Player Matchup

Xbalanque
Xbalanque
Jotaro420
Xbalanque
Level 93
God Stats
5W - 4L
1,500 SR
Queue Stats
277W - 303L
1,500 Elo+
Party 1
Ra
Ra
RyukenWhite
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 188L
1,508 Elo+
Solo
Raijin
Raijin
ZY_Smok
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,380 Elo+
Solo
Hachiman
Hachiman
barbar50
Hachiman
Level 160
God Stats
13W - 18L
1,500 SR
Queue Stats
971W - 996L
1,564 Elo+
Solo
Ravana
Ravana
гагабу
Ravana
Level 104
God Stats
3W - 8L
1,500 SR
Queue Stats
330W - 342L
1,425 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,475 Elo+

VS

Team Averages
Level 60
1,500 SR
1,556 Elo+
Merlin
Merlin
JmeSuisFaitBan
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 189L
1,497 Elo+
Solo
Jormungandr
Jormungandr
K1PP3R7UCK
Jormungandr
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 139L
1,500 Elo+
Solo
Terra
Terra
Ordavnov
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,394 Elo+
Solo
Freya
Freya
Robertto25
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Solo
Medusa
Medusa
Глюка
Medusa
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 178L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jotaro420
Xbalanque
17
3 / 7 / 13
10,559
704
14,869
14,433
5,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 4 / 12
11,526
768
10,656
13,259
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
ZY_Smok
Raijin
19
3 / 5 / 17
11,256
750
8,782
16,052
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
barbar50
Hachiman
20
13 / 5 / 14
14,056
937
28,877
18,665
8,401
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
19
6 / 6 / 18
11,562
771
14,478
25,412
22,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
12,888
859
23,706
15,672
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
K1PP3R7UCK
Jormungandr
18
1 / 6 / 20
11,097
740
16,556
19,673
29,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Terra
Ordavnov
Terra
16
5 / 7 / 14
10,893
726
6,626
21,472
27,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
14
2 / 7 / 14
9,092
606
7,700
14,075
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Глюка
Medusa
19
8 / 7 / 7
11,830
789
21,035
15,066
6,233
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
94
31
Kills
27
27
Deaths
31
74
Assists
67
Player
Kills
Deaths
Assists
KDA
L
11
4
12
4.25
W
Xbalanque
Jotaro420
Xbalanque
3
7
13
1.36
L
Jormungandr
K1PP3R7UCK
Jormungandr
1
6
20
1.83
L
Terra
Ordavnov
Terra
5
7
14
1.71
L
Freya
2
7
14
1.29
W
6
4
12
3
W
Raijin
ZY_Smok
Raijin
3
5
17
2.3
W
Hachiman
barbar50
Hachiman
13
5
14
4
L
Medusa
Глюка
Medusa
8
7
7
1.64
W
Ravana
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,662
Damage
75,623
87,821
Taken
85,958
48,845
Mitigated
75,684
40,331
Healing
27,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,706
2,775
3,317
5,543
15,672
6,391
333
2,126
13,443
53,261
0
W
Xbalanque
Jotaro420
Xbalanque
14,869
6,122
774
1,637
14,433
5,354
701
11,997
2,436
0
27,321
L
Jormungandr
K1PP3R7UCK
Jormungandr
16,556
4,258
1,865
2,551
19,673
29,647
355
5,233
14,210
35,480
0
L
Terra
Ordavnov
Terra
6,626
1,872
2,802
5,159
21,472
27,869
203
5,023
15,926
9,311
0
L
Freya
7,700
2,430
901
2,751
14,075
5,544
48
3,175
10,565
11,661
0
W
10,656
509
8,309
5,793
13,259
5,952
198
6,828
6,431
32,812
0
W
Raijin
ZY_Smok
Raijin
8,782
321
1,228
3,824
16,052
6,692
874
10,818
5,234
18,109
0
W
Hachiman
barbar50
Hachiman
28,877
14,871
472
6,324
18,665
8,401
3,909
11,896
6,769
0
60,885
L
Medusa
Глюка
Medusa
21,035
9,499
1,092
1,554
15,066
6,233
519
3,881
10,833
0
37,321
W
Ravana
14,478
3,203
2,445
9,525
25,412
22,446
105
13,049
12,363
0
19,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,959
Gold Earned
55,800
174
Minions Killed
154
0
Camps Cleared
0
1,273,603
Distance Traveled
1,220,625
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,888
859
72
5
0
263,472
4
W
Xbalanque
10,559
704
29
2
0
254,072
0
L
Jormungandr
11,097
740
34
2
0
228,419
1
L
Terra
10,893
726
4
0
0
247,985
1
L
Freya
9,092
606
7
0
0
227,111
0
W
Ra
11,526
768
49
3
0
270,433
0
W
Raijin
11,256
750
29
2
0
263,019
0
W
Hachiman
14,056
937
55
4
0
210,705
0
L
Medusa
11,830
789
37
2
0
253,638
0
W
Ravana
11,562
771
12
1
0
275,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role