Player Matchup

Apollo
Apollo
Brockchen5034
Apollo
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
869W - 859L
1,485 Elo+
Solo
Nemesis
Nemesis
G4B_Law
Nemesis
Level 61
God Stats
6W - 5L
1,702 SR
Queue Stats
20W - 21L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Leodio96
Erlang Shen
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 1
Zeus
Zeus
puntogt-3
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,500 Elo+
Party 1
King Arthur
King Arthur
thenight10
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2
Team Averages
Level 61
1,540 SR
1,487 Elo+

VS

Team Averages
Level 56
1,525 SR
1,377 Elo+
Cthulhu
Cthulhu
Dead_Wolf282
Cthulhu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Solo
Nike
Nike
Erekishgal
Nike
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
237W - 247L
1,472 Elo+
Solo
Da Ji
Da Ji
Fer_Lux_789
Da Ji
Level 42
God Stats
1W - 2L
1,170 SR
Queue Stats
18W - 16L
1,107 Elo+
Party 3
Poseidon
Poseidon
Omar3125
Poseidon
Level 66
God Stats
17W - 8L
1,955 SR
Queue Stats
56W - 56L
1,701 Elo+
Solo
Danzaburou
Danzaburou
TTV-Mister_H14
Danzaburou
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 16L
1,107 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,048
424
13,360
17,848
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
G4B_Law
Nemesis
16
4 / 8 / 2
10,069
530
10,002
15,961
5,490
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Leodio96
Erlang Shen
16
4 / 4 / 2
9,611
506
10,371
17,777
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
13
0 / 9 / 2
8,229
433
4,591
12,125
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
thenight10
King Arthur
11
0 / 7 / 3
7,115
374
5,626
16,177
11,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dead_Wolf282
Cthulhu
15
2 / 2 / 14
9,663
509
12,240
18,186
20,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 4 / 4
9,881
520
7,124
12,076
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 7
10,458
550
9,455
13,889
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Omar3125
Poseidon
19
13 / 1 / 4
11,786
620
13,567
13,291
5,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TTV-Mister_H14
Danzaburou
16
8 / 2 / 9
9,987
526
15,463
16,967
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
10
Kills
35
36
Deaths
12
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Cthulhu
Dead_Wolf282
Cthulhu
2
2
14
4.5
W
6
4
4
2
W
6
3
7
3.17
L
Nemesis
G4B_Law
Nemesis
4
8
2
0.63
L
Erlang Shen
Leodio96
Erlang Shen
4
4
2
1.25
W
Poseidon
Omar3125
Poseidon
13
1
4
15
W
Danzaburou
TTV-Mister_H14
Danzaburou
8
2
9
6.25
L
Zeus
0
9
2
0.11
L
King Arthur
thenight10
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
57,849
79,888
Taken
74,409
34,097
Mitigated
46,769
18,333
Healing
31,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,360
8,925
0
4,011
17,848
5,164
884
5,135
12,673
0
58,304
W
Cthulhu
Dead_Wolf282
Cthulhu
12,240
999
314
5,040
18,186
20,805
574
1,394
16,792
27,095
7,215
W
7,124
2,044
424
3,882
12,076
7,766
72
485
11,223
4,103
48,307
W
9,455
2,539
0
4,145
13,889
5,132
0
907
12,827
0
62,469
L
Nemesis
G4B_Law
Nemesis
10,002
4,482
0
4,725
15,961
5,490
0
5,691
10,190
0
59,664
L
Erlang Shen
Leodio96
Erlang Shen
10,371
5,210
0
6,159
17,777
9,102
384
4,329
13,160
0
62,986
W
Poseidon
Omar3125
Poseidon
13,567
2,742
0
5,869
13,291
5,782
531
1,601
11,690
85,664
0
W
Danzaburou
TTV-Mister_H14
Danzaburou
15,463
8,051
0
11,621
16,967
7,284
2,637
1,800
15,167
0
64,419
L
Zeus
4,591
661
0
1,688
12,125
3,309
0
4,626
7,499
44,805
0
L
King Arthur
thenight10
King Arthur
5,626
684
611
1,139
16,177
11,032
0
5,448
10,646
7,621
15,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
51,775
447
Minions Killed
461
0
Camps Cleared
0
1,682,220
Distance Traveled
1,802,478
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,048
424
100
5
0
310,272
5
W
Cthulhu
9,663
509
37
2
0
365,186
1
W
Nike
9,881
520
95
5
0
289,509
2
W
Da Ji
10,458
550
97
5
0
429,609
0
L
Nemesis
10,069
530
108
6
0
369,719
0
L
Erlang Shen
9,611
506
119
6
0
376,723
3
W
Poseidon
11,786
620
122
6
0
384,912
2
W
Danzaburou
9,987
526
110
6
0
333,262
1
L
Zeus
8,229
433
85
4
0
307,716
5
L
King Arthur
7,115
374
35
2
0
317,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role