Player Matchup

Artio
Artio
CodyNoSkills
Artio
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 229L
1,569 Elo+
Party 2
Nemesis
Nemesis
CurtisKillah
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,205 Elo+
Solo
Charybdis
Charybdis
IronStarve
Charybdis
Level 27
God Stats
7W - 10L
1,568 SR
Queue Stats
22W - 25L
1,535 Elo+
Solo
Danzaburou
Danzaburou
iKarma-J
Danzaburou
Level 121
God Stats
6W - 11L
1,340 SR
Queue Stats
73W - 85L
1,378 Elo+
Solo
Ra
Ra
xXDivineDrayXx
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,728 Elo+
Party 2
Team Averages
Level 110
1,482 SR
1,483 Elo+

VS

Team Averages
Level 90
1,500 SR
1,514 Elo+
Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Togepi Pride
Eset
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 67L
1,852 Elo+
Party 1
Chang'e
Chang'e
davizoalen
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,217 Elo+
Solo
Zhong Kui
Zhong Kui
keen-hook2
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
8,798
800
4,911
9,545
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
CurtisKillah
Nemesis
14
3 / 3 / 8
8,512
774
4,381
8,897
4,757
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
IronStarve
Charybdis
16
5 / 2 / 7
9,610
874
6,586
11,654
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
iKarma-J
Danzaburou
16
4 / 1 / 9
9,329
848
6,575
5,063
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 1 / 6
9,842
895
12,703
6,300
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 4 / 2
7,492
681
2,489
6,601
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
14
1 / 0 / 2
7,355
669
1,850
4,440
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 3 / 1
8,898
809
9,735
10,330
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
davizoalen
Chang'e
12
2 / 11 / 0
7,370
670
4,678
13,141
5,781
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
keen-hook2
Zhong Kui
11
0 / 4 / 0
6,355
578
536
6,073
2,867

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
8
9
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
2
0.5
L
Gilgamesh
 
Gilgamesh
1
0
2
2
W
3
2
9
3.75
W
Nemesis
CurtisKillah
Nemesis
3
3
8
2.33
W
Charybdis
IronStarve
Charybdis
5
2
7
4.25
L
4
3
1
1.5
L
Chang'e
davizoalen
Chang'e
2
11
0
0.18
W
Danzaburou
iKarma-J
Danzaburou
4
1
9
8.5
L
Zhong Kui
keen-hook2
Zhong Kui
0
4
0
0
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
19,288
41,459
Taken
40,585
25,402
Mitigated
16,137
18,017
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,489
1,353
36
456
6,601
2,007
104
3,559
2,855
0
16,335
L
Gilgamesh
 
Gilgamesh
1,850
385
0
271
4,440
1,984
0
3,384
996
0
9,987
W
4,911
132
1,338
3,312
9,545
10,534
918
2,967
6,416
15,510
0
W
Nemesis
CurtisKillah
Nemesis
4,381
855
233
1,598
8,897
4,757
288
1,906
6,853
0
23,250
W
Charybdis
IronStarve
Charybdis
6,586
3,217
215
5,995
11,654
4,974
3,342
3,985
7,511
0
49,741
L
9,735
867
0
2,268
10,330
3,498
0
2,815
7,406
28,801
0
L
Chang'e
davizoalen
Chang'e
4,678
931
168
1,065
13,141
5,781
14
3,800
9,181
15,125
0
W
Danzaburou
iKarma-J
Danzaburou
6,575
2,150
0
984
5,063
2,007
3,181
3,179
1,706
0
22,073
L
Zhong Kui
keen-hook2
Zhong Kui
536
46
0
0
6,073
2,867
0
3,385
2,533
989
0
W
12,703
2,338
1,450
2,892
6,300
3,130
2,836
2,166
4,024
44,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
37,470
259
Minions Killed
124
0
Camps Cleared
0
1,150,265
Distance Traveled
954,591
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,492
681
37
3
0
202,866
0
L
Gilgamesh
7,355
669
14
1
0
223,251
2
W
Artio
8,798
800
23
2
0
256,537
0
W
Nemesis
8,512
774
24
2
0
244,560
0
W
Charybdis
9,610
874
84
8
0
223,584
3
L
Eset
8,898
809
57
5
0
212,081
1
L
Chang'e
7,370
670
15
1
0
145,067
0
W
Danzaburou
9,329
848
47
4
0
210,963
0
L
Zhong Kui
6,355
578
1
0
0
171,326
0
W
Ra
9,842
895
81
7
0
214,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role