Player Matchup

Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 109
God Stats
293W - 282L
1,209 SR
Queue Stats
307W - 306L
1,318 Elo+
Solo
Chaac
Chaac
DiverSanTru38
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 2
Guan Yu
Guan Yu
Vova_zgorodok
Guan Yu
Level 14
God Stats
0W - 3L
1,204 SR
Queue Stats
2W - 9L
1,095 Elo+
Party 2
Ravana
Ravana
atico_germinal
Ravana
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,482 Elo+
Solo
Merlin
Merlin
r_A_c_U_c_T
Merlin
Level 61
God Stats
0W - 4L
1,191 SR
Queue Stats
2W - 9L
1,095 Elo+
Party 2
Team Averages
Level 71
1,321 SR
1,231 Elo+

VS

Team Averages
Level 67
1,672 SR
1,619 Elo+
Neith
Neith
Davdcope888
Neith
Level 79
God Stats
14W - 11L
1,500 SR
Queue Stats
198W - 191L
1,697 Elo+
Solo
Sun Wukong
Sun Wukong
JokerDelta
Sun Wukong
Level 80
God Stats
17W - 11L
1,749 SR
Queue Stats
72W - 63L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
barry_B_benson37
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 357L
1,500 Elo+
Solo
Camazotz
Camazotz
cynock-aime-choc
Camazotz
Level 61
God Stats
9W - 5L
1,749 SR
Queue Stats
92W - 66L
1,557 Elo+
Party 1
Mulan
Mulan
x_turk0o87
Mulan
Level 46
God Stats
25W - 15L
1,861 SR
Queue Stats
31W - 24L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agl-dragon12
Danzaburou
8
3 / 3 / 2
5,151
515
4,244
6,367
1,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 5 / 1
4,204
420
3,506
7,870
3,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
7
0 / 4 / 2
4,480
448
1,155
7,119
4,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 1 / 0
4,664
466
1,098
3,250
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
6
0 / 6 / 0
4,161
416
1,182
4,623
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 5
5,271
527
3,802
5,839
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
JokerDelta
Sun Wukong
11
7 / 0 / 1
6,634
663
7,214
8,113
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
9
0 / 0 / 6
5,163
516
1,916
3,735
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
6 / 0 / 3
6,046
605
4,267
5,685
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
7
3 / 3 / 2
5,004
500
3,347
5,102
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Agl-dragon12
Danzaburou
3
3
2
1.33
W
3
4
5
1.38
L
0
5
1
0.1
W
Sun Wukong
JokerDelta
Sun Wukong
7
0
1
7.5
L
Guan Yu
0
4
2
0.25
L
1
1
0
1
W
Aphrodite
0
0
6
3
W
6
0
3
7.5
L
Merlin
0
6
0
0
W
Mulan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,185
Damage
20,546
29,229
Taken
28,474
11,717
Mitigated
12,656
6,444
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Agl-dragon12
Danzaburou
4,244
1,666
55
1,835
6,367
1,797
433
719
5,172
0
23,104
W
3,802
1,116
0
781
5,839
1,904
686
76
5,763
0
16,703
L
3,506
826
0
2,221
7,870
3,859
222
180
7,326
0
11,863
W
Sun Wukong
JokerDelta
Sun Wukong
7,214
1,821
0
3,328
8,113
4,204
32
459
7,654
0
31,229
L
Guan Yu
1,155
201
60
222
7,119
4,174
0
1,017
5,879
1,245
15,523
L
1,098
309
0
1,687
3,250
844
0
0
3,168
0
18,101
W
Aphrodite
1,916
262
909
2,331
3,735
1,112
872
122
3,613
26,608
0
W
4,267
1,127
0
3,228
5,685
1,641
272
277
5,408
0
22,387
L
Merlin
1,182
108
102
262
4,623
1,043
66
0
4,367
14,478
0
W
Mulan
3,347
799
0
402
5,102
3,795
772
248
4,854
0
10,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
28,118
149
Minions Killed
221
0
Camps Cleared
0
827,475
Distance Traveled
1,010,149
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,151
515
38
4
0
168,388
1
W
Neith
5,271
527
33
3
0
170,678
0
L
Chaac
4,204
420
17
2
0
177,040
0
W
Sun Wukong
6,634
663
64
6
0
213,045
3
L
Guan Yu
4,480
448
29
3
0
199,442
2
L
Ravana
4,664
466
46
5
0
123,849
0
W
Aphrodite
5,163
516
58
6
0
189,672
0
W
Camazotz
6,046
605
50
5
0
242,475
0
L
Merlin
4,161
416
19
2
0
158,756
0
W
Mulan
5,004
500
16
2
0
194,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role