Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Somodi
Hercules
Level 131
God Stats
6W - 12L
1,492 SR
Queue Stats
347W - 363L
1,550 Elo+
Solo
Apollo
Apollo
bertel007
Apollo
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 82L
1,364 Elo+
Solo
Poseidon
Poseidon
icydingo29
Poseidon
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 143L
1,185 Elo+
Solo
Sol
Sol
wiismax
Sol
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,292 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,378 Elo+

VS

Team Averages
Level 143
1,586 SR
1,592 Elo+
Hercules
Hercules
CEOofGarlicBread
Hercules
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 104L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jonag
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 259L
1,437 Elo+
Solo
Guan Yu
Guan Yu
KalinaNr
Guan Yu
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Skadi
Skadi
Yolofredroking
Skadi
Level 154
God Stats
11W - 7L
1,715 SR
Queue Stats
665W - 151L
1,763 Elo+
Party 1
Raijin
Raijin
keshavramsumer
Raijin
Level 153
God Stats
13W - 4L
1,715 SR
Queue Stats
422W - 92L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 5
7,711
643
5,196
11,124
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Somodi
Hercules
13
5 / 0 / 3
8,066
672
9,437
8,255
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
bertel007
Apollo
12
2 / 3 / 3
7,367
614
5,164
10,412
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
icydingo29
Poseidon
11
2 / 1 / 3
6,709
559
5,547
5,684
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
11
1 / 0 / 3
6,919
577
2,662
6,492
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,278
523
6,041
10,822
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Jonag
Hun Batz
10
1 / 4 / 1
5,972
498
2,300
9,206
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
KalinaNr
Guan Yu
11
0 / 3 / 0
6,346
529
4,727
9,478
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 3 / 0
7,385
615
9,645
8,164
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 1 / 0
6,802
567
1,226
4,939
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
5
5
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
5
6.5
L
1
3
2
0.67
L
Hun Batz
Jonag
Hun Batz
1
4
1
0.38
L
Guan Yu
KalinaNr
Guan Yu
0
3
0
0
W
Hercules
Somodi
Hercules
5
0
3
6.5
L
3
3
0
1
W
Apollo
bertel007
Apollo
2
3
3
1.17
W
Poseidon
icydingo29
Poseidon
2
1
3
3.5
L
0
1
0
0
W
Sol
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
23,939
41,967
Taken
42,609
20,997
Mitigated
21,751
22,322
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,196
804
667
5,061
11,124
6,933
0
113
10,963
81
21,737
L
6,041
1,879
0
3,996
10,822
5,986
0
2,160
8,418
0
15,300
L
Hun Batz
Jonag
Hun Batz
2,300
461
0
2,905
9,206
2,874
0
2,628
6,544
0
27,521
L
Guan Yu
KalinaNr
Guan Yu
4,727
821
410
4,480
9,478
8,544
0
1,406
7,371
0
37,001
W
Hercules
Somodi
Hercules
9,437
3,519
0
4,724
8,255
8,939
0
415
7,232
0
45,233
L
9,645
4,563
0
357
8,164
2,583
785
405
7,759
0
54,640
W
Apollo
bertel007
Apollo
5,164
2,928
0
5,125
10,412
2,560
76
0
10,316
0
54,870
W
Poseidon
icydingo29
Poseidon
5,547
626
0
3,206
5,684
1,146
29
480
5,080
35,352
0
L
1,226
236
0
1,229
4,939
1,764
0
1,691
3,248
54,305
0
W
Sol
2,662
882
0
3,539
6,492
1,419
0
218
6,046
39,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
32,783
380
Minions Killed
395
0
Camps Cleared
0
1,286,641
Distance Traveled
1,272,292
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,711
643
42
4
0
259,994
3
L
Hercules
6,278
523
21
2
0
285,916
2
L
Hun Batz
5,972
498
63
5
0
252,071
3
L
Guan Yu
6,346
529
91
8
0
262,606
4
W
Hercules
8,066
672
94
8
0
268,850
6
L
Skadi
7,385
615
103
9
0
229,513
2
W
Apollo
7,367
614
105
9
0
224,358
5
W
Poseidon
6,709
559
62
5
0
276,395
6
L
Raijin
6,802
567
117
10
0
242,186
10
W
Sol
6,919
577
77
6
0
257,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role