Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CorkyFurball74
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,145 Elo+
Solo
Merlin
Merlin
Ragnarok5376
Merlin
Level 69
God Stats
1W - 1L
1,734 SR
Queue Stats
15W - 9L
1,508 Elo+
Solo
Ravana
Ravana
what_brony
Ravana
Level 160
God Stats
2W - 3L
1,824 SR
Queue Stats
47W - 46L
1,252 Elo+
Party 1
Medusa
Medusa
yourstruley69
Medusa
Level 125
God Stats
1W - 2L
1,472 SR
Queue Stats
61W - 56L
1,252 Elo+
Party 1
Team Averages
Level 116
1,606 SR
1,332 Elo+

VS

Team Averages
Level 127
1,500 SR
1,437 Elo+
Ares
Ares
Elitericky
Ares
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 50L
1,280 Elo+
Solo
Vamana
Vamana
LazyColt4909033
Vamana
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 127L
1,722 Elo+
Solo
Apollo
Apollo
Pure Paxy
Apollo
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 141L
1,152 Elo+
Solo
Set
Set
Resyree-
Set
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 79L
1,396 Elo+
Solo
Ra
Ra
SwissBeatz
Ra
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 3 / 0
3,648
521
1,768
6,257
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,141
592
1,709
4,754
4,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
5
1 / 0 / 0
3,634
519
1,189
1,653
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
what_brony
Ravana
7
1 / 1 / 1
4,049
578
2,389
4,746
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
3,406
487
1,645
3,493
590
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
4,067
581
970
2,645
1,375
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 0 / 0
4,870
696
3,898
3,949
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Pure Paxy
Apollo
8
4 / 0 / 0
4,952
707
3,306
3,572
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 2
4,121
589
1,594
4,171
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,527
647
1,660
2,705
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
L
0
0
0
0
W
0
0
4
2
W
2
0
0
2
W
Apollo
Pure Paxy
Apollo
4
0
0
4
L
Merlin
1
0
0
1
W
0
1
2
1
W
1
1
0
1
L
Ravana
what_brony
Ravana
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,700
Damage
11,428
20,903
Taken
17,042
8,310
Mitigated
6,947
7,586
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,768
531
206
1,279
6,257
2,180
0
1,020
5,117
0
10,512
L
1,709
258
0
2,987
4,754
4,085
0
0
4,392
17,983
0
W
970
387
0
490
2,645
1,375
0
0
2,645
8,706
0
W
3,898
2,106
0
1,441
3,949
2,406
0
1,709
2,240
0
25,933
W
Apollo
Pure Paxy
Apollo
3,306
2,494
0
1,487
3,572
1,084
0
0
3,352
0
25,227
L
Merlin
1,189
40
0
500
1,653
327
0
413
1,196
13,928
0
W
1,594
514
0
2,075
4,171
1,374
486
420
3,751
0
17,804
W
1,660
433
243
1,159
2,705
708
0
769
1,936
23,129
0
L
Ravana
what_brony
Ravana
2,389
674
0
2,137
4,746
1,128
0
579
4,005
0
17,522
L
1,645
708
0
477
3,493
590
0
430
3,063
0
15,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,878
Gold Earned
22,537
153
Minions Killed
228
0
Camps Cleared
0
642,749
Distance Traveled
657,911
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,648
521
22
3
0
133,550
1
L
Sobek
4,141
592
44
6
0
124,498
1
W
Ares
4,067
581
12
2
0
127,374
0
W
Vamana
4,870
696
59
8
0
133,696
1
W
Apollo
4,952
707
66
9
0
117,853
1
L
Merlin
3,634
519
21
3
0
100,134
1
W
Set
4,121
589
37
5
0
137,452
0
W
Ra
4,527
647
54
8
0
141,536
3
L
Ravana
4,049
578
43
6
0
146,608
1
L
Medusa
3,406
487
23
3
0
137,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role