Player Matchup

Vamana
Vamana
HomelikeBasil33
Vamana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 98L
1,264 Elo+
Party 1
Sol
Sol
Ladydragon607
Sol
Level 87
God Stats
57W - 41L
1,311 SR
Queue Stats
662W - 757L
1,690 Elo+
Solo
Neith
Neith
NessaHere
Neith
Level 7
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Team Averages
Level 85
1,368 SR
1,406 Elo+

VS

Team Averages
Level 32
1,429 SR
1,355 Elo+
Anubis
Anubis
Hercxls
Anubis
Level 45
God Stats
1W - 4L
1,285 SR
Queue Stats
7W - 19L
1,232 Elo+
Party 2
Khepri
Khepri
SEAOFTRITON
Khepri
Level 42
God Stats
9W - 5L
1,698 SR
Queue Stats
52W - 72L
1,332 Elo+
Solo
Medusa
Medusa
xWaltZG4NKZx
Medusa
Level 8
God Stats
2W - 3L
1,305 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,747
583
7,421
20,047
19,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 0
8,713
581
11,796
10,076
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
NessaHere
Neith
13
0 / 4 / 1
8,293
553
7,419
8,617
3,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hercxls
Anubis
15
7 / 1 / 6
10,448
697
9,825
8,611
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
0 / 0 / 13
9,513
634
5,669
10,658
12,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
15
7 / 0 / 7
10,756
717
18,920
12,974
6,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Hercxls
Anubis
7
1
6
10
L
0
5
1
0.1
L
1
5
0
0.2
L
Neith
NessaHere
Neith
0
4
1
0.13
W
Khepri
0
0
13
6.5
W
Medusa
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
34,414
38,740
Taken
32,243
25,017
Mitigated
23,613
11,553
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Hercxls
Anubis
9,825
223
513
3,794
8,611
4,776
102
2,893
5,417
36,334
0
L
7,421
3,325
145
6,812
20,047
19,576
0
7,358
12,689
0
25,291
L
11,796
1,900
99
3,508
10,076
2,343
0
4,160
5,916
42,192
0
L
Neith
NessaHere
Neith
7,419
2,396
0
989
8,617
3,098
0
4,408
4,209
0
16,801
W
Khepri
5,669
680
0
2,683
10,658
12,386
176
4,197
6,001
25,064
0
W
Medusa
18,920
7,858
0
3,755
12,974
6,451
807
3,707
8,831
0
44,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
30,717
139
Minions Killed
156
4
Camps Cleared
9
737,661
Distance Traveled
801,295
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,448
697
49
3
5
255,153
1
L
Vamana
8,747
583
43
3
0
260,810
1
L
Sol
8,713
581
76
5
3
222,340
2
L
Neith
8,293
553
20
1
1
254,511
0
W
Khepri
9,513
634
38
3
1
274,800
1
W
Medusa
10,756
717
69
5
3
271,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role