Player Matchup

Ao Kuang
Ao Kuang
IDrUntouchable
Ao Kuang
Level 77
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 1
Scylla
Scylla
KrisKur
Scylla
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 113L
1,502 Elo+
Solo
Ravana
Ravana
Quarkkartofel
Ravana
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 42L
1,936 Elo+
Party 1
Neith
Neith
Trillepigen
Neith
Level 18
God Stats
2W - 3L
1,423 SR
Queue Stats
4W - 5L
1,356 Elo+
Party 3
Kuzenbo
Kuzenbo
thebeast69420
Kuzenbo
Level 47
God Stats
0W - 1L
1,293 SR
Queue Stats
93W - 76L
1,466 Elo+
Party 3
Team Averages
Level 68
1,443 SR
1,552 Elo+

VS

Team Averages
Level 82
1,460 SR
1,589 Elo+
Sol
Sol
 
Sol
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AcolyteNinja
Amaterasu
Level 125
God Stats
7W - 1L
1,500 SR
Queue Stats
30W - 21L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
FierceExodus
Cthulhu
Level 84
God Stats
8W - 6L
1,549 SR
Queue Stats
301W - 289L
1,473 Elo+
Party 2
Neith
Neith
MONZI22
Neith
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
104W - 119L
1,775 Elo+
Solo
Nemesis
Nemesis
jabatodios
Nemesis
Level 69
God Stats
2W - 0L
1,251 SR
Queue Stats
21W - 26L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
3 / 7 / 2
11,887
457
12,240
25,842
9,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
KrisKur
Scylla
14
0 / 8 / 2
9,906
381
12,822
17,666
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 8 / 2
12,129
467
17,781
18,890
8,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 8 / 4
11,540
444
11,713
15,093
5,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
15
1 / 9 / 7
10,715
412
11,742
33,017
49,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 1 / 12
15,293
588
25,874
23,986
11,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
AcolyteNinja
Amaterasu
20
12 / 1 / 11
15,634
601
22,973
29,157
43,471
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
FierceExodus
Cthulhu
19
4 / 3 / 14
13,103
504
10,895
26,684
30,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
MONZI22
Neith
19
6 / 4 / 7
13,332
513
12,296
14,848
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
jabatodios
Nemesis
20
7 / 3 / 7
13,815
531
15,797
17,675
9,158
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
12
Kills
40
40
Deaths
12
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
12
17
W
Amaterasu
AcolyteNinja
Amaterasu
12
1
11
17.5
W
Cthulhu
FierceExodus
Cthulhu
4
3
14
3.67
L
Ao Kuang
3
7
2
0.57
L
Scylla
KrisKur
Scylla
0
8
2
0.13
W
Neith
MONZI22
Neith
6
4
7
2.38
L
4
8
2
0.63
L
4
8
4
0.75
W
Nemesis
jabatodios
Nemesis
7
3
7
3.5
L
Kuzenbo
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,298
Damage
87,835
110,508
Taken
112,350
79,657
Mitigated
99,630
23,873
Healing
55,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,874
8,773
0
17,674
23,986
11,100
7,274
11,629
12,167
146,366
12,875
W
Amaterasu
AcolyteNinja
Amaterasu
22,973
10,434
1,520
17,129
29,157
43,471
3,327
7,550
21,607
0
110,618
W
Cthulhu
FierceExodus
Cthulhu
10,895
1,105
1,010
7,557
26,684
30,097
291
7,096
19,468
47,617
0
L
Ao Kuang
12,240
2,483
0
11,019
25,842
9,860
0
7,332
18,430
65,385
0
L
Scylla
KrisKur
Scylla
12,822
467
0
500
17,666
6,196
450
9,343
8,323
55,933
0
W
Neith
MONZI22
Neith
12,296
4,754
0
3,562
14,848
5,804
2,733
4,817
10,031
0
86,815
L
17,781
4,932
0
3,731
18,890
8,934
310
4,397
14,379
567
80,830
L
11,713
3,769
700
1,851
15,093
5,378
504
1,956
13,137
0
62,096
W
Nemesis
jabatodios
Nemesis
15,797
7,020
0
7,050
17,675
9,158
2,981
6,132
11,543
0
101,249
L
Kuzenbo
11,742
3,404
333
5,739
33,017
49,289
242
10,642
20,711
35,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,177
Gold Earned
71,177
498
Minions Killed
735
0
Camps Cleared
0
2,234,645
Distance Traveled
2,579,442
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,293
588
226
9
0
512,486
3
W
Amaterasu
15,634
601
167
6
0
568,676
4
W
Cthulhu
13,103
504
44
2
0
483,497
4
L
Ao Kuang
11,887
457
110
4
0
420,040
8
L
Scylla
9,906
381
108
4
0
443,047
6
W
Neith
13,332
513
145
6
0
439,204
2
L
Ravana
12,129
467
134
5
0
449,688
1
L
Neith
11,540
444
113
4
0
434,366
0
W
Nemesis
13,815
531
153
6
0
575,579
3
L
Kuzenbo
10,715
412
33
1
0
487,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role