Player Matchup

Bellona
Bellona
HoneyIva
Bellona
Level 5
God Stats
4W - 2L
1,333 SR
Queue Stats
84W - 104L
1,244 Elo+
Solo
Fenrir
Fenrir
Irvingt0nn
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Nivagog
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
SpudMuffin001
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
TheDunch
Medusa
Level 39
God Stats
5W - 2L
1,698 SR
Queue Stats
60W - 87L
1,701 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,489 Elo+

VS

Team Averages
Level 37
1,504 SR
1,342 Elo+
Nemesis
Nemesis
AngxlCookie
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,727 Elo+
Solo
Gilgamesh
Gilgamesh
Nottebarto
Gilgamesh
Level 55
God Stats
13W - 7L
1,500 SR
Queue Stats
16W - 15L
1,199 Elo+
Party 2
Izanami
Izanami
TacoDeSuadero2
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,148 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
caughtmedead
Morgan Le Fay
Level 18
God Stats
3W - 3L
1,303 SR
Queue Stats
7W - 9L
1,199 Elo+
Party 2
Discordia
Discordia
むはよぬ
Discordia
Level 35
God Stats
2W - 8L
1,715 SR
Queue Stats
29W - 26L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HoneyIva
Bellona
13
1 / 8 / 1
7,646
637
4,712
16,478
10,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Irvingt0nn
Fenrir
11
0 / 14 / 0
7,079
590
2,703
15,156
6,336
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Nivagog
Guan Yu
12
0 / 7 / 0
7,444
620
741
12,069
11,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 10 / 2
7,794
650
4,159
12,256
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
TheDunch
Medusa
16
1 / 3 / 1
8,892
741
5,941
10,709
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngxlCookie
Nemesis
18
12 / 2 / 12
11,072
923
13,530
11,333
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Nottebarto
Gilgamesh
18
14 / 0 / 14
11,283
940
13,121
10,243
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 0 / 22
10,127
844
7,536
4,876
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
caughtmedead
Morgan Le Fay
17
6 / 0 / 17
10,281
857
11,353
4,408
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
むはよぬ
Discordia
18
7 / 0 / 16
11,013
918
10,190
3,342
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
123
2
Kills
42
42
Deaths
2
4
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AngxlCookie
Nemesis
12
2
12
9
L
Bellona
HoneyIva
Bellona
1
8
1
0.19
L
Fenrir
Irvingt0nn
Fenrir
0
14
0
0
L
Guan Yu
Nivagog
Guan Yu
0
7
0
0
W
Gilgamesh
Nottebarto
Gilgamesh
14
0
14
21
L
0
10
2
0.1
W
3
0
22
14
L
Medusa
TheDunch
Medusa
1
3
1
0.5
W
Morgan Le Fay
caughtmedead
Morgan Le Fay
6
0
17
14.5
W
Discordia
むはよぬ
Discordia
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
55,730
66,668
Taken
34,202
41,723
Mitigated
22,669
5,473
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AngxlCookie
Nemesis
13,530
6,089
30
5,008
11,333
5,336
1,414
0
11,166
0
31,267
L
Bellona
HoneyIva
Bellona
4,712
964
0
1,940
16,478
10,838
0
3,555
12,484
0
10,214
L
Fenrir
Irvingt0nn
Fenrir
2,703
1,136
0
147
15,156
6,336
13
5,388
9,450
0
5,649
L
Guan Yu
Nivagog
Guan Yu
741
55
150
720
12,069
11,907
0
4,040
7,873
0
13,024
W
Gilgamesh
Nottebarto
Gilgamesh
13,121
4,312
0
1,432
10,243
11,881
344
0
9,931
3,699
25,300
L
4,159
1,365
0
530
12,256
8,902
0
3,817
8,165
0
13,538
W
7,536
4,912
393
1,751
4,876
1,971
2,385
0
4,808
0
35,145
L
Medusa
TheDunch
Medusa
5,941
2,367
0
1,986
10,709
3,740
0
4,865
5,322
0
45,691
W
Morgan Le Fay
caughtmedead
Morgan Le Fay
11,353
1,093
94
911
4,408
1,972
539
0
4,408
26,112
0
W
Discordia
むはよぬ
Discordia
10,190
1,271
0
724
3,342
1,509
1,112
0
3,342
45,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
53,776
151
Minions Killed
245
0
Camps Cleared
0
970,190
Distance Traveled
1,280,320
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,072
923
42
4
0
269,250
0
L
Bellona
7,646
637
15
1
0
175,262
0
L
Fenrir
7,079
590
2
0
0
176,210
0
L
Guan Yu
7,444
620
18
2
0
206,010
0
W
Gilgamesh
11,283
940
27
2
0
298,967
1
L
Loki
7,794
650
28
2
0
180,449
1
W
Izanami
10,127
844
48
4
0
238,895
0
L
Medusa
8,892
741
88
7
0
232,259
0
W
Morgan Le Fay
10,281
857
43
4
0
233,860
0
W
Discordia
11,013
918
85
7
0
239,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role