
82
6
0
254,274
0
W
Bellona
7,772
598
60
5
0
267,184
2
W
Poseidon
5,743
442
39
3
0
179,014
1
L
Merlin
5,805
447
44
3
0
138,155
1
L
Xing Tian
5,074
390
25
2
0
189,531
1
L
He Bo
6,787
522
41
3
0
198,812
0
W
Hachiman
7,731
595
74
6
0
205,430
2
L
Guan Yu
5,076
390
40
3
0
269,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role