Player Matchup

Pele
Pele
MiszaloX
Pele
Level 89
God Stats
4W - 1L
1,931 SR
Queue Stats
70W - 56L
1,838 Elo+
Party 1
Nike
Nike
NireniPL
Nike
Level 102
God Stats
8W - 5L
1,701 SR
Queue Stats
82W - 63L
1,671 Elo+
Party 1
Zhong Kui
Zhong Kui
balafust325
Zhong Kui
Level 64
God Stats
12W - 8L
1,382 SR
Queue Stats
14W - 9L
1,372 Elo+
Solo
Team Averages
Level 85
1,671 SR
1,627 Elo+

VS

Team Averages
Level 96
1,600 SR
1,432 Elo+
Ne Zha
Ne Zha
Darkgod973
Ne Zha
Level 105
God Stats
5W - 8L
1,500 SR
Queue Stats
305W - 212L
1,297 Elo+
Party 2
Bastet
Bastet
IIxENEXIAxII
Bastet
Level 27
God Stats
2W - 1L
1,801 SR
Queue Stats
7W - 11L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
bibi76
Sylvanus
Level 157
God Stats
22W - 32L
1,500 SR
Queue Stats
67W - 86L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
0 / 7 / 13
11,205
623
16,069
20,191
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
18
3 / 3 / 11
13,371
743
10,803
23,692
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
balafust325
Zhong Kui
20
11 / 4 / 3
14,284
794
22,060
18,077
11,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkgod973
Ne Zha
16
3 / 7 / 8
11,643
647
16,992
20,199
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
17
5 / 3 / 8
12,144
675
16,150
17,911
6,686
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bibi76
Sylvanus
17
6 / 4 / 7
12,101
672
17,062
20,731
26,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
14
Kills
14
14
Deaths
14
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Darkgod973
Ne Zha
3
7
8
1
L
Bastet
5
3
8
3
W
Pele
0
7
13
0.93
W
Nike
3
3
11
2.83
W
Zhong Kui
balafust325
Zhong Kui
11
4
3
3.13
L
Sylvanus
bibi76
Sylvanus
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,932
Damage
50,204
61,960
Taken
58,841
42,583
Mitigated
52,901
14,325
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Darkgod973
Ne Zha
16,992
5,347
1,238
5,857
20,199
19,269
1,482
6,439
13,066
0
51,296
L
Bastet
16,150
4,728
0
2,586
17,911
6,686
1,078
7,044
10,575
0
50,444
W
Pele
16,069
3,228
0
1,554
20,191
9,299
0
6,182
13,518
0
35,022
W
Nike
10,803
2,517
0
4,785
23,692
21,317
391
6,194
17,076
0
39,480
W
Zhong Kui
balafust325
Zhong Kui
22,060
3,140
763
7,223
18,077
11,967
2,131
4,208
13,496
64,121
0
L
Sylvanus
bibi76
Sylvanus
17,062
3,032
3,983
5,635
20,731
26,946
477
8,792
11,663
32,828
3,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,860
Gold Earned
35,888
196
Minions Killed
172
7
Camps Cleared
7
979,341
Distance Traveled
922,675
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,643
647
59
3
0
297,194
1
L
Bastet
12,144
675
72
4
4
321,576
1
W
Pele
11,205
623
40
2
2
306,148
4
W
Nike
13,371
743
60
3
0
351,564
7
W
Zhong Kui
14,284
794
96
5
5
321,629
5
L
Sylvanus
12,101
672
41
2
3
303,905
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role