Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AuzzieDonkey
Nox
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 104L
1,440 Elo+
Solo
Chaac
Chaac
Nightmar3s
Chaac
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
591W - 508L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
Shynxy
Ne Zha
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 22L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
TheWahking14
Ao Kuang
Level 43
God Stats
12W - 3L
1,285 SR
Queue Stats
339W - 270L
1,428 Elo+
Party 1
Team Averages
Level 111
1,457 SR
1,462 Elo+

VS

Team Averages
Level 137
1,543 SR
1,526 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bezaliel
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,532 Elo+
Solo
Nu Wa
Nu Wa
DrMidgard
Nu Wa
Level 160
God Stats
9W - 23L
1,715 SR
Queue Stats
798W - 845L
1,638 Elo+
Solo
Susano
Susano
SCORCHNU
Susano
Level 132
God Stats
1W - 5L
1,500 SR
Queue Stats
190W - 217L
1,602 Elo+
Solo
Charybdis
Charybdis
x J O P I K
Charybdis
Level 75
God Stats
7W - 7L
1,500 SR
Queue Stats
173W - 231L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 2 / 16
13,895
731
13,940
24,486
34,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 3 / 11
12,713
669
11,370
14,614
5,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
20
11 / 2 / 12
14,610
769
23,957
36,568
38,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ne Zha
Shynxy
Ne Zha
16
2 / 5 / 6
10,862
572
8,408
15,707
5,454
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TheWahking14
Ao Kuang
20
5 / 2 / 11
12,639
665
5,956
16,506
7,081
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 4 / 3
10,701
563
11,863
11,086
7,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Bezaliel
Fenrir
17
2 / 8 / 7
10,898
574
9,495
19,804
16,025
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
DrMidgard
Nu Wa
20
9 / 4 / 3
15,607
821
34,985
12,071
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
SCORCHNU
Susano
19
2 / 4 / 8
11,731
617
20,146
13,599
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
x J O P I K
Charybdis
17
0 / 5 / 11
10,991
578
10,239
12,636
5,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
25
Kills
14
14
Deaths
25
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
16
6
L
Tiamat
 
Tiamat
1
4
3
0.63
W
3
3
11
2.83
L
Fenrir
Bezaliel
Fenrir
2
8
7
0.69
L
Nu Wa
DrMidgard
Nu Wa
9
4
3
2.63
W
Chaac
11
2
12
8.5
L
Susano
SCORCHNU
Susano
2
4
8
1.5
W
Ne Zha
Shynxy
Ne Zha
2
5
6
1
W
Ao Kuang
TheWahking14
Ao Kuang
5
2
11
5.25
L
Charybdis
x J O P I K
Charybdis
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,631
Damage
86,728
107,881
Taken
69,196
90,486
Mitigated
42,898
46,922
Healing
19,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,940
2,807
1,886
5,321
24,486
34,079
1,319
9,460
14,576
54,017
0
L
Tiamat
 
Tiamat
11,863
1,031
855
2,770
11,086
7,368
448
5,113
5,513
19,802
0
W
11,370
275
1,778
3,289
14,614
5,126
913
8,259
6,237
55,080
0
L
Fenrir
Bezaliel
Fenrir
9,495
844
2,503
2,993
19,804
16,025
0
7,710
11,366
0
12,035
L
Nu Wa
DrMidgard
Nu Wa
34,985
11,530
512
775
12,071
6,227
1,798
5,383
6,393
90,493
0
W
Chaac
23,957
2,899
3,687
20,625
36,568
38,746
356
14,169
21,746
630
41,124
L
Susano
SCORCHNU
Susano
20,146
1,539
2,626
3,554
13,599
7,461
99
8,669
4,833
0
31,925
W
Ne Zha
Shynxy
Ne Zha
8,408
1,122
969
2,770
15,707
5,454
1,266
7,612
7,922
0
26,749
W
Ao Kuang
TheWahking14
Ao Kuang
5,956
934
1,686
4,911
16,506
7,081
1,778
7,348
8,987
28,084
0
L
Charybdis
x J O P I K
Charybdis
10,239
3,433
1,484
1,644
12,636
5,817
533
4,742
7,381
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,719
Gold Earned
59,928
259
Minions Killed
190
0
Camps Cleared
0
1,730,611
Distance Traveled
1,560,341
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,895
731
62
3
0
321,944
0
L
Tiamat
10,701
563
23
1
0
341,386
3
W
Nox
12,713
669
86
5
0
338,878
2
L
Fenrir
10,898
574
9
0
0
339,703
0
L
Nu Wa
15,607
821
107
6
0
285,349
0
W
Chaac
14,610
769
27
1
0
371,878
1
L
Susano
11,731
617
35
2
0
313,986
0
W
Ne Zha
10,862
572
19
1
0
319,358
0
W
Ao Kuang
12,639
665
65
3
0
378,553
0
L
Charybdis
10,991
578
16
1
0
279,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role