Player Matchup

Gilgamesh
Gilgamesh
Corcustos
Gilgamesh
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,162 Elo+
Solo
Chang'e
Chang'e
KENTsMEN-KS
Chang'e
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lômo
Kukulkan
Level 28
God Stats
13W - 8L
1,167 SR
Queue Stats
20W - 22L
1,201 Elo+
Solo
Ares
Ares
bigdodgedaddy
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Chaac
Chaac
lowkick1488
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 29
1,433 SR
1,373 Elo+

VS

Team Averages
Level 39
1,550 SR
1,486 Elo+
Bellona
Bellona
BabyDropKick
Bellona
Level 16
God Stats
11W - 5L
1,751 SR
Queue Stats
202W - 174L
1,698 Elo+
Solo
Osiris
Osiris
Kevin Heman
Osiris
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 26L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
TecoHunter
Baba Yaga
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
jepaul95
Xbalanque
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 70L
1,234 Elo+
Solo
Kukulkan
Kukulkan
spider_momouche
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Corcustos
Gilgamesh
16
5 / 4 / 5
9,288
774
9,910
11,357
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
KENTsMEN-KS
Chang'e
15
1 / 5 / 5
8,747
729
3,819
10,455
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Lômo
Kukulkan
16
7 / 0 / 1
9,633
803
10,114
5,938
2,625
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 2
7,664
639
367
6,935
4,719
16
2 / 6 / 5
8,886
741
9,532
16,300
10,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyDropKick
Bellona
18
8 / 1 / 3
10,031
836
10,629
13,680
13,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
16
1 / 1 / 8
9,233
769
5,060
8,506
9,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
TecoHunter
Baba Yaga
16
3 / 4 / 9
9,464
789
7,924
9,275
3,376
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
jepaul95
Xbalanque
18
9 / 2 / 3
10,527
877
14,615
9,323
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
14
0 / 7 / 4
8,217
685
48
8,661
2,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
15
Kills
21
21
Deaths
15
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
BabyDropKick
Bellona
8
1
3
9.5
L
Gilgamesh
Corcustos
Gilgamesh
5
4
5
1.88
L
Chang'e
KENTsMEN-KS
Chang'e
1
5
5
0.7
W
Osiris
1
1
8
5
L
Kukulkan
Lômo
Kukulkan
7
0
1
7.5
W
Baba Yaga
TecoHunter
Baba Yaga
3
4
9
1.88
L
0
6
2
0.17
W
Xbalanque
jepaul95
Xbalanque
9
2
3
5.25
L
2
6
5
0.75
W
Kukulkan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
38,276
50,985
Taken
49,445
29,053
Mitigated
33,822
8,804
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BabyDropKick
Bellona
10,629
826
0
1,344
13,680
13,641
1,429
3,600
10,080
0
32,600
L
Gilgamesh
Corcustos
Gilgamesh
9,910
3,720
0
1,761
11,357
6,273
0
1,398
9,698
0
33,550
L
Chang'e
KENTsMEN-KS
Chang'e
3,819
55
776
1,407
10,455
4,889
117
715
9,434
16,771
0
W
Osiris
5,060
1,895
0
766
8,506
9,668
759
2,128
6,378
0
23,051
L
Kukulkan
Lômo
Kukulkan
10,114
1,502
0
717
5,938
2,625
0
826
5,063
34,530
0
W
Baba Yaga
TecoHunter
Baba Yaga
7,924
1,096
0
2,025
9,275
3,376
1,617
4,039
5,236
23,480
0
L
367
128
0
0
6,935
4,719
30
1,916
4,939
5,046
0
W
Xbalanque
jepaul95
Xbalanque
14,615
8,979
0
224
9,323
4,313
1,599
2,369
6,954
0
46,449
L
9,532
726
444
3,699
16,300
10,547
0
3,117
12,969
505
22,275
W
Kukulkan
48
48
0
285
8,661
2,824
13
2,213
6,448
5,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
47,472
169
Minions Killed
197
0
Camps Cleared
0
1,075,262
Distance Traveled
1,167,987
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,031
836
59
5
0
294,002
1
L
Gilgamesh
9,288
774
38
3
0
190,853
0
L
Chang'e
8,747
729
34
3
0
223,734
0
W
Osiris
9,233
769
35
3
0
249,869
2
L
Kukulkan
9,633
803
55
5
0
251,708
0
W
Baba Yaga
9,464
789
32
3
0
213,065
1
L
Ares
7,664
639
12
1
0
149,415
3
W
Xbalanque
10,527
877
64
5
0
233,973
1
L
Chaac
8,886
741
30
3
0
259,552
4
W
Kukulkan
8,217
685
7
1
0
177,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role