Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blueballzy
Medusa
Level 67
God Stats
47W - 34L
1,754 SR
Queue Stats
77W - 70L
2,007 Elo+
Solo
Nemesis
Nemesis
ElMexa5840
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,761 Elo+
Party 1
Nu Wa
Nu Wa
LilLolyta
Nu Wa
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 191L
1,611 Elo+
Solo
Bacchus
Bacchus
PopNullRaptor
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,761 Elo+
Party 1
Team Averages
Level 64
1,551 SR
1,728 Elo+

VS

Team Averages
Level 55
1,385 SR
1,262 Elo+
Xbalanque
Xbalanque
DaKraken503
Xbalanque
Level 48
God Stats
1W - 1L
1,351 SR
Queue Stats
54W - 60L
1,383 Elo+
Solo
Geb
Geb
JEDI GzUS
Geb
Level 103
God Stats
13W - 13L
1,500 SR
Queue Stats
446W - 479L
1,038 Elo+
Solo
Chronos
Chronos
NoobieAtSmite
Chronos
Level 39
God Stats
16W - 17L
1,256 SR
Queue Stats
145W - 156L
1,262 Elo+
Solo
Sun Wukong
Sun Wukong
oChing97
Sun Wukong
Level 48
God Stats
4W - 4L
1,522 SR
Queue Stats
105W - 130L
1,490 Elo+
Solo
Hel
Hel
qt-tx-al-51
Hel
Level 36
God Stats
1W - 1L
1,294 SR
Queue Stats
11W - 16L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
12 / 4 / 3
13,049
593
19,877
17,426
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Blueballzy
Medusa
18
3 / 4 / 5
10,994
500
8,774
15,948
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ElMexa5840
Nemesis
14
0 / 7 / 1
9,060
412
3,837
11,509
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
LilLolyta
Nu Wa
14
2 / 4 / 7
9,565
435
17,212
9,192
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
12
0 / 8 / 10
8,938
406
7,593
20,061
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaKraken503
Xbalanque
19
11 / 4 / 7
13,261
603
21,607
18,993
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 14
11,561
526
7,482
23,428
23,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
19
8 / 2 / 5
14,157
644
13,511
21,017
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
oChing97
Sun Wukong
20
3 / 4 / 6
13,081
595
5,913
18,946
9,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 4 / 12
12,351
561
8,635
15,834
5,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
17
Kills
27
27
Deaths
19
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
12
4
3
3.38
L
Medusa
Blueballzy
Medusa
3
4
5
1.38
W
Xbalanque
DaKraken503
Xbalanque
11
4
7
3.63
L
Nemesis
ElMexa5840
Nemesis
0
7
1
0.07
W
1
5
14
1.6
L
Nu Wa
LilLolyta
Nu Wa
2
4
7
1.38
W
Chronos
8
2
5
5.25
L
Bacchus
0
8
10
0.63
W
Sun Wukong
oChing97
Sun Wukong
3
4
6
1.5
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,293
Damage
57,148
74,136
Taken
98,218
36,945
Mitigated
55,913
15,870
Healing
40,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
19,877
3,203
0
5,750
17,426
7,684
0
7,541
9,885
0
106,078
L
Medusa
Blueballzy
Medusa
8,774
3,886
0
5,262
15,948
4,294
564
4,462
10,976
0
80,017
W
Xbalanque
DaKraken503
Xbalanque
21,607
14,804
0
7,390
18,993
6,959
4,662
5,013
13,980
0
104,299
L
Nemesis
ElMexa5840
Nemesis
3,837
785
0
1,195
11,509
4,375
1,066
4,396
7,113
0
42,861
W
7,482
816
2,787
4,739
23,428
23,855
389
6,255
17,173
27,506
0
L
Nu Wa
LilLolyta
Nu Wa
17,212
2,266
256
1,283
9,192
2,735
432
3,994
5,198
62,343
0
W
Chronos
13,511
5,509
607
8,358
21,017
10,297
4,822
6,329
14,688
82,822
10,814
L
Bacchus
7,593
615
18
2,106
20,061
17,857
86
7,997
12,064
16,900
0
W
Sun Wukong
oChing97
Sun Wukong
5,913
1,552
0
7,366
18,946
9,665
1,082
5,417
13,529
0
97,580
W
8,635
554
2,553
6,355
15,834
5,137
236
6,231
9,603
47,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
64,411
498
Minions Killed
549
0
Camps Cleared
0
2,024,445
Distance Traveled
2,106,680
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,049
593
150
7
0
450,580
2
L
Medusa
10,994
500
142
6
0
431,294
4
W
Xbalanque
13,261
603
135
6
0
402,384
4
L
Nemesis
9,060
412
109
5
0
344,977
1
W
Geb
11,561
526
19
1
0
419,640
12
L
Nu Wa
9,565
435
83
4
0
356,485
3
W
Chronos
14,157
644
146
7
0
385,442
11
L
Bacchus
8,938
406
14
1
0
441,109
12
W
Sun Wukong
13,081
595
159
7
0
497,347
0
W
Hel
12,351
561
90
4
0
401,867
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role