Player Matchup

Freya
Freya
Erekishgal
Freya
Level 87
God Stats
6W - 10L
1,150 SR
Queue Stats
237W - 247L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
Leodio96
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,206 Elo+
Party 1
Tyr
Tyr
ZeroSkyknight
Tyr
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 63L
1,500 Elo+
Solo
Poseidon
Poseidon
puntogt-3
Poseidon
Level 55
God Stats
14W - 7L
1,500 SR
Queue Stats
44W - 51L
1,206 Elo+
Party 1
Sobek
Sobek
turenfoufou
Sobek
Level 73
God Stats
9W - 11L
1,706 SR
Queue Stats
39W - 59L
1,791 Elo+
Solo
Team Averages
Level 62
1,471 SR
1,460 Elo+

VS

Team Averages
Level 80
1,516 SR
1,510 Elo+
Izanami
Izanami
Brockchen5034
Izanami
Level 133
God Stats
11W - 10L
1,466 SR
Queue Stats
869W - 859L
1,401 Elo+
Solo
Amaterasu
Amaterasu
Dead_Wolf282
Amaterasu
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 25L
1,718 Elo+
Solo
Anubis
Anubis
Superlatja
Anubis
Level 62
God Stats
4W - 10L
1,734 SR
Queue Stats
322W - 383L
1,558 Elo+
Solo
Xing Tian
Xing Tian
X_BlackSouls_X
Xing Tian
Level 64
God Stats
27W - 31L
1,382 SR
Queue Stats
94W - 126L
1,375 Elo+
Solo
Bacchus
Bacchus
xXM4tz3_SkillzXx
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 4 / 1
8,129
406
5,235
11,299
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Leodio96
Sun Wukong
13
2 / 2 / 3
8,343
417
4,719
12,937
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
6,237
312
452
1,264
462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
puntogt-3
Poseidon
15
1 / 5 / 0
8,990
450
7,747
8,107
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 5
8,507
425
3,499
10,662
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 4 / 1
12,587
629
9,334
14,059
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Dead_Wolf282
Amaterasu
16
2 / 1 / 1
11,405
570
2,120
12,790
8,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Superlatja
Anubis
17
2 / 1 / 1
11,814
591
6,431
8,826
4,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
X_BlackSouls_X
Xing Tian
15
2 / 3 / 4
10,610
531
5,371
18,890
9,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 5
11,011
551
4,167
12,200
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
13
13
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
4
1
1.38
W
Amaterasu
Dead_Wolf282
Amaterasu
2
1
1
2.5
L
Freya
3
4
1
0.88
L
Sun Wukong
Leodio96
Sun Wukong
2
2
3
1.75
W
Anubis
Superlatja
Anubis
2
1
1
2.5
W
Xing Tian
X_BlackSouls_X
Xing Tian
2
3
4
1.33
L
1
0
0
1
L
Poseidon
puntogt-3
Poseidon
1
5
0
0.2
L
1
2
5
1.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
27,423
44,269
Taken
66,765
18,629
Mitigated
45,131
14,921
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,334
6,617
0
6,369
14,059
5,814
8,181
4,375
9,644
0
106,369
W
Amaterasu
Dead_Wolf282
Amaterasu
2,120
832
0
5,283
12,790
8,604
4,011
3,890
8,602
0
60,452
L
Freya
5,235
2,899
312
4,620
11,299
3,375
0
3,661
7,093
33,837
0
L
Sun Wukong
Leodio96
Sun Wukong
4,719
1,728
0
3,747
12,937
4,869
0
4,743
8,194
0
46,236
W
Anubis
Superlatja
Anubis
6,431
150
0
5,573
8,826
4,703
759
2,012
6,594
81,832
0
W
Xing Tian
X_BlackSouls_X
Xing Tian
5,371
578
642
5,107
18,890
9,301
724
2,832
15,776
62,925
0
L
452
49
0
484
1,264
462
0
0
1,264
0
8,413
L
Poseidon
puntogt-3
Poseidon
7,747
416
0
1,286
8,107
2,714
0
5,564
2,543
55,740
0
L
3,499
395
312
4,160
10,662
7,209
0
2,001
8,661
26,360
2,522
W
4,167
420
896
2,315
12,200
16,709
326
2,693
9,054
33,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,206
Gold Earned
57,427
338
Minions Killed
587
0
Camps Cleared
0
1,377,364
Distance Traveled
1,907,009
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,587
629
166
8
0
350,908
5
W
Amaterasu
11,405
570
115
6
0
380,890
0
L
Freya
8,129
406
66
3
0
258,035
4
L
Sun Wukong
8,343
417
78
4
0
378,511
0
W
Anubis
11,814
591
154
8
0
389,296
6
W
Xing Tian
10,610
531
100
5
0
371,658
1
L
Tyr
6,237
312
23
1
0
82,643
0
L
Poseidon
8,990
450
110
6
0
351,916
3
L
Sobek
8,507
425
61
3
0
306,259
7
W
Bacchus
11,011
551
52
3
0
414,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role