Player Matchup

Danzaburou
Danzaburou
BlvckestHeart
Danzaburou
Level 56
God Stats
3W - 3L
1,757 SR
Queue Stats
239W - 209L
1,445 Elo+
Solo
Agni
Agni
GelatinousBard
Agni
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 97L
1,255 Elo+
Solo
Cernunnos
Cernunnos
Heavy___Weather_
Cernunnos
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Relyks0
Gilgamesh
Level 135
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 56L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
ilya2015102
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 97
1,551 SR
1,443 Elo+

VS

Team Averages
Level 125
1,473 SR
1,388 Elo+
Awilix
Awilix
Djawsome3219
Awilix
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 157L
1,306 Elo+
Party 1
Skadi
Skadi
Guamaniac Chief
Skadi
Level 87
God Stats
15W - 8L
1,643 SR
Queue Stats
61W - 45L
1,585 Elo+
Solo
Atlas
Atlas
PR Buick
Atlas
Level 158
God Stats
4W - 3L
1,221 SR
Queue Stats
198W - 209L
1,299 Elo+
Solo
Erlang Shen
Erlang Shen
Sedated22
Erlang Shen
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
455W - 454L
1,431 Elo+
Party 1
Scylla
Scylla
fandecatnoir
Scylla
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
263W - 261L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlvckestHeart
Danzaburou
15
1 / 4 / 2
9,061
533
5,518
11,630
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
7,251
427
3,317
8,138
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
14
2 / 4 / 0
8,430
496
6,637
14,950
5,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Relyks0
Gilgamesh
4
0 / 1 / 0
5,179
305
202
1,473
499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
ilya2015102
Zhong Kui
10
1 / 10 / 0
6,867
404
480
10,838
3,923

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 0 / 10
9,742
573
7,415
9,680
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 2
8,995
529
3,624
7,192
2,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Atlas
PR Buick
Atlas
15
4 / 2 / 1
9,043
532
9,163
11,430
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
Sedated22
Erlang Shen
14
9 / 2 / 5
8,939
526
6,648
9,912
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
3 / 0 / 2
7,756
456
2,796
1,621
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
23
24
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlvckestHeart
Danzaburou
1
4
2
0.5
W
Awilix
6
0
10
11
L
1
5
1
0.3
W
1
1
2
2
L
Cernunnos
2
4
0
0.5
W
Atlas
PR Buick
Atlas
4
2
1
2.25
L
Gilgamesh
Relyks0
Gilgamesh
0
1
0
0
W
Erlang Shen
Sedated22
Erlang Shen
9
2
5
5.75
W
Scylla
3
0
2
4
L
Zhong Kui
ilya2015102
Zhong Kui
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
29,646
47,029
Taken
39,835
16,076
Mitigated
28,119
10,738
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlvckestHeart
Danzaburou
5,518
2,148
0
3,581
11,630
4,405
0
0
11,450
0
58,457
W
Awilix
7,415
2,813
0
5,402
9,680
3,669
787
1,939
7,741
0
62,481
L
3,317
148
0
219
8,138
2,108
0
1,104
6,885
37,523
0
W
3,624
1,178
0
1,351
7,192
2,257
1,620
50
7,142
0
56,623
L
Cernunnos
6,637
4,369
0
6,405
14,950
5,141
1,080
7,534
6,321
0
51,922
W
Atlas
PR Buick
Atlas
9,163
3,040
0
3,800
11,430
12,822
281
35
11,395
48,395
0
L
Gilgamesh
Relyks0
Gilgamesh
202
50
0
449
1,473
499
0
0
1,417
0
6,054
W
Erlang Shen
Sedated22
Erlang Shen
6,648
2,273
0
3,448
9,912
8,926
2,041
1,333
8,579
0
42,277
W
Scylla
2,796
423
0
500
1,621
445
842
440
1,181
28,289
0
L
Zhong Kui
ilya2015102
Zhong Kui
480
121
0
84
10,838
3,923
259
2,297
8,263
13,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
44,475
341
Minions Killed
435
0
Camps Cleared
0
1,172,660
Distance Traveled
1,477,135
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,061
533
126
7
0
281,714
4
W
Awilix
9,742
573
104
6
0
389,161
2
L
Agni
7,251
427
67
4
0
304,257
5
W
Skadi
8,995
529
124
7
0
282,597
0
L
Cernunnos
8,430
496
103
6
0
264,321
0
W
Atlas
9,043
532
84
5
0
258,364
3
L
Gilgamesh
5,179
305
17
1
0
56,014
0
W
Erlang Shen
8,939
526
66
4
0
320,172
1
W
Scylla
7,756
456
57
3
0
226,841
3
L
Zhong Kui
6,867
404
28
2
0
266,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role