Player Matchup

Nu Wa
Nu Wa
Axolotl God7394
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,235 Elo+
Party 3
Neith
Neith
G3nj1x
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,263 Elo+
Solo
Freya
Freya
PropheticMonk254
Freya
Level 86
God Stats
9W - 19L
1,285 SR
Queue Stats
289W - 294L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
ixDripZz
Kuzenbo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Ra
Ra
sroka420
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 49
1,457 SR
1,404 Elo+

VS

Team Averages
Level 85
1,591 SR
1,589 Elo+
Artemis
Artemis
ArmandoWar-
Artemis
Level 100
God Stats
43W - 30L
1,628 SR
Queue Stats
148W - 158L
1,409 Elo+
Party 1
Pele
Pele
B1ack0ut770102
Pele
Level 70
God Stats
26W - 14L
1,500 SR
Queue Stats
379W - 521L
1,768 Elo+
Party 2
Ne Zha
Ne Zha
Caeser030
Ne Zha
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 21L
1,508 Elo+
Solo
Ganesha
Ganesha
Starjunkdragon
Ganesha
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
396W - 526L
1,853 Elo+
Party 2
Zeus
Zeus
i_AnTraX
Zeus
Level 86
God Stats
33W - 20L
1,827 SR
Queue Stats
250W - 280L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
9,159
654
8,783
11,790
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
G3nj1x
Neith
16
3 / 7 / 4
9,247
661
7,568
14,766
4,385
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 8 / 4
9,828
702
12,622
18,148
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
ixDripZz
Kuzenbo
16
1 / 3 / 5
9,564
683
7,468
18,328
22,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 10 / 0
8,827
631
2,361
13,117
3,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArmandoWar-
Artemis
20
16 / 1 / 5
13,124
937
16,308
11,388
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 13
10,158
726
8,498
11,322
5,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Caeser030
Ne Zha
19
7 / 2 / 13
11,572
827
10,846
8,478
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 27
10,758
768
7,690
16,839
20,191
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
11 / 2 / 14
12,601
900
24,274
10,889
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
11
Kills
35
35
Deaths
11
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArmandoWar-
Artemis
16
1
5
18.5
L
2
7
5
0.64
W
1
3
13
2.5
W
Ne Zha
Caeser030
Ne Zha
7
2
13
6.75
L
Neith
G3nj1x
Neith
3
7
4
0.71
L
4
8
4
0.75
W
0
3
27
4.5
W
Zeus
11
2
14
9
L
Kuzenbo
ixDripZz
Kuzenbo
1
3
5
1.17
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
67,616
76,149
Taken
58,916
42,303
Mitigated
39,831
9,660
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArmandoWar-
Artemis
16,308
9,715
0
5,156
11,388
5,122
3,923
5,927
5,255
0
59,013
L
8,783
1,659
30
330
11,790
3,998
9
3,430
8,232
22,058
0
W
8,498
1,431
964
2,306
11,322
5,831
1,886
7,252
3,820
0
33,896
W
Ne Zha
Caeser030
Ne Zha
10,846
2,937
0
1,730
8,478
4,056
1,768
3,019
5,331
0
42,963
L
Neith
G3nj1x
Neith
7,568
2,309
0
1,474
14,766
4,385
0
9,059
5,643
0
27,214
L
12,622
4,179
108
3,555
18,148
7,539
0
7,651
10,306
31,210
3,689
W
7,690
388
0
1,903
16,839
20,191
225
7,990
8,581
21,525
0
W
Zeus
24,274
1,814
276
3,949
10,889
4,631
3,095
4,401
6,308
71,223
0
L
Kuzenbo
ixDripZz
Kuzenbo
7,468
2,115
321
3,600
18,328
22,949
0
6,235
11,740
18,390
0
L
2,361
935
38
204
13,117
3,432
0
5,172
7,906
20,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
58,213
187
Minions Killed
318
0
Camps Cleared
0
1,140,245
Distance Traveled
1,441,082
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,124
937
94
7
0
259,155
2
L
Nu Wa
9,159
654
28
2
0
239,070
1
W
Pele
10,158
726
62
4
0
292,182
0
W
Ne Zha
11,572
827
62
4
0
337,366
0
L
Neith
9,247
661
50
4
0
212,129
1
L
Freya
9,828
702
49
4
0
235,217
0
W
Ganesha
10,758
768
0
0
0
273,126
0
W
Zeus
12,601
900
100
7
0
279,253
2
L
Kuzenbo
9,564
683
21
2
0
261,714
1
L
Ra
8,827
631
39
3
0
192,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role